This commit is contained in:
willemsteller
2025-12-29 16:29:15 +01:00
parent 5f01884aa6
commit df9a5ce94b
8 changed files with 79 additions and 79 deletions

View File

@@ -8,7 +8,7 @@
<IsAccessibleByScripts>true</IsAccessibleByScripts> <IsAccessibleByScripts>true</IsAccessibleByScripts>
<IsReadOnly>false</IsReadOnly> <IsReadOnly>false</IsReadOnly>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<Description>Missing Documentation</Description> <Description>The mesh asset used by this Mesh.</Description>
</Properties> </Properties>
<Properties> <Properties>
<Name>IncludeOffset</Name> <Name>IncludeOffset</Name>
@@ -16,7 +16,7 @@
<IsAccessibleByScripts>true</IsAccessibleByScripts> <IsAccessibleByScripts>true</IsAccessibleByScripts>
<IsReadOnly>false</IsReadOnly> <IsReadOnly>false</IsReadOnly>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<Description>Missing Documentation</Description> <Description>Whether to keep the offset of the mesh or recenter it.</Description>
</Properties> </Properties>
<Properties> <Properties>
<Name>CollisionType</Name> <Name>CollisionType</Name>
@@ -24,7 +24,7 @@
<IsAccessibleByScripts>true</IsAccessibleByScripts> <IsAccessibleByScripts>true</IsAccessibleByScripts>
<IsReadOnly>false</IsReadOnly> <IsReadOnly>false</IsReadOnly>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<Description>Missing Documentation</Description> <Description>The type of collision shape to apply to the mesh.</Description>
</Properties> </Properties>
<Properties> <Properties>
<Name>PlayAnimationOnStart</Name> <Name>PlayAnimationOnStart</Name>
@@ -32,7 +32,7 @@
<IsAccessibleByScripts>true</IsAccessibleByScripts> <IsAccessibleByScripts>true</IsAccessibleByScripts>
<IsReadOnly>false</IsReadOnly> <IsReadOnly>false</IsReadOnly>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<Description>Missing Documentation</Description> <Description>Whether to play the mesh's animation automatically when the mesh is loaded.</Description>
</Properties> </Properties>
<Properties> <Properties>
<Name>UsePartColor</Name> <Name>UsePartColor</Name>
@@ -40,7 +40,7 @@
<IsAccessibleByScripts>true</IsAccessibleByScripts> <IsAccessibleByScripts>true</IsAccessibleByScripts>
<IsReadOnly>false</IsReadOnly> <IsReadOnly>false</IsReadOnly>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<Description>Missing Documentation</Description> <Description>Whether to use the color of the part this mesh is attached to.</Description>
</Properties> </Properties>
<Properties> <Properties>
<Name>Color</Name> <Name>Color</Name>
@@ -48,7 +48,7 @@
<IsAccessibleByScripts>true</IsAccessibleByScripts> <IsAccessibleByScripts>true</IsAccessibleByScripts>
<IsReadOnly>false</IsReadOnly> <IsReadOnly>false</IsReadOnly>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<Description>Missing Documentation</Description> <Description>The color of the mesh.</Description>
</Properties> </Properties>
<Properties> <Properties>
<Name>CastShadows</Name> <Name>CastShadows</Name>
@@ -56,7 +56,7 @@
<IsAccessibleByScripts>true</IsAccessibleByScripts> <IsAccessibleByScripts>true</IsAccessibleByScripts>
<IsReadOnly>false</IsReadOnly> <IsReadOnly>false</IsReadOnly>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<Description>Missing Documentation</Description> <Description>Whether the mesh casts shadows.</Description>
</Properties> </Properties>
<Properties> <Properties>
<Name>CurrentAnimation</Name> <Name>CurrentAnimation</Name>
@@ -64,7 +64,7 @@
<IsAccessibleByScripts>true</IsAccessibleByScripts> <IsAccessibleByScripts>true</IsAccessibleByScripts>
<IsReadOnly>true</IsReadOnly> <IsReadOnly>true</IsReadOnly>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<Description>Missing Documentation</Description> <Description>Indicates the name of the current animation playing on the mesh.</Description>
</Properties> </Properties>
<Properties> <Properties>
<Name>IsAnimationPlaying</Name> <Name>IsAnimationPlaying</Name>
@@ -72,7 +72,7 @@
<IsAccessibleByScripts>true</IsAccessibleByScripts> <IsAccessibleByScripts>true</IsAccessibleByScripts>
<IsReadOnly>true</IsReadOnly> <IsReadOnly>true</IsReadOnly>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<Description>Missing Documentation</Description> <Description>Indicates whether an animation is currently playing on the mesh.</Description>
</Properties> </Properties>
<Methods> <Methods>
<Name>PlayAnimation</Name> <Name>PlayAnimation</Name>
@@ -98,7 +98,7 @@
<IsAsync>false</IsAsync> <IsAsync>false</IsAsync>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<Description>Missing Documentation</Description> <Description>Plays the specified animation on the mesh.</Description>
</Methods> </Methods>
<Methods> <Methods>
<Name>StopAnimation</Name> <Name>StopAnimation</Name>
@@ -112,7 +112,7 @@
<IsAsync>false</IsAsync> <IsAsync>false</IsAsync>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<Description>Missing Documentation</Description> <Description>Stops the specified animation on the mesh.</Description>
</Methods> </Methods>
<Methods> <Methods>
<Name>GetAnimations</Name> <Name>GetAnimations</Name>
@@ -120,10 +120,10 @@
<IsAsync>false</IsAsync> <IsAsync>false</IsAsync>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<Description>Missing Documentation</Description> <Description>Gets a list of all animations available on the mesh.</Description>
</Methods> </Methods>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<IsAbstract>false</IsAbstract> <IsAbstract>false</IsAbstract>
<IsInstantiatable>true</IsInstantiatable> <IsInstantiatable>true</IsInstantiatable>
<Description>Missing Documentation</Description> <Description>Represents a part that can have custom mesh applied to it, the mesh may be from the Polytoria Store (Hats, Tools and Heads) or user-uploaded meshes.</Description>
</ClassDef> </ClassDef>

View File

@@ -5,5 +5,5 @@
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<IsAbstract>false</IsAbstract> <IsAbstract>false</IsAbstract>
<IsInstantiatable>true</IsInstantiatable> <IsInstantiatable>true</IsInstantiatable>
<Description>Missing Documentation</Description> <Description>Model is an instance that can hold other instances, and which transform affects its children.</Description>
</ClassDef> </ClassDef>

View File

@@ -5,5 +5,5 @@
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<IsAbstract>false</IsAbstract> <IsAbstract>false</IsAbstract>
<IsInstantiatable>true</IsInstantiatable> <IsInstantiatable>true</IsInstantiatable>
<Description>Missing Documentation</Description> <Description>ModuleScripts are specialized scripts to hold data that can be accessed by other scripts using the require() function. It is important to define and return a table in a ModuleScript. When the place starts, the server and the client will run the ModuleScript once and store the result for other scripts to retrieve with require().</Description>
</ClassDef> </ClassDef>

View File

@@ -8,7 +8,7 @@
<IsAccessibleByScripts>true</IsAccessibleByScripts> <IsAccessibleByScripts>true</IsAccessibleByScripts>
<IsReadOnly>false</IsReadOnly> <IsReadOnly>false</IsReadOnly>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<Description>Missing Documentation</Description> <Description>The offset to the seat at which the NPC is positioned when sitting.</Description>
</Properties> </Properties>
<Properties> <Properties>
<Name>Health</Name> <Name>Health</Name>
@@ -16,7 +16,7 @@
<IsAccessibleByScripts>true</IsAccessibleByScripts> <IsAccessibleByScripts>true</IsAccessibleByScripts>
<IsReadOnly>false</IsReadOnly> <IsReadOnly>false</IsReadOnly>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<Description>Missing Documentation</Description> <Description>The current health of the NPC.</Description>
</Properties> </Properties>
<Properties> <Properties>
<Name>MaxHealth</Name> <Name>MaxHealth</Name>
@@ -24,7 +24,7 @@
<IsAccessibleByScripts>true</IsAccessibleByScripts> <IsAccessibleByScripts>true</IsAccessibleByScripts>
<IsReadOnly>false</IsReadOnly> <IsReadOnly>false</IsReadOnly>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<Description>Missing Documentation</Description> <Description>The maximum health of the NPC.</Description>
</Properties> </Properties>
<Properties> <Properties>
<Name>JumpPower</Name> <Name>JumpPower</Name>
@@ -32,7 +32,7 @@
<IsAccessibleByScripts>true</IsAccessibleByScripts> <IsAccessibleByScripts>true</IsAccessibleByScripts>
<IsReadOnly>false</IsReadOnly> <IsReadOnly>false</IsReadOnly>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<Description>Missing Documentation</Description> <Description>Determines the jump power of the NPC.</Description>
</Properties> </Properties>
<Properties> <Properties>
<Name>WalkSpeed</Name> <Name>WalkSpeed</Name>
@@ -40,7 +40,7 @@
<IsAccessibleByScripts>true</IsAccessibleByScripts> <IsAccessibleByScripts>true</IsAccessibleByScripts>
<IsReadOnly>false</IsReadOnly> <IsReadOnly>false</IsReadOnly>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<Description>Missing Documentation</Description> <Description>Determines the walking speed of the NPC.</Description>
</Properties> </Properties>
<Properties> <Properties>
<Name>UseNametag</Name> <Name>UseNametag</Name>
@@ -48,7 +48,7 @@
<IsAccessibleByScripts>true</IsAccessibleByScripts> <IsAccessibleByScripts>true</IsAccessibleByScripts>
<IsReadOnly>false</IsReadOnly> <IsReadOnly>false</IsReadOnly>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<Description>Missing Documentation</Description> <Description>Determines whether the NPC uses a nametag.</Description>
</Properties> </Properties>
<Properties> <Properties>
<Name>NametagOffset</Name> <Name>NametagOffset</Name>
@@ -56,7 +56,7 @@
<IsAccessibleByScripts>true</IsAccessibleByScripts> <IsAccessibleByScripts>true</IsAccessibleByScripts>
<IsReadOnly>false</IsReadOnly> <IsReadOnly>false</IsReadOnly>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<Description>Missing Documentation</Description> <Description>Determines the offset position of the NPC's nametag.</Description>
</Properties> </Properties>
<Properties> <Properties>
<Name>DisplayName</Name> <Name>DisplayName</Name>
@@ -64,7 +64,7 @@
<IsAccessibleByScripts>true</IsAccessibleByScripts> <IsAccessibleByScripts>true</IsAccessibleByScripts>
<IsReadOnly>false</IsReadOnly> <IsReadOnly>false</IsReadOnly>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<Description>Missing Documentation</Description> <Description>Determines the display name of the NPC.</Description>
</Properties> </Properties>
<Properties> <Properties>
<Name>JumpSound</Name> <Name>JumpSound</Name>
@@ -72,7 +72,7 @@
<IsAccessibleByScripts>true</IsAccessibleByScripts> <IsAccessibleByScripts>true</IsAccessibleByScripts>
<IsReadOnly>false</IsReadOnly> <IsReadOnly>false</IsReadOnly>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<Description>Missing Documentation</Description> <Description>Determines the sound played when the NPC jumps.</Description>
</Properties> </Properties>
<Properties> <Properties>
<Name>IsSitting</Name> <Name>IsSitting</Name>
@@ -80,7 +80,7 @@
<IsAccessibleByScripts>true</IsAccessibleByScripts> <IsAccessibleByScripts>true</IsAccessibleByScripts>
<IsReadOnly>true</IsReadOnly> <IsReadOnly>true</IsReadOnly>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<Description>Missing Documentation</Description> <Description>Indicates whether the NPC is currently sitting.</Description>
</Properties> </Properties>
<Properties> <Properties>
<Name>IsDead</Name> <Name>IsDead</Name>
@@ -88,7 +88,7 @@
<IsAccessibleByScripts>true</IsAccessibleByScripts> <IsAccessibleByScripts>true</IsAccessibleByScripts>
<IsReadOnly>true</IsReadOnly> <IsReadOnly>true</IsReadOnly>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<Description>Missing Documentation</Description> <Description>Indicates whether the NPC is currently dead.</Description>
</Properties> </Properties>
<Properties> <Properties>
<Name>HoldingTool</Name> <Name>HoldingTool</Name>
@@ -96,7 +96,7 @@
<IsAccessibleByScripts>true</IsAccessibleByScripts> <IsAccessibleByScripts>true</IsAccessibleByScripts>
<IsReadOnly>true</IsReadOnly> <IsReadOnly>true</IsReadOnly>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<Description>Missing Documentation</Description> <Description>Indicates the tool currently held by the NPC.</Description>
</Properties> </Properties>
<Properties> <Properties>
<Name>SittingIn</Name> <Name>SittingIn</Name>
@@ -104,7 +104,7 @@
<IsAccessibleByScripts>true</IsAccessibleByScripts> <IsAccessibleByScripts>true</IsAccessibleByScripts>
<IsReadOnly>true</IsReadOnly> <IsReadOnly>true</IsReadOnly>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<Description>Missing Documentation</Description> <Description>Indicates the seat in which the NPC is currently sitting.</Description>
</Properties> </Properties>
<Properties> <Properties>
<Name>Character</Name> <Name>Character</Name>
@@ -112,7 +112,7 @@
<IsAccessibleByScripts>true</IsAccessibleByScripts> <IsAccessibleByScripts>true</IsAccessibleByScripts>
<IsReadOnly>true</IsReadOnly> <IsReadOnly>true</IsReadOnly>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<Description>Missing Documentation</Description> <Description>The character model associated with the NPC.</Description>
</Properties> </Properties>
<Properties> <Properties>
<Name>MoveTarget</Name> <Name>MoveTarget</Name>
@@ -120,7 +120,7 @@
<IsAccessibleByScripts>true</IsAccessibleByScripts> <IsAccessibleByScripts>true</IsAccessibleByScripts>
<IsReadOnly>false</IsReadOnly> <IsReadOnly>false</IsReadOnly>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<Description>Missing Documentation</Description> <Description>Determines the instance the NPC should walk towards.</Description>
</Properties> </Properties>
<Properties> <Properties>
<Name>OnGround</Name> <Name>OnGround</Name>
@@ -128,7 +128,7 @@
<IsAccessibleByScripts>true</IsAccessibleByScripts> <IsAccessibleByScripts>true</IsAccessibleByScripts>
<IsReadOnly>true</IsReadOnly> <IsReadOnly>true</IsReadOnly>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<Description>Missing Documentation</Description> <Description>Indicates whether the NPC is currently on the ground.</Description>
</Properties> </Properties>
<Properties> <Properties>
<Name>OnCeiling</Name> <Name>OnCeiling</Name>
@@ -136,7 +136,7 @@
<IsAccessibleByScripts>true</IsAccessibleByScripts> <IsAccessibleByScripts>true</IsAccessibleByScripts>
<IsReadOnly>true</IsReadOnly> <IsReadOnly>true</IsReadOnly>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<Description>Missing Documentation</Description> <Description>Indicates whether the NPC is currently on the ceiling.</Description>
</Properties> </Properties>
<Properties> <Properties>
<Name>NavDestinationDistance</Name> <Name>NavDestinationDistance</Name>
@@ -144,7 +144,7 @@
<IsAccessibleByScripts>true</IsAccessibleByScripts> <IsAccessibleByScripts>true</IsAccessibleByScripts>
<IsReadOnly>true</IsReadOnly> <IsReadOnly>true</IsReadOnly>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<Description>Missing Documentation</Description> <Description>Indicates the distance to the navigation destination.</Description>
</Properties> </Properties>
<Properties> <Properties>
<Name>NavDestinationReached</Name> <Name>NavDestinationReached</Name>
@@ -152,7 +152,7 @@
<IsAccessibleByScripts>true</IsAccessibleByScripts> <IsAccessibleByScripts>true</IsAccessibleByScripts>
<IsReadOnly>true</IsReadOnly> <IsReadOnly>true</IsReadOnly>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<Description>Missing Documentation</Description> <Description>Indicates whether the NPC has reached its navigation destination.</Description>
</Properties> </Properties>
<Properties> <Properties>
<Name>NavDestinationValid</Name> <Name>NavDestinationValid</Name>
@@ -160,7 +160,7 @@
<IsAccessibleByScripts>true</IsAccessibleByScripts> <IsAccessibleByScripts>true</IsAccessibleByScripts>
<IsReadOnly>true</IsReadOnly> <IsReadOnly>true</IsReadOnly>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<Description>Missing Documentation</Description> <Description>Indicates whether the navigation destination is valid.</Description>
</Properties> </Properties>
<Methods> <Methods>
<Name>Kill</Name> <Name>Kill</Name>
@@ -168,7 +168,7 @@
<IsAsync>false</IsAsync> <IsAsync>false</IsAsync>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<Description>Missing Documentation</Description> <Description>Kills the NPC.</Description>
</Methods> </Methods>
<Methods> <Methods>
<Name>Jump</Name> <Name>Jump</Name>
@@ -176,7 +176,7 @@
<IsAsync>false</IsAsync> <IsAsync>false</IsAsync>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<Description>Missing Documentation</Description> <Description>Makes the NPC jump.</Description>
</Methods> </Methods>
<Methods> <Methods>
<Name>Sit</Name> <Name>Sit</Name>
@@ -190,7 +190,7 @@
<IsAsync>false</IsAsync> <IsAsync>false</IsAsync>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<Description>Missing Documentation</Description> <Description>Makes the NPC sit on a specified seat.</Description>
</Methods> </Methods>
<Methods> <Methods>
<Name>Unsit</Name> <Name>Unsit</Name>
@@ -204,7 +204,7 @@
<IsAsync>false</IsAsync> <IsAsync>false</IsAsync>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<Description>Missing Documentation</Description> <Description>Unsits the NPC from the current seat.</Description>
</Methods> </Methods>
<Methods> <Methods>
<Name>EquipTool</Name> <Name>EquipTool</Name>
@@ -218,7 +218,7 @@
<IsAsync>false</IsAsync> <IsAsync>false</IsAsync>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<Description>Missing Documentation</Description> <Description>Equips the NPC with a specified tool.</Description>
</Methods> </Methods>
<Methods> <Methods>
<Name>DropTool</Name> <Name>DropTool</Name>
@@ -226,7 +226,7 @@
<IsAsync>false</IsAsync> <IsAsync>false</IsAsync>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<Description>Missing Documentation</Description> <Description>Unequips the currently equipped tool from the NPC.</Description>
</Methods> </Methods>
<Methods> <Methods>
<Name>LoadAppearance</Name> <Name>LoadAppearance</Name>
@@ -240,7 +240,7 @@
<IsAsync>false</IsAsync> <IsAsync>false</IsAsync>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<Description>Missing Documentation</Description> <Description>Loads the appearance of the NPC based on a user ID.</Description>
</Methods> </Methods>
<Methods> <Methods>
<Name>ClearAppearance</Name> <Name>ClearAppearance</Name>
@@ -248,7 +248,7 @@
<IsAsync>false</IsAsync> <IsAsync>false</IsAsync>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<Description>Missing Documentation</Description> <Description>Clears the NPC's current appearance.</Description>
</Methods> </Methods>
<Methods> <Methods>
<Name>SetNavDestination</Name> <Name>SetNavDestination</Name>
@@ -262,7 +262,7 @@
<IsAsync>false</IsAsync> <IsAsync>false</IsAsync>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<Description>Missing Documentation</Description> <Description>Determines the position the NPC should walk towards.</Description>
</Methods> </Methods>
<Methods> <Methods>
<Name>Respawn</Name> <Name>Respawn</Name>
@@ -270,7 +270,7 @@
<IsAsync>false</IsAsync> <IsAsync>false</IsAsync>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<Description>Missing Documentation</Description> <Description>Respawns the NPC.</Description>
</Methods> </Methods>
<Methods> <Methods>
<Name>TakeDamage</Name> <Name>TakeDamage</Name>
@@ -284,7 +284,7 @@
<IsAsync>false</IsAsync> <IsAsync>false</IsAsync>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<Description>Missing Documentation</Description> <Description>Applies damage to the NPC.</Description>
</Methods> </Methods>
<Methods> <Methods>
<Name>Heal</Name> <Name>Heal</Name>
@@ -298,25 +298,25 @@
<IsAsync>false</IsAsync> <IsAsync>false</IsAsync>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<Description>Missing Documentation</Description> <Description>Heals the NPC by a specified amount.</Description>
</Methods> </Methods>
<Events> <Events>
<Name>Died</Name> <Name>Died</Name>
<Arguments></Arguments> <Arguments></Arguments>
<Description>Missing Documentation</Description> <Description>Triggered when the NPC dies.</Description>
</Events> </Events>
<Events> <Events>
<Name>Landed</Name> <Name>Landed</Name>
<Arguments></Arguments> <Arguments></Arguments>
<Description>Missing Documentation</Description> <Description>Triggered when the NPC lands on the ground after a jump or fall.</Description>
</Events> </Events>
<Events> <Events>
<Name>NavFinished</Name> <Name>NavFinished</Name>
<Arguments></Arguments> <Arguments></Arguments>
<Description>Missing Documentation</Description> <Description>Triggered when the NPC finishes navigating to a destination.</Description>
</Events> </Events>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<IsAbstract>false</IsAbstract> <IsAbstract>false</IsAbstract>
<IsInstantiatable>true</IsInstantiatable> <IsInstantiatable>true</IsInstantiatable>
<Description>Missing Documentation</Description> <Description>NPC (non-player character) is an object similar to a Player but that can be controlled by code. Like players, it can walk and jump, and its body part colors can be customized.</Description>
</ClassDef> </ClassDef>

View File

@@ -20,7 +20,7 @@
<IsAsync>false</IsAsync> <IsAsync>false</IsAsync>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<Description>Missing Documentation</Description> <Description>Adds a string value to the message with the specified key.</Description>
</Methods> </Methods>
<Methods> <Methods>
<Name>AddInt</Name> <Name>AddInt</Name>
@@ -40,7 +40,7 @@
<IsAsync>false</IsAsync> <IsAsync>false</IsAsync>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<Description>Missing Documentation</Description> <Description>Adds an integer value to the message with the specified key.</Description>
</Methods> </Methods>
<Methods> <Methods>
<Name>AddBool</Name> <Name>AddBool</Name>
@@ -60,7 +60,7 @@
<IsAsync>false</IsAsync> <IsAsync>false</IsAsync>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<Description>Missing Documentation</Description> <Description>Adds a boolean value to the message with the specified key.</Description>
</Methods> </Methods>
<Methods> <Methods>
<Name>AddNumber</Name> <Name>AddNumber</Name>
@@ -80,7 +80,7 @@
<IsAsync>false</IsAsync> <IsAsync>false</IsAsync>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<Description>Missing Documentation</Description> <Description>Adds a number value to the message with the specified key.</Description>
</Methods> </Methods>
<Methods> <Methods>
<Name>AddVector2</Name> <Name>AddVector2</Name>
@@ -100,7 +100,7 @@
<IsAsync>false</IsAsync> <IsAsync>false</IsAsync>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<Description>Missing Documentation</Description> <Description>Adds a Vector2 value to the message with the specified key.</Description>
</Methods> </Methods>
<Methods> <Methods>
<Name>AddVector3</Name> <Name>AddVector3</Name>
@@ -120,7 +120,7 @@
<IsAsync>false</IsAsync> <IsAsync>false</IsAsync>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<Description>Missing Documentation</Description> <Description>Adds a Vector3 value to the message with the specified key.</Description>
</Methods> </Methods>
<Methods> <Methods>
<Name>AddColor</Name> <Name>AddColor</Name>
@@ -140,7 +140,7 @@
<IsAsync>false</IsAsync> <IsAsync>false</IsAsync>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<Description>Missing Documentation</Description> <Description>Adds a Color value to the message with the specified key.</Description>
</Methods> </Methods>
<Methods> <Methods>
<Name>AddInstance</Name> <Name>AddInstance</Name>
@@ -160,7 +160,7 @@
<IsAsync>false</IsAsync> <IsAsync>false</IsAsync>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<Description>Missing Documentation</Description> <Description>Adds an Instance value to the message with the specified key.</Description>
</Methods> </Methods>
<Methods> <Methods>
<Name>GetString</Name> <Name>GetString</Name>
@@ -174,7 +174,7 @@
<IsAsync>false</IsAsync> <IsAsync>false</IsAsync>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<Description>Missing Documentation</Description> <Description>Gets a string value from the message with the specified key.</Description>
</Methods> </Methods>
<Methods> <Methods>
<Name>GetInt</Name> <Name>GetInt</Name>
@@ -188,7 +188,7 @@
<IsAsync>false</IsAsync> <IsAsync>false</IsAsync>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<Description>Missing Documentation</Description> <Description>Gets an integer value from the message with the specified key.</Description>
</Methods> </Methods>
<Methods> <Methods>
<Name>GetNumber</Name> <Name>GetNumber</Name>
@@ -202,7 +202,7 @@
<IsAsync>false</IsAsync> <IsAsync>false</IsAsync>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<Description>Missing Documentation</Description> <Description>Gets a number value from the message with the specified key.</Description>
</Methods> </Methods>
<Methods> <Methods>
<Name>GetBool</Name> <Name>GetBool</Name>
@@ -216,7 +216,7 @@
<IsAsync>false</IsAsync> <IsAsync>false</IsAsync>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<Description>Missing Documentation</Description> <Description>Gets a boolean value from the message with the specified key.</Description>
</Methods> </Methods>
<Methods> <Methods>
<Name>GetVector2</Name> <Name>GetVector2</Name>
@@ -230,7 +230,7 @@
<IsAsync>false</IsAsync> <IsAsync>false</IsAsync>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<Description>Missing Documentation</Description> <Description>Gets a Vector2 value from the message with the specified key.</Description>
</Methods> </Methods>
<Methods> <Methods>
<Name>GetVector3</Name> <Name>GetVector3</Name>
@@ -244,7 +244,7 @@
<IsAsync>false</IsAsync> <IsAsync>false</IsAsync>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<Description>Missing Documentation</Description> <Description>Gets a Vector3 value from the message with the specified key.</Description>
</Methods> </Methods>
<Methods> <Methods>
<Name>GetColor</Name> <Name>GetColor</Name>
@@ -258,7 +258,7 @@
<IsAsync>false</IsAsync> <IsAsync>false</IsAsync>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<Description>Missing Documentation</Description> <Description>Gets a Color value from the message with the specified key.</Description>
</Methods> </Methods>
<Methods> <Methods>
<Name>GetInstance</Name> <Name>GetInstance</Name>
@@ -272,7 +272,7 @@
<IsAsync>false</IsAsync> <IsAsync>false</IsAsync>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<Description>Missing Documentation</Description> <Description>Gets an Instance value from the message with the specified key.</Description>
</Methods> </Methods>
<Methods> <Methods>
<Name>New</Name> <Name>New</Name>
@@ -280,10 +280,10 @@
<IsAsync>false</IsAsync> <IsAsync>false</IsAsync>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<IsStatic>true</IsStatic> <IsStatic>true</IsStatic>
<Description>Missing Documentation</Description> <Description>Creates a new NetMessage instance.</Description>
</Methods> </Methods>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<IsAbstract>false</IsAbstract> <IsAbstract>false</IsAbstract>
<IsInstantiatable>false</IsInstantiatable> <IsInstantiatable>false</IsInstantiatable>
<Description>Missing Documentation</Description> <Description>Represents a network message used for communication between clients and servers.</Description>
</ClassDef> </ClassDef>

View File

@@ -28,7 +28,7 @@
<IsAsync>false</IsAsync> <IsAsync>false</IsAsync>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<Description>Missing Documentation</Description> <Description>Sends a message to the server.</Description>
</Methods> </Methods>
<Methods> <Methods>
<Name>InvokeClient</Name> <Name>InvokeClient</Name>
@@ -48,7 +48,7 @@
<IsAsync>false</IsAsync> <IsAsync>false</IsAsync>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<Description>Missing Documentation</Description> <Description>Sends a message to a specific client.</Description>
</Methods> </Methods>
<Methods> <Methods>
<Name>InvokeClients</Name> <Name>InvokeClients</Name>
@@ -62,7 +62,7 @@
<IsAsync>false</IsAsync> <IsAsync>false</IsAsync>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<Description>Missing Documentation</Description> <Description>Sends a message to all connected clients.</Description>
</Methods> </Methods>
<Events> <Events>
<Name>InvokedServer</Name> <Name>InvokedServer</Name>

View File

@@ -8,7 +8,7 @@
<IsAccessibleByScripts>true</IsAccessibleByScripts> <IsAccessibleByScripts>true</IsAccessibleByScripts>
<IsReadOnly>false</IsReadOnly> <IsReadOnly>false</IsReadOnly>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<Description>Missing Documentation</Description> <Description>Determines the minimum value of the range.</Description>
</Properties> </Properties>
<Properties> <Properties>
<Name>Max</Name> <Name>Max</Name>
@@ -16,7 +16,7 @@
<IsAccessibleByScripts>true</IsAccessibleByScripts> <IsAccessibleByScripts>true</IsAccessibleByScripts>
<IsReadOnly>false</IsReadOnly> <IsReadOnly>false</IsReadOnly>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<Description>Missing Documentation</Description> <Description>Determines the maximum value of the range.</Description>
</Properties> </Properties>
<Methods> <Methods>
<Name>New</Name> <Name>New</Name>
@@ -36,7 +36,7 @@
<IsAsync>false</IsAsync> <IsAsync>false</IsAsync>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<IsStatic>true</IsStatic> <IsStatic>true</IsStatic>
<Description>Missing Documentation</Description> <Description>Creates a new NumberRange object with the specified minimum and maximum values.</Description>
</Methods> </Methods>
<Methods> <Methods>
<Name>Lerp</Name> <Name>Lerp</Name>
@@ -50,10 +50,10 @@
<IsAsync>false</IsAsync> <IsAsync>false</IsAsync>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<Description>Missing Documentation</Description> <Description>Linearly interpolates between the minimum and maximum values of the range based on the parameter t, which is typically between 0 and 1.</Description>
</Methods> </Methods>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<IsAbstract>false</IsAbstract> <IsAbstract>false</IsAbstract>
<IsInstantiatable>false</IsInstantiatable> <IsInstantiatable>false</IsInstantiatable>
<Description>Missing Documentation</Description> <Description>NumberRange is a data type that represents a range between two numbers, defined by a minimum and maximum value.</Description>
</ClassDef> </ClassDef>

View File

@@ -8,10 +8,10 @@
<IsAccessibleByScripts>true</IsAccessibleByScripts> <IsAccessibleByScripts>true</IsAccessibleByScripts>
<IsReadOnly>false</IsReadOnly> <IsReadOnly>false</IsReadOnly>
<IsObsolete>false</IsObsolete> <IsObsolete>false</IsObsolete>
<Description>Missing Documentation</Description> <Description>The value of this object.</Description>
</Properties> </Properties>
<IsStatic>false</IsStatic> <IsStatic>false</IsStatic>
<IsAbstract>false</IsAbstract> <IsAbstract>false</IsAbstract>
<IsInstantiatable>true</IsInstantiatable> <IsInstantiatable>true</IsInstantiatable>
<Description>Missing Documentation</Description> <Description>NumberValue is an object that holds a number value.</Description>
</ClassDef> </ClassDef>