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This commit is contained in:
@@ -8,7 +8,7 @@
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|||||||
<IsAccessibleByScripts>true</IsAccessibleByScripts>
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<IsAccessibleByScripts>true</IsAccessibleByScripts>
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||||||
<IsReadOnly>false</IsReadOnly>
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<IsReadOnly>false</IsReadOnly>
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||||||
<IsObsolete>false</IsObsolete>
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<IsObsolete>false</IsObsolete>
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||||||
<Description>Missing Documentation</Description>
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<Description>The mesh asset used by this Mesh.</Description>
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</Properties>
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</Properties>
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<Properties>
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<Properties>
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<Name>IncludeOffset</Name>
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<Name>IncludeOffset</Name>
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@@ -16,7 +16,7 @@
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<IsAccessibleByScripts>true</IsAccessibleByScripts>
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<IsAccessibleByScripts>true</IsAccessibleByScripts>
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||||||
<IsReadOnly>false</IsReadOnly>
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<IsReadOnly>false</IsReadOnly>
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||||||
<IsObsolete>false</IsObsolete>
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<IsObsolete>false</IsObsolete>
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<Description>Missing Documentation</Description>
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<Description>Whether to keep the offset of the mesh or recenter it.</Description>
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</Properties>
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</Properties>
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<Properties>
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<Properties>
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<Name>CollisionType</Name>
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<Name>CollisionType</Name>
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@@ -24,7 +24,7 @@
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<IsAccessibleByScripts>true</IsAccessibleByScripts>
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<IsAccessibleByScripts>true</IsAccessibleByScripts>
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<IsReadOnly>false</IsReadOnly>
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<IsReadOnly>false</IsReadOnly>
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<IsObsolete>false</IsObsolete>
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<IsObsolete>false</IsObsolete>
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<Description>Missing Documentation</Description>
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<Description>The type of collision shape to apply to the mesh.</Description>
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</Properties>
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</Properties>
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<Properties>
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<Properties>
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<Name>PlayAnimationOnStart</Name>
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<Name>PlayAnimationOnStart</Name>
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@@ -32,7 +32,7 @@
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<IsAccessibleByScripts>true</IsAccessibleByScripts>
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<IsAccessibleByScripts>true</IsAccessibleByScripts>
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||||||
<IsReadOnly>false</IsReadOnly>
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<IsReadOnly>false</IsReadOnly>
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||||||
<IsObsolete>false</IsObsolete>
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<IsObsolete>false</IsObsolete>
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<Description>Missing Documentation</Description>
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<Description>Whether to play the mesh's animation automatically when the mesh is loaded.</Description>
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</Properties>
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</Properties>
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<Properties>
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<Properties>
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<Name>UsePartColor</Name>
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<Name>UsePartColor</Name>
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@@ -40,7 +40,7 @@
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<IsAccessibleByScripts>true</IsAccessibleByScripts>
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<IsAccessibleByScripts>true</IsAccessibleByScripts>
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<IsReadOnly>false</IsReadOnly>
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<IsReadOnly>false</IsReadOnly>
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<IsObsolete>false</IsObsolete>
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<IsObsolete>false</IsObsolete>
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<Description>Missing Documentation</Description>
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<Description>Whether to use the color of the part this mesh is attached to.</Description>
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</Properties>
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</Properties>
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<Properties>
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<Properties>
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<Name>Color</Name>
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<Name>Color</Name>
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@@ -48,7 +48,7 @@
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<IsAccessibleByScripts>true</IsAccessibleByScripts>
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<IsAccessibleByScripts>true</IsAccessibleByScripts>
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<IsReadOnly>false</IsReadOnly>
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<IsReadOnly>false</IsReadOnly>
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<IsObsolete>false</IsObsolete>
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<IsObsolete>false</IsObsolete>
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<Description>Missing Documentation</Description>
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<Description>The color of the mesh.</Description>
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</Properties>
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</Properties>
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<Properties>
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<Properties>
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<Name>CastShadows</Name>
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<Name>CastShadows</Name>
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@@ -56,7 +56,7 @@
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<IsAccessibleByScripts>true</IsAccessibleByScripts>
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<IsAccessibleByScripts>true</IsAccessibleByScripts>
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<IsReadOnly>false</IsReadOnly>
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<IsReadOnly>false</IsReadOnly>
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<IsObsolete>false</IsObsolete>
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<IsObsolete>false</IsObsolete>
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<Description>Missing Documentation</Description>
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<Description>Whether the mesh casts shadows.</Description>
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</Properties>
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</Properties>
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<Properties>
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<Properties>
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<Name>CurrentAnimation</Name>
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<Name>CurrentAnimation</Name>
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@@ -64,7 +64,7 @@
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<IsAccessibleByScripts>true</IsAccessibleByScripts>
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<IsAccessibleByScripts>true</IsAccessibleByScripts>
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<IsReadOnly>true</IsReadOnly>
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<IsReadOnly>true</IsReadOnly>
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<IsObsolete>false</IsObsolete>
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<IsObsolete>false</IsObsolete>
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<Description>Missing Documentation</Description>
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<Description>Indicates the name of the current animation playing on the mesh.</Description>
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</Properties>
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</Properties>
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<Properties>
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<Properties>
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<Name>IsAnimationPlaying</Name>
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<Name>IsAnimationPlaying</Name>
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@@ -72,7 +72,7 @@
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<IsAccessibleByScripts>true</IsAccessibleByScripts>
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<IsAccessibleByScripts>true</IsAccessibleByScripts>
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<IsReadOnly>true</IsReadOnly>
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<IsReadOnly>true</IsReadOnly>
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<IsObsolete>false</IsObsolete>
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<IsObsolete>false</IsObsolete>
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<Description>Missing Documentation</Description>
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<Description>Indicates whether an animation is currently playing on the mesh.</Description>
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</Properties>
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</Properties>
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<Methods>
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<Methods>
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<Name>PlayAnimation</Name>
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<Name>PlayAnimation</Name>
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@@ -98,7 +98,7 @@
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<IsAsync>false</IsAsync>
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<IsAsync>false</IsAsync>
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<IsObsolete>false</IsObsolete>
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<IsObsolete>false</IsObsolete>
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<IsStatic>false</IsStatic>
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<IsStatic>false</IsStatic>
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<Description>Missing Documentation</Description>
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<Description>Plays the specified animation on the mesh.</Description>
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</Methods>
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</Methods>
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<Methods>
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<Methods>
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<Name>StopAnimation</Name>
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<Name>StopAnimation</Name>
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@@ -112,7 +112,7 @@
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<IsAsync>false</IsAsync>
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<IsAsync>false</IsAsync>
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<IsObsolete>false</IsObsolete>
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<IsObsolete>false</IsObsolete>
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<IsStatic>false</IsStatic>
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<IsStatic>false</IsStatic>
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<Description>Missing Documentation</Description>
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<Description>Stops the specified animation on the mesh.</Description>
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</Methods>
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</Methods>
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<Methods>
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<Methods>
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<Name>GetAnimations</Name>
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<Name>GetAnimations</Name>
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@@ -120,10 +120,10 @@
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<IsAsync>false</IsAsync>
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<IsAsync>false</IsAsync>
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<IsObsolete>false</IsObsolete>
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<IsObsolete>false</IsObsolete>
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||||||
<IsStatic>false</IsStatic>
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<IsStatic>false</IsStatic>
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<Description>Missing Documentation</Description>
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<Description>Gets a list of all animations available on the mesh.</Description>
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</Methods>
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</Methods>
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<IsStatic>false</IsStatic>
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<IsStatic>false</IsStatic>
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<IsAbstract>false</IsAbstract>
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<IsAbstract>false</IsAbstract>
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<IsInstantiatable>true</IsInstantiatable>
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<IsInstantiatable>true</IsInstantiatable>
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<Description>Missing Documentation</Description>
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<Description>Represents a part that can have custom mesh applied to it, the mesh may be from the Polytoria Store (Hats, Tools and Heads) or user-uploaded meshes.</Description>
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</ClassDef>
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</ClassDef>
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@@ -5,5 +5,5 @@
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<IsStatic>false</IsStatic>
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<IsStatic>false</IsStatic>
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<IsAbstract>false</IsAbstract>
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<IsAbstract>false</IsAbstract>
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||||||
<IsInstantiatable>true</IsInstantiatable>
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<IsInstantiatable>true</IsInstantiatable>
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||||||
<Description>Missing Documentation</Description>
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<Description>Model is an instance that can hold other instances, and which transform affects its children.</Description>
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</ClassDef>
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</ClassDef>
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@@ -5,5 +5,5 @@
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<IsStatic>false</IsStatic>
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<IsStatic>false</IsStatic>
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<IsAbstract>false</IsAbstract>
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<IsAbstract>false</IsAbstract>
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<IsInstantiatable>true</IsInstantiatable>
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<IsInstantiatable>true</IsInstantiatable>
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||||||
<Description>Missing Documentation</Description>
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<Description>ModuleScripts are specialized scripts to hold data that can be accessed by other scripts using the require() function. It is important to define and return a table in a ModuleScript. When the place starts, the server and the client will run the ModuleScript once and store the result for other scripts to retrieve with require().</Description>
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</ClassDef>
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</ClassDef>
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@@ -8,7 +8,7 @@
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<IsAccessibleByScripts>true</IsAccessibleByScripts>
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<IsAccessibleByScripts>true</IsAccessibleByScripts>
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<IsReadOnly>false</IsReadOnly>
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<IsReadOnly>false</IsReadOnly>
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<IsObsolete>false</IsObsolete>
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<IsObsolete>false</IsObsolete>
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||||||
<Description>Missing Documentation</Description>
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<Description>The offset to the seat at which the NPC is positioned when sitting.</Description>
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</Properties>
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</Properties>
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<Properties>
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<Properties>
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<Name>Health</Name>
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<Name>Health</Name>
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@@ -16,7 +16,7 @@
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<IsAccessibleByScripts>true</IsAccessibleByScripts>
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<IsAccessibleByScripts>true</IsAccessibleByScripts>
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<IsReadOnly>false</IsReadOnly>
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<IsReadOnly>false</IsReadOnly>
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<IsObsolete>false</IsObsolete>
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<IsObsolete>false</IsObsolete>
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||||||
<Description>Missing Documentation</Description>
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<Description>The current health of the NPC.</Description>
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</Properties>
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</Properties>
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<Properties>
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<Properties>
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<Name>MaxHealth</Name>
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<Name>MaxHealth</Name>
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@@ -24,7 +24,7 @@
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<IsAccessibleByScripts>true</IsAccessibleByScripts>
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<IsAccessibleByScripts>true</IsAccessibleByScripts>
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<IsReadOnly>false</IsReadOnly>
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<IsReadOnly>false</IsReadOnly>
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||||||
<IsObsolete>false</IsObsolete>
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<IsObsolete>false</IsObsolete>
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||||||
<Description>Missing Documentation</Description>
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<Description>The maximum health of the NPC.</Description>
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</Properties>
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</Properties>
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<Properties>
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<Properties>
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<Name>JumpPower</Name>
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<Name>JumpPower</Name>
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@@ -32,7 +32,7 @@
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<IsAccessibleByScripts>true</IsAccessibleByScripts>
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<IsAccessibleByScripts>true</IsAccessibleByScripts>
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||||||
<IsReadOnly>false</IsReadOnly>
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<IsReadOnly>false</IsReadOnly>
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||||||
<IsObsolete>false</IsObsolete>
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<IsObsolete>false</IsObsolete>
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||||||
<Description>Missing Documentation</Description>
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<Description>Determines the jump power of the NPC.</Description>
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</Properties>
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</Properties>
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<Properties>
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<Properties>
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<Name>WalkSpeed</Name>
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<Name>WalkSpeed</Name>
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@@ -40,7 +40,7 @@
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<IsAccessibleByScripts>true</IsAccessibleByScripts>
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<IsAccessibleByScripts>true</IsAccessibleByScripts>
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||||||
<IsReadOnly>false</IsReadOnly>
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<IsReadOnly>false</IsReadOnly>
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||||||
<IsObsolete>false</IsObsolete>
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<IsObsolete>false</IsObsolete>
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||||||
<Description>Missing Documentation</Description>
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<Description>Determines the walking speed of the NPC.</Description>
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</Properties>
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</Properties>
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<Properties>
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<Properties>
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<Name>UseNametag</Name>
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<Name>UseNametag</Name>
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@@ -48,7 +48,7 @@
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<IsAccessibleByScripts>true</IsAccessibleByScripts>
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<IsAccessibleByScripts>true</IsAccessibleByScripts>
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||||||
<IsReadOnly>false</IsReadOnly>
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<IsReadOnly>false</IsReadOnly>
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||||||
<IsObsolete>false</IsObsolete>
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<IsObsolete>false</IsObsolete>
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||||||
<Description>Missing Documentation</Description>
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<Description>Determines whether the NPC uses a nametag.</Description>
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</Properties>
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</Properties>
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<Properties>
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<Properties>
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<Name>NametagOffset</Name>
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<Name>NametagOffset</Name>
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@@ -56,7 +56,7 @@
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<IsAccessibleByScripts>true</IsAccessibleByScripts>
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<IsAccessibleByScripts>true</IsAccessibleByScripts>
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<IsReadOnly>false</IsReadOnly>
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<IsReadOnly>false</IsReadOnly>
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<IsObsolete>false</IsObsolete>
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<IsObsolete>false</IsObsolete>
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<Description>Missing Documentation</Description>
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<Description>Determines the offset position of the NPC's nametag.</Description>
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</Properties>
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</Properties>
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<Properties>
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<Properties>
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<Name>DisplayName</Name>
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<Name>DisplayName</Name>
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@@ -64,7 +64,7 @@
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<IsAccessibleByScripts>true</IsAccessibleByScripts>
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<IsAccessibleByScripts>true</IsAccessibleByScripts>
|
||||||
<IsReadOnly>false</IsReadOnly>
|
<IsReadOnly>false</IsReadOnly>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<Description>Missing Documentation</Description>
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<Description>Determines the display name of the NPC.</Description>
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</Properties>
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</Properties>
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<Properties>
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<Properties>
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<Name>JumpSound</Name>
|
<Name>JumpSound</Name>
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@@ -72,7 +72,7 @@
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<IsAccessibleByScripts>true</IsAccessibleByScripts>
|
<IsAccessibleByScripts>true</IsAccessibleByScripts>
|
||||||
<IsReadOnly>false</IsReadOnly>
|
<IsReadOnly>false</IsReadOnly>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Determines the sound played when the NPC jumps.</Description>
|
||||||
</Properties>
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</Properties>
|
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<Properties>
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<Properties>
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<Name>IsSitting</Name>
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<Name>IsSitting</Name>
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@@ -80,7 +80,7 @@
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<IsAccessibleByScripts>true</IsAccessibleByScripts>
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<IsAccessibleByScripts>true</IsAccessibleByScripts>
|
||||||
<IsReadOnly>true</IsReadOnly>
|
<IsReadOnly>true</IsReadOnly>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Indicates whether the NPC is currently sitting.</Description>
|
||||||
</Properties>
|
</Properties>
|
||||||
<Properties>
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<Properties>
|
||||||
<Name>IsDead</Name>
|
<Name>IsDead</Name>
|
||||||
@@ -88,7 +88,7 @@
|
|||||||
<IsAccessibleByScripts>true</IsAccessibleByScripts>
|
<IsAccessibleByScripts>true</IsAccessibleByScripts>
|
||||||
<IsReadOnly>true</IsReadOnly>
|
<IsReadOnly>true</IsReadOnly>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Indicates whether the NPC is currently dead.</Description>
|
||||||
</Properties>
|
</Properties>
|
||||||
<Properties>
|
<Properties>
|
||||||
<Name>HoldingTool</Name>
|
<Name>HoldingTool</Name>
|
||||||
@@ -96,7 +96,7 @@
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|||||||
<IsAccessibleByScripts>true</IsAccessibleByScripts>
|
<IsAccessibleByScripts>true</IsAccessibleByScripts>
|
||||||
<IsReadOnly>true</IsReadOnly>
|
<IsReadOnly>true</IsReadOnly>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Indicates the tool currently held by the NPC.</Description>
|
||||||
</Properties>
|
</Properties>
|
||||||
<Properties>
|
<Properties>
|
||||||
<Name>SittingIn</Name>
|
<Name>SittingIn</Name>
|
||||||
@@ -104,7 +104,7 @@
|
|||||||
<IsAccessibleByScripts>true</IsAccessibleByScripts>
|
<IsAccessibleByScripts>true</IsAccessibleByScripts>
|
||||||
<IsReadOnly>true</IsReadOnly>
|
<IsReadOnly>true</IsReadOnly>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Indicates the seat in which the NPC is currently sitting.</Description>
|
||||||
</Properties>
|
</Properties>
|
||||||
<Properties>
|
<Properties>
|
||||||
<Name>Character</Name>
|
<Name>Character</Name>
|
||||||
@@ -112,7 +112,7 @@
|
|||||||
<IsAccessibleByScripts>true</IsAccessibleByScripts>
|
<IsAccessibleByScripts>true</IsAccessibleByScripts>
|
||||||
<IsReadOnly>true</IsReadOnly>
|
<IsReadOnly>true</IsReadOnly>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>The character model associated with the NPC.</Description>
|
||||||
</Properties>
|
</Properties>
|
||||||
<Properties>
|
<Properties>
|
||||||
<Name>MoveTarget</Name>
|
<Name>MoveTarget</Name>
|
||||||
@@ -120,7 +120,7 @@
|
|||||||
<IsAccessibleByScripts>true</IsAccessibleByScripts>
|
<IsAccessibleByScripts>true</IsAccessibleByScripts>
|
||||||
<IsReadOnly>false</IsReadOnly>
|
<IsReadOnly>false</IsReadOnly>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Determines the instance the NPC should walk towards.</Description>
|
||||||
</Properties>
|
</Properties>
|
||||||
<Properties>
|
<Properties>
|
||||||
<Name>OnGround</Name>
|
<Name>OnGround</Name>
|
||||||
@@ -128,7 +128,7 @@
|
|||||||
<IsAccessibleByScripts>true</IsAccessibleByScripts>
|
<IsAccessibleByScripts>true</IsAccessibleByScripts>
|
||||||
<IsReadOnly>true</IsReadOnly>
|
<IsReadOnly>true</IsReadOnly>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Indicates whether the NPC is currently on the ground.</Description>
|
||||||
</Properties>
|
</Properties>
|
||||||
<Properties>
|
<Properties>
|
||||||
<Name>OnCeiling</Name>
|
<Name>OnCeiling</Name>
|
||||||
@@ -136,7 +136,7 @@
|
|||||||
<IsAccessibleByScripts>true</IsAccessibleByScripts>
|
<IsAccessibleByScripts>true</IsAccessibleByScripts>
|
||||||
<IsReadOnly>true</IsReadOnly>
|
<IsReadOnly>true</IsReadOnly>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Indicates whether the NPC is currently on the ceiling.</Description>
|
||||||
</Properties>
|
</Properties>
|
||||||
<Properties>
|
<Properties>
|
||||||
<Name>NavDestinationDistance</Name>
|
<Name>NavDestinationDistance</Name>
|
||||||
@@ -144,7 +144,7 @@
|
|||||||
<IsAccessibleByScripts>true</IsAccessibleByScripts>
|
<IsAccessibleByScripts>true</IsAccessibleByScripts>
|
||||||
<IsReadOnly>true</IsReadOnly>
|
<IsReadOnly>true</IsReadOnly>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Indicates the distance to the navigation destination.</Description>
|
||||||
</Properties>
|
</Properties>
|
||||||
<Properties>
|
<Properties>
|
||||||
<Name>NavDestinationReached</Name>
|
<Name>NavDestinationReached</Name>
|
||||||
@@ -152,7 +152,7 @@
|
|||||||
<IsAccessibleByScripts>true</IsAccessibleByScripts>
|
<IsAccessibleByScripts>true</IsAccessibleByScripts>
|
||||||
<IsReadOnly>true</IsReadOnly>
|
<IsReadOnly>true</IsReadOnly>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Indicates whether the NPC has reached its navigation destination.</Description>
|
||||||
</Properties>
|
</Properties>
|
||||||
<Properties>
|
<Properties>
|
||||||
<Name>NavDestinationValid</Name>
|
<Name>NavDestinationValid</Name>
|
||||||
@@ -160,7 +160,7 @@
|
|||||||
<IsAccessibleByScripts>true</IsAccessibleByScripts>
|
<IsAccessibleByScripts>true</IsAccessibleByScripts>
|
||||||
<IsReadOnly>true</IsReadOnly>
|
<IsReadOnly>true</IsReadOnly>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Indicates whether the navigation destination is valid.</Description>
|
||||||
</Properties>
|
</Properties>
|
||||||
<Methods>
|
<Methods>
|
||||||
<Name>Kill</Name>
|
<Name>Kill</Name>
|
||||||
@@ -168,7 +168,7 @@
|
|||||||
<IsAsync>false</IsAsync>
|
<IsAsync>false</IsAsync>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<IsStatic>false</IsStatic>
|
<IsStatic>false</IsStatic>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Kills the NPC.</Description>
|
||||||
</Methods>
|
</Methods>
|
||||||
<Methods>
|
<Methods>
|
||||||
<Name>Jump</Name>
|
<Name>Jump</Name>
|
||||||
@@ -176,7 +176,7 @@
|
|||||||
<IsAsync>false</IsAsync>
|
<IsAsync>false</IsAsync>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<IsStatic>false</IsStatic>
|
<IsStatic>false</IsStatic>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Makes the NPC jump.</Description>
|
||||||
</Methods>
|
</Methods>
|
||||||
<Methods>
|
<Methods>
|
||||||
<Name>Sit</Name>
|
<Name>Sit</Name>
|
||||||
@@ -190,7 +190,7 @@
|
|||||||
<IsAsync>false</IsAsync>
|
<IsAsync>false</IsAsync>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<IsStatic>false</IsStatic>
|
<IsStatic>false</IsStatic>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Makes the NPC sit on a specified seat.</Description>
|
||||||
</Methods>
|
</Methods>
|
||||||
<Methods>
|
<Methods>
|
||||||
<Name>Unsit</Name>
|
<Name>Unsit</Name>
|
||||||
@@ -204,7 +204,7 @@
|
|||||||
<IsAsync>false</IsAsync>
|
<IsAsync>false</IsAsync>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<IsStatic>false</IsStatic>
|
<IsStatic>false</IsStatic>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Unsits the NPC from the current seat.</Description>
|
||||||
</Methods>
|
</Methods>
|
||||||
<Methods>
|
<Methods>
|
||||||
<Name>EquipTool</Name>
|
<Name>EquipTool</Name>
|
||||||
@@ -218,7 +218,7 @@
|
|||||||
<IsAsync>false</IsAsync>
|
<IsAsync>false</IsAsync>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<IsStatic>false</IsStatic>
|
<IsStatic>false</IsStatic>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Equips the NPC with a specified tool.</Description>
|
||||||
</Methods>
|
</Methods>
|
||||||
<Methods>
|
<Methods>
|
||||||
<Name>DropTool</Name>
|
<Name>DropTool</Name>
|
||||||
@@ -226,7 +226,7 @@
|
|||||||
<IsAsync>false</IsAsync>
|
<IsAsync>false</IsAsync>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<IsStatic>false</IsStatic>
|
<IsStatic>false</IsStatic>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Unequips the currently equipped tool from the NPC.</Description>
|
||||||
</Methods>
|
</Methods>
|
||||||
<Methods>
|
<Methods>
|
||||||
<Name>LoadAppearance</Name>
|
<Name>LoadAppearance</Name>
|
||||||
@@ -240,7 +240,7 @@
|
|||||||
<IsAsync>false</IsAsync>
|
<IsAsync>false</IsAsync>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<IsStatic>false</IsStatic>
|
<IsStatic>false</IsStatic>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Loads the appearance of the NPC based on a user ID.</Description>
|
||||||
</Methods>
|
</Methods>
|
||||||
<Methods>
|
<Methods>
|
||||||
<Name>ClearAppearance</Name>
|
<Name>ClearAppearance</Name>
|
||||||
@@ -248,7 +248,7 @@
|
|||||||
<IsAsync>false</IsAsync>
|
<IsAsync>false</IsAsync>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<IsStatic>false</IsStatic>
|
<IsStatic>false</IsStatic>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Clears the NPC's current appearance.</Description>
|
||||||
</Methods>
|
</Methods>
|
||||||
<Methods>
|
<Methods>
|
||||||
<Name>SetNavDestination</Name>
|
<Name>SetNavDestination</Name>
|
||||||
@@ -262,7 +262,7 @@
|
|||||||
<IsAsync>false</IsAsync>
|
<IsAsync>false</IsAsync>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<IsStatic>false</IsStatic>
|
<IsStatic>false</IsStatic>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Determines the position the NPC should walk towards.</Description>
|
||||||
</Methods>
|
</Methods>
|
||||||
<Methods>
|
<Methods>
|
||||||
<Name>Respawn</Name>
|
<Name>Respawn</Name>
|
||||||
@@ -270,7 +270,7 @@
|
|||||||
<IsAsync>false</IsAsync>
|
<IsAsync>false</IsAsync>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<IsStatic>false</IsStatic>
|
<IsStatic>false</IsStatic>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Respawns the NPC.</Description>
|
||||||
</Methods>
|
</Methods>
|
||||||
<Methods>
|
<Methods>
|
||||||
<Name>TakeDamage</Name>
|
<Name>TakeDamage</Name>
|
||||||
@@ -284,7 +284,7 @@
|
|||||||
<IsAsync>false</IsAsync>
|
<IsAsync>false</IsAsync>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<IsStatic>false</IsStatic>
|
<IsStatic>false</IsStatic>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Applies damage to the NPC.</Description>
|
||||||
</Methods>
|
</Methods>
|
||||||
<Methods>
|
<Methods>
|
||||||
<Name>Heal</Name>
|
<Name>Heal</Name>
|
||||||
@@ -298,25 +298,25 @@
|
|||||||
<IsAsync>false</IsAsync>
|
<IsAsync>false</IsAsync>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<IsStatic>false</IsStatic>
|
<IsStatic>false</IsStatic>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Heals the NPC by a specified amount.</Description>
|
||||||
</Methods>
|
</Methods>
|
||||||
<Events>
|
<Events>
|
||||||
<Name>Died</Name>
|
<Name>Died</Name>
|
||||||
<Arguments></Arguments>
|
<Arguments></Arguments>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Triggered when the NPC dies.</Description>
|
||||||
</Events>
|
</Events>
|
||||||
<Events>
|
<Events>
|
||||||
<Name>Landed</Name>
|
<Name>Landed</Name>
|
||||||
<Arguments></Arguments>
|
<Arguments></Arguments>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Triggered when the NPC lands on the ground after a jump or fall.</Description>
|
||||||
</Events>
|
</Events>
|
||||||
<Events>
|
<Events>
|
||||||
<Name>NavFinished</Name>
|
<Name>NavFinished</Name>
|
||||||
<Arguments></Arguments>
|
<Arguments></Arguments>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Triggered when the NPC finishes navigating to a destination.</Description>
|
||||||
</Events>
|
</Events>
|
||||||
<IsStatic>false</IsStatic>
|
<IsStatic>false</IsStatic>
|
||||||
<IsAbstract>false</IsAbstract>
|
<IsAbstract>false</IsAbstract>
|
||||||
<IsInstantiatable>true</IsInstantiatable>
|
<IsInstantiatable>true</IsInstantiatable>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>NPC (non-player character) is an object similar to a Player but that can be controlled by code. Like players, it can walk and jump, and its body part colors can be customized.</Description>
|
||||||
</ClassDef>
|
</ClassDef>
|
||||||
|
|||||||
@@ -20,7 +20,7 @@
|
|||||||
<IsAsync>false</IsAsync>
|
<IsAsync>false</IsAsync>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<IsStatic>false</IsStatic>
|
<IsStatic>false</IsStatic>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Adds a string value to the message with the specified key.</Description>
|
||||||
</Methods>
|
</Methods>
|
||||||
<Methods>
|
<Methods>
|
||||||
<Name>AddInt</Name>
|
<Name>AddInt</Name>
|
||||||
@@ -40,7 +40,7 @@
|
|||||||
<IsAsync>false</IsAsync>
|
<IsAsync>false</IsAsync>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<IsStatic>false</IsStatic>
|
<IsStatic>false</IsStatic>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Adds an integer value to the message with the specified key.</Description>
|
||||||
</Methods>
|
</Methods>
|
||||||
<Methods>
|
<Methods>
|
||||||
<Name>AddBool</Name>
|
<Name>AddBool</Name>
|
||||||
@@ -60,7 +60,7 @@
|
|||||||
<IsAsync>false</IsAsync>
|
<IsAsync>false</IsAsync>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<IsStatic>false</IsStatic>
|
<IsStatic>false</IsStatic>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Adds a boolean value to the message with the specified key.</Description>
|
||||||
</Methods>
|
</Methods>
|
||||||
<Methods>
|
<Methods>
|
||||||
<Name>AddNumber</Name>
|
<Name>AddNumber</Name>
|
||||||
@@ -80,7 +80,7 @@
|
|||||||
<IsAsync>false</IsAsync>
|
<IsAsync>false</IsAsync>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<IsStatic>false</IsStatic>
|
<IsStatic>false</IsStatic>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Adds a number value to the message with the specified key.</Description>
|
||||||
</Methods>
|
</Methods>
|
||||||
<Methods>
|
<Methods>
|
||||||
<Name>AddVector2</Name>
|
<Name>AddVector2</Name>
|
||||||
@@ -100,7 +100,7 @@
|
|||||||
<IsAsync>false</IsAsync>
|
<IsAsync>false</IsAsync>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<IsStatic>false</IsStatic>
|
<IsStatic>false</IsStatic>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Adds a Vector2 value to the message with the specified key.</Description>
|
||||||
</Methods>
|
</Methods>
|
||||||
<Methods>
|
<Methods>
|
||||||
<Name>AddVector3</Name>
|
<Name>AddVector3</Name>
|
||||||
@@ -120,7 +120,7 @@
|
|||||||
<IsAsync>false</IsAsync>
|
<IsAsync>false</IsAsync>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<IsStatic>false</IsStatic>
|
<IsStatic>false</IsStatic>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Adds a Vector3 value to the message with the specified key.</Description>
|
||||||
</Methods>
|
</Methods>
|
||||||
<Methods>
|
<Methods>
|
||||||
<Name>AddColor</Name>
|
<Name>AddColor</Name>
|
||||||
@@ -140,7 +140,7 @@
|
|||||||
<IsAsync>false</IsAsync>
|
<IsAsync>false</IsAsync>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<IsStatic>false</IsStatic>
|
<IsStatic>false</IsStatic>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Adds a Color value to the message with the specified key.</Description>
|
||||||
</Methods>
|
</Methods>
|
||||||
<Methods>
|
<Methods>
|
||||||
<Name>AddInstance</Name>
|
<Name>AddInstance</Name>
|
||||||
@@ -160,7 +160,7 @@
|
|||||||
<IsAsync>false</IsAsync>
|
<IsAsync>false</IsAsync>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<IsStatic>false</IsStatic>
|
<IsStatic>false</IsStatic>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Adds an Instance value to the message with the specified key.</Description>
|
||||||
</Methods>
|
</Methods>
|
||||||
<Methods>
|
<Methods>
|
||||||
<Name>GetString</Name>
|
<Name>GetString</Name>
|
||||||
@@ -174,7 +174,7 @@
|
|||||||
<IsAsync>false</IsAsync>
|
<IsAsync>false</IsAsync>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<IsStatic>false</IsStatic>
|
<IsStatic>false</IsStatic>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Gets a string value from the message with the specified key.</Description>
|
||||||
</Methods>
|
</Methods>
|
||||||
<Methods>
|
<Methods>
|
||||||
<Name>GetInt</Name>
|
<Name>GetInt</Name>
|
||||||
@@ -188,7 +188,7 @@
|
|||||||
<IsAsync>false</IsAsync>
|
<IsAsync>false</IsAsync>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<IsStatic>false</IsStatic>
|
<IsStatic>false</IsStatic>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Gets an integer value from the message with the specified key.</Description>
|
||||||
</Methods>
|
</Methods>
|
||||||
<Methods>
|
<Methods>
|
||||||
<Name>GetNumber</Name>
|
<Name>GetNumber</Name>
|
||||||
@@ -202,7 +202,7 @@
|
|||||||
<IsAsync>false</IsAsync>
|
<IsAsync>false</IsAsync>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<IsStatic>false</IsStatic>
|
<IsStatic>false</IsStatic>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Gets a number value from the message with the specified key.</Description>
|
||||||
</Methods>
|
</Methods>
|
||||||
<Methods>
|
<Methods>
|
||||||
<Name>GetBool</Name>
|
<Name>GetBool</Name>
|
||||||
@@ -216,7 +216,7 @@
|
|||||||
<IsAsync>false</IsAsync>
|
<IsAsync>false</IsAsync>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<IsStatic>false</IsStatic>
|
<IsStatic>false</IsStatic>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Gets a boolean value from the message with the specified key.</Description>
|
||||||
</Methods>
|
</Methods>
|
||||||
<Methods>
|
<Methods>
|
||||||
<Name>GetVector2</Name>
|
<Name>GetVector2</Name>
|
||||||
@@ -230,7 +230,7 @@
|
|||||||
<IsAsync>false</IsAsync>
|
<IsAsync>false</IsAsync>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<IsStatic>false</IsStatic>
|
<IsStatic>false</IsStatic>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Gets a Vector2 value from the message with the specified key.</Description>
|
||||||
</Methods>
|
</Methods>
|
||||||
<Methods>
|
<Methods>
|
||||||
<Name>GetVector3</Name>
|
<Name>GetVector3</Name>
|
||||||
@@ -244,7 +244,7 @@
|
|||||||
<IsAsync>false</IsAsync>
|
<IsAsync>false</IsAsync>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<IsStatic>false</IsStatic>
|
<IsStatic>false</IsStatic>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Gets a Vector3 value from the message with the specified key.</Description>
|
||||||
</Methods>
|
</Methods>
|
||||||
<Methods>
|
<Methods>
|
||||||
<Name>GetColor</Name>
|
<Name>GetColor</Name>
|
||||||
@@ -258,7 +258,7 @@
|
|||||||
<IsAsync>false</IsAsync>
|
<IsAsync>false</IsAsync>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<IsStatic>false</IsStatic>
|
<IsStatic>false</IsStatic>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Gets a Color value from the message with the specified key.</Description>
|
||||||
</Methods>
|
</Methods>
|
||||||
<Methods>
|
<Methods>
|
||||||
<Name>GetInstance</Name>
|
<Name>GetInstance</Name>
|
||||||
@@ -272,7 +272,7 @@
|
|||||||
<IsAsync>false</IsAsync>
|
<IsAsync>false</IsAsync>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<IsStatic>false</IsStatic>
|
<IsStatic>false</IsStatic>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Gets an Instance value from the message with the specified key.</Description>
|
||||||
</Methods>
|
</Methods>
|
||||||
<Methods>
|
<Methods>
|
||||||
<Name>New</Name>
|
<Name>New</Name>
|
||||||
@@ -280,10 +280,10 @@
|
|||||||
<IsAsync>false</IsAsync>
|
<IsAsync>false</IsAsync>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<IsStatic>true</IsStatic>
|
<IsStatic>true</IsStatic>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Creates a new NetMessage instance.</Description>
|
||||||
</Methods>
|
</Methods>
|
||||||
<IsStatic>false</IsStatic>
|
<IsStatic>false</IsStatic>
|
||||||
<IsAbstract>false</IsAbstract>
|
<IsAbstract>false</IsAbstract>
|
||||||
<IsInstantiatable>false</IsInstantiatable>
|
<IsInstantiatable>false</IsInstantiatable>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Represents a network message used for communication between clients and servers.</Description>
|
||||||
</ClassDef>
|
</ClassDef>
|
||||||
|
|||||||
@@ -28,7 +28,7 @@
|
|||||||
<IsAsync>false</IsAsync>
|
<IsAsync>false</IsAsync>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<IsStatic>false</IsStatic>
|
<IsStatic>false</IsStatic>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Sends a message to the server.</Description>
|
||||||
</Methods>
|
</Methods>
|
||||||
<Methods>
|
<Methods>
|
||||||
<Name>InvokeClient</Name>
|
<Name>InvokeClient</Name>
|
||||||
@@ -48,7 +48,7 @@
|
|||||||
<IsAsync>false</IsAsync>
|
<IsAsync>false</IsAsync>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<IsStatic>false</IsStatic>
|
<IsStatic>false</IsStatic>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Sends a message to a specific client.</Description>
|
||||||
</Methods>
|
</Methods>
|
||||||
<Methods>
|
<Methods>
|
||||||
<Name>InvokeClients</Name>
|
<Name>InvokeClients</Name>
|
||||||
@@ -62,7 +62,7 @@
|
|||||||
<IsAsync>false</IsAsync>
|
<IsAsync>false</IsAsync>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<IsStatic>false</IsStatic>
|
<IsStatic>false</IsStatic>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Sends a message to all connected clients.</Description>
|
||||||
</Methods>
|
</Methods>
|
||||||
<Events>
|
<Events>
|
||||||
<Name>InvokedServer</Name>
|
<Name>InvokedServer</Name>
|
||||||
|
|||||||
@@ -8,7 +8,7 @@
|
|||||||
<IsAccessibleByScripts>true</IsAccessibleByScripts>
|
<IsAccessibleByScripts>true</IsAccessibleByScripts>
|
||||||
<IsReadOnly>false</IsReadOnly>
|
<IsReadOnly>false</IsReadOnly>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Determines the minimum value of the range.</Description>
|
||||||
</Properties>
|
</Properties>
|
||||||
<Properties>
|
<Properties>
|
||||||
<Name>Max</Name>
|
<Name>Max</Name>
|
||||||
@@ -16,7 +16,7 @@
|
|||||||
<IsAccessibleByScripts>true</IsAccessibleByScripts>
|
<IsAccessibleByScripts>true</IsAccessibleByScripts>
|
||||||
<IsReadOnly>false</IsReadOnly>
|
<IsReadOnly>false</IsReadOnly>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Determines the maximum value of the range.</Description>
|
||||||
</Properties>
|
</Properties>
|
||||||
<Methods>
|
<Methods>
|
||||||
<Name>New</Name>
|
<Name>New</Name>
|
||||||
@@ -36,7 +36,7 @@
|
|||||||
<IsAsync>false</IsAsync>
|
<IsAsync>false</IsAsync>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<IsStatic>true</IsStatic>
|
<IsStatic>true</IsStatic>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Creates a new NumberRange object with the specified minimum and maximum values.</Description>
|
||||||
</Methods>
|
</Methods>
|
||||||
<Methods>
|
<Methods>
|
||||||
<Name>Lerp</Name>
|
<Name>Lerp</Name>
|
||||||
@@ -50,10 +50,10 @@
|
|||||||
<IsAsync>false</IsAsync>
|
<IsAsync>false</IsAsync>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<IsStatic>false</IsStatic>
|
<IsStatic>false</IsStatic>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>Linearly interpolates between the minimum and maximum values of the range based on the parameter t, which is typically between 0 and 1.</Description>
|
||||||
</Methods>
|
</Methods>
|
||||||
<IsStatic>false</IsStatic>
|
<IsStatic>false</IsStatic>
|
||||||
<IsAbstract>false</IsAbstract>
|
<IsAbstract>false</IsAbstract>
|
||||||
<IsInstantiatable>false</IsInstantiatable>
|
<IsInstantiatable>false</IsInstantiatable>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>NumberRange is a data type that represents a range between two numbers, defined by a minimum and maximum value.</Description>
|
||||||
</ClassDef>
|
</ClassDef>
|
||||||
|
|||||||
@@ -8,10 +8,10 @@
|
|||||||
<IsAccessibleByScripts>true</IsAccessibleByScripts>
|
<IsAccessibleByScripts>true</IsAccessibleByScripts>
|
||||||
<IsReadOnly>false</IsReadOnly>
|
<IsReadOnly>false</IsReadOnly>
|
||||||
<IsObsolete>false</IsObsolete>
|
<IsObsolete>false</IsObsolete>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>The value of this object.</Description>
|
||||||
</Properties>
|
</Properties>
|
||||||
<IsStatic>false</IsStatic>
|
<IsStatic>false</IsStatic>
|
||||||
<IsAbstract>false</IsAbstract>
|
<IsAbstract>false</IsAbstract>
|
||||||
<IsInstantiatable>true</IsInstantiatable>
|
<IsInstantiatable>true</IsInstantiatable>
|
||||||
<Description>Missing Documentation</Description>
|
<Description>NumberValue is an object that holds a number value.</Description>
|
||||||
</ClassDef>
|
</ClassDef>
|
||||||
|
|||||||
Reference in New Issue
Block a user