From ea66d3d90131693b59cf6701216b515980fdec2c Mon Sep 17 00:00:00 2001 From: willemsteller Date: Mon, 29 Dec 2025 18:01:24 +0100 Subject: [PATCH] quaternion --- xml/types/Quaternion.xml | 48 ++++++++++++++++++++-------------------- 1 file changed, 24 insertions(+), 24 deletions(-) diff --git a/xml/types/Quaternion.xml b/xml/types/Quaternion.xml index b7e6fa1..ea83c3b 100644 --- a/xml/types/Quaternion.xml +++ b/xml/types/Quaternion.xml @@ -8,7 +8,7 @@ true false false - Missing Documentation + The X component of the quaternion. Y @@ -16,7 +16,7 @@ true false false - Missing Documentation + The Y component of the quaternion. Z @@ -24,7 +24,7 @@ true false false - Missing Documentation + The Z component of the quaternion. W @@ -32,7 +32,7 @@ true false false - Missing Documentation + The W component of the quaternion. Identity @@ -40,7 +40,7 @@ true true false - Missing Documentation + The identity rotation. New @@ -48,7 +48,7 @@ false false true - Missing Documentation + Creates a new Quaternion object. New @@ -80,7 +80,7 @@ false false true - Missing Documentation + Creates a new Quaternion object with the specified components. Angle @@ -100,7 +100,7 @@ false false true - Missing Documentation + Calculates the angle between two quaternions. AngleAxis @@ -120,7 +120,7 @@ false false true - Missing Documentation + Creates a rotation which rotates angle degrees around axis. Dot @@ -140,7 +140,7 @@ false false true - Missing Documentation + Calculates the dot product of two quaternions. Euler @@ -166,7 +166,7 @@ false false true - Missing Documentation + Creates a quaternion from Euler angles specified by x, y, and z. Euler @@ -180,7 +180,7 @@ false false true - Missing Documentation + Creates a quaternion from Euler angles specified by a Vector3. ToEuler @@ -194,7 +194,7 @@ false false true - Missing Documentation + Converts a quaternion to Euler angles represented as a Vector3. FromToRotation @@ -214,7 +214,7 @@ false false true - Missing Documentation + Creates a rotation which rotates angle degrees around axis. Inverse @@ -228,7 +228,7 @@ false false true - Missing Documentation + Calculates the inverse of a quaternion. Lerp @@ -254,7 +254,7 @@ false false true - Missing Documentation + Linearly interpolates between two quaternions. LerpUnclamped @@ -280,7 +280,7 @@ false false true - Missing Documentation + Linearly interpolates between two quaternions without clamping the interpolant. LookRotation @@ -294,7 +294,7 @@ false false true - Missing Documentation + Creates a rotation with the specified forward direction. LookRotation @@ -314,7 +314,7 @@ false false true - Missing Documentation + Creates a rotation with the specified forward and upwards directions. Normalize @@ -328,7 +328,7 @@ false false true - Missing Documentation + Normalizes the given quaternion. RotateTowards @@ -354,7 +354,7 @@ false false true - Missing Documentation + Rotates a rotation from towards to by maxDegreesDelta. Slerp @@ -380,7 +380,7 @@ false false true - Missing Documentation + Spherically interpolates between two quaternions. SlerpUnclamped @@ -406,10 +406,10 @@ false false true - Missing Documentation + Spherically interpolates between two quaternions without clamping the interpolant. false false false - Missing Documentation + Represents a quaternion used for rotations.