From 9ced84e77d790ac82a500c57fafa7049114b8ebd Mon Sep 17 00:00:00 2001 From: willemsteller Date: Mon, 29 Dec 2025 16:02:05 +0100 Subject: [PATCH 1/2] S T --- xml/types/Script.xml | 12 ++++++------ xml/types/ScriptService.xml | 2 +- xml/types/Seat.xml | 10 +++++----- xml/types/ServerHidden.xml | 2 +- xml/types/ServerScript.xml | 2 +- xml/types/Sky.xml | 2 +- xml/types/Sound.xml | 30 +++++++++++++++--------------- xml/types/SpotLight.xml | 6 +++--- xml/types/StringValue.xml | 4 ++-- xml/types/SunLight.xml | 2 +- xml/types/Text3D.xml | 22 +++++++++++----------- xml/types/Tool.xml | 12 ++++++------ xml/types/Truss.xml | 4 ++-- 13 files changed, 55 insertions(+), 55 deletions(-) diff --git a/xml/types/Script.xml b/xml/types/Script.xml index 50e9ac5..c3eb0b6 100644 --- a/xml/types/Script.xml +++ b/xml/types/Script.xml @@ -8,7 +8,7 @@ false false false - Missing Documentation + The source code of the script as a string. LinkedScript @@ -16,7 +16,7 @@ false false false - Missing Documentation + A linked script asset associated with this script. Compatibility @@ -24,7 +24,7 @@ false false false - Missing Documentation + Indicates whether the script is running in compatibility mode. Call @@ -44,7 +44,7 @@ false false false - Missing Documentation + Calls a function in the script with the given arguments. CallAsync @@ -64,10 +64,10 @@ false false false - Missing Documentation + Calls a function in the script asynchronously with the given arguments. false true false - Missing Documentation + Scripts are abstract base classes representing Lua code that can be executed in the game. diff --git a/xml/types/ScriptService.xml b/xml/types/ScriptService.xml index 245c4aa..31b1b9d 100644 --- a/xml/types/ScriptService.xml +++ b/xml/types/ScriptService.xml @@ -5,5 +5,5 @@ true false false - Missing Documentation + ScriptService is a service used for storing scripts and local scripts. It is also responsible for managing their execution within the game. diff --git a/xml/types/Seat.xml b/xml/types/Seat.xml index 656b4b7..729a0b0 100644 --- a/xml/types/Seat.xml +++ b/xml/types/Seat.xml @@ -8,7 +8,7 @@ true false false - Missing Documentation + Indicates who is currently occupying the seat. CanNPCSit @@ -16,7 +16,7 @@ true false false - Missing Documentation + Determines whether NPCs are allowed to sit on this seat or only players. Sat @@ -24,7 +24,7 @@ occupant NPC - Missing Documentation + Fires when an occupant sits on the seat. Vacated @@ -32,10 +32,10 @@ occupant NPC - Missing Documentation + Fires when an occupant leaves the seat. false false true - Missing Documentation + Seats are parts the player can sit on. diff --git a/xml/types/ServerHidden.xml b/xml/types/ServerHidden.xml index 623c5d2..8df5046 100644 --- a/xml/types/ServerHidden.xml +++ b/xml/types/ServerHidden.xml @@ -5,5 +5,5 @@ true false false - Missing Documentation + ServerHidden, similar to Hidden, is a container for objects that are meant to be hidden. Unlike Hidden, ServerHidden won't replicate its contents to clients and can only be accessed by the server. diff --git a/xml/types/ServerScript.xml b/xml/types/ServerScript.xml index c541d09..526e906 100644 --- a/xml/types/ServerScript.xml +++ b/xml/types/ServerScript.xml @@ -5,5 +5,5 @@ false false true - Missing Documentation + ServerScript is a script that runs on the server. diff --git a/xml/types/Sky.xml b/xml/types/Sky.xml index 6a8598e..15d0387 100644 --- a/xml/types/Sky.xml +++ b/xml/types/Sky.xml @@ -5,5 +5,5 @@ false true false - Missing Documentation + Sky is an abstract base class representing the sky in the game world. diff --git a/xml/types/Sound.xml b/xml/types/Sound.xml index f60d311..bc00234 100644 --- a/xml/types/Sound.xml +++ b/xml/types/Sound.xml @@ -8,7 +8,7 @@ true false false - Missing Documentation + The audio asset to be played by the sound. Volume @@ -16,7 +16,7 @@ true false false - Missing Documentation + The volume level of the sound. Pitch @@ -24,7 +24,7 @@ true false false - Missing Documentation + The pitch level of the sound. Autoplay @@ -32,7 +32,7 @@ true false false - Missing Documentation + Determines whether the sound should start playing automatically when loaded. Loop @@ -40,7 +40,7 @@ true false false - Missing Documentation + Determines whether the sound should loop when it reaches the end. PlayInWorld @@ -48,7 +48,7 @@ true false false - Missing Documentation + Determines whether the sound should be played in the 3D world space. MaxDistance @@ -56,7 +56,7 @@ true false false - Missing Documentation + The maximum distance at which the sound can be heard. Time @@ -64,7 +64,7 @@ true false false - Missing Documentation + Indicates the current playback position of the sound in seconds. Playing @@ -72,7 +72,7 @@ true true false - Missing Documentation + Indicates whether the sound is currently playing. Loading @@ -80,7 +80,7 @@ true true false - Missing Documentation + Indicates whether the sound is currently loading. Length @@ -88,7 +88,7 @@ true true false - Missing Documentation + The total length of the sound in seconds. Play @@ -96,7 +96,7 @@ false false false - Missing Documentation + Starts playing the sound. PlayOneShot @@ -110,7 +110,7 @@ false false false - Missing Documentation + Plays the sound once at the specified volume without affecting the current playback. Stop @@ -118,7 +118,7 @@ false false false - Missing Documentation + Stops the sound if it is currently playing. Loaded @@ -128,5 +128,5 @@ false false true - Missing Documentation + Sounds are objects that can be placed in the world and play audio. diff --git a/xml/types/SpotLight.xml b/xml/types/SpotLight.xml index 9e1b20f..de7764e 100644 --- a/xml/types/SpotLight.xml +++ b/xml/types/SpotLight.xml @@ -8,7 +8,7 @@ true false false - Missing Documentation + The maximum distance the light can reach. Angle @@ -16,10 +16,10 @@ true false false - Missing Documentation + The angle of the spotlight's cone. false false true - Missing Documentation + SpotLight is a source of light emitting in a specific direction and angle that can be placed in the world. diff --git a/xml/types/StringValue.xml b/xml/types/StringValue.xml index c9de708..72d7181 100644 --- a/xml/types/StringValue.xml +++ b/xml/types/StringValue.xml @@ -8,10 +8,10 @@ true false false - Missing Documentation + The value of this object. false false true - Missing Documentation + StringValue is an object that holds a string value. diff --git a/xml/types/SunLight.xml b/xml/types/SunLight.xml index dd392c2..e80f6ba 100644 --- a/xml/types/SunLight.xml +++ b/xml/types/SunLight.xml @@ -5,5 +5,5 @@ true false false - Missing Documentation + SunLight is the main directional light source representing the sun in the game world. diff --git a/xml/types/Text3D.xml b/xml/types/Text3D.xml index bed64d0..c0eb982 100644 --- a/xml/types/Text3D.xml +++ b/xml/types/Text3D.xml @@ -8,7 +8,7 @@ true false false - Missing Documentation + The text content displayed. FontSize @@ -16,7 +16,7 @@ true false false - Missing Documentation + The size of the font used for the text. Color @@ -24,7 +24,7 @@ true false false - Missing Documentation + The color of the text. OutlineWidth @@ -32,7 +32,7 @@ true false false - Missing Documentation + The width of the text outline. OutlineColor @@ -40,7 +40,7 @@ true false false - Missing Documentation + The color of the text outline. FaceCamera @@ -48,7 +48,7 @@ true false false - Missing Documentation + Determines whether the text should always be facing the camera. HorizontalAlignment @@ -56,7 +56,7 @@ true false false - Missing Documentation + Determines the horizontal alignment of the text. VerticalAlignment @@ -64,7 +64,7 @@ true false false - Missing Documentation + Determines the vertical alignment of the text. FontAsset @@ -72,7 +72,7 @@ true false false - Missing Documentation + The font asset used for the text. UseRichText @@ -80,10 +80,10 @@ true false false - Missing Documentation + Determines whether the text should be parsed as rich text. false false true - Missing Documentation + Text3D is a class that represents 3D text in the game world. diff --git a/xml/types/Tool.xml b/xml/types/Tool.xml index d0f9e61..a1eab9b 100644 --- a/xml/types/Tool.xml +++ b/xml/types/Tool.xml @@ -8,7 +8,7 @@ true false false - Missing Documentation + Determines whether the tool can be dropped by the player. Holder @@ -16,7 +16,7 @@ true false false - Missing Documentation + Determines who is currently holding this tool. Activate @@ -24,7 +24,7 @@ false false false - Missing Documentation + Activates the tool, similarly to pressing the mouse button. Deactivate @@ -32,7 +32,7 @@ false false false - Missing Documentation + Deactivates the tool, similarly to releasing the mouse button. PlayAnimation @@ -46,7 +46,7 @@ false false false - Missing Documentation + Plays the specified animation on the holder of the tool. Equipped @@ -71,5 +71,5 @@ false false true - Missing Documentation + Tools are objects that can be held by the player. diff --git a/xml/types/Truss.xml b/xml/types/Truss.xml index 7e31768..c948719 100644 --- a/xml/types/Truss.xml +++ b/xml/types/Truss.xml @@ -8,10 +8,10 @@ true false false - Missing Documentation + The speed at which the player can climb the truss. false false true - Missing Documentation + Trusses are parts that can be climbed by the player. From fe7652d3962327c30ece553fd395c5c5e2ea0b60 Mon Sep 17 00:00:00 2001 From: willemsteller Date: Mon, 29 Dec 2025 16:03:35 +0100 Subject: [PATCH 2/2] R --- xml/types/RayResult.xml | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/xml/types/RayResult.xml b/xml/types/RayResult.xml index 34369cb..da516e1 100644 --- a/xml/types/RayResult.xml +++ b/xml/types/RayResult.xml @@ -8,7 +8,7 @@ true false false - Missing Documentation + The origin point of the ray. Direction @@ -16,7 +16,7 @@ true false false - Missing Documentation + The direction vector of the ray. Position @@ -24,7 +24,7 @@ true false false - Missing Documentation + The position where the ray hit an object. Normal @@ -32,7 +32,7 @@ true false false - Missing Documentation + The surface normal at the point where the ray hit. Distance @@ -40,7 +40,7 @@ true false false - Missing Documentation + The distance from the ray's origin to the hit point. Instance @@ -48,10 +48,10 @@ true false false - Missing Documentation + The instance that was hit by the ray. false false false - Missing Documentation + RayResult is a data type that contains data about a raycast result.