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72
js/servermain.js
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72
js/servermain.js
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import { NetworkService } from "./instances/NetworkService.js";
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import { RenderService } from "./instances/RenderService.js";
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import { ReplicatorService } from "./instances/ReplicatorService.js";
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import { DataModel } from "./core/DataModel.js";
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import { Workspace } from "./instances/Workspace.js";
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import * as THREE from "three";
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const dm = new DataModel();
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dm.SetParent(null);
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// === Workspace ===
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const ws = new Workspace();
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ws.SetParent(dm);
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// === RenderService (headless physics) ===
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const render = new RenderService(dm);
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render.isServer = true;
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render.start();
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render.SetParent(dm);
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// === Networking ===
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const net = new NetworkService();
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net.listen(8080);
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net.SetParent(dm);
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// Simple echo handler
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net.registerHandler(0x01, 0x00, (payload, client) => {
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console.log("Received from client:", new TextDecoder().decode(payload));
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net.sendToClient(client, 0x01, 0x01, payload);
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});
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// === Replication Service ===
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const replication = new ReplicatorService(dm, net);
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// === Test parts ===
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const { LerpedBasePart } = await import("./instances/LerpedBasePart.js");
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// Falling cube
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// Anchored ground
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const ground = new LerpedBasePart();
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ground.Size = new THREE.Vector3(10, 1, 10);
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ground.Position.set(0, -0.5, 0);
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ground.setAnchored(true);
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ground.SetParent(ws);
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ground.updateSizes();
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// Spin ground
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let angle = 0;
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setInterval(() => {
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angle += 0.01;
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ground.Orientation.set(0, angle, 0);
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ground.Position.set(5 * Math.sin(angle * 2), -0.5, 5 * Math.cos(angle * 2));
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}, 16);
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/*setInterval(() => {
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const part = new LerpedBasePart();
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part.Position.set(0, 35, 0);
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part.SetParent(ws);
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part.setAnchored(true);
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part.updateVisual(1 / 60); // Ensure physics is initialized
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setTimeout(() => {
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part.updateBodyPosition(); // Reset physics to new position
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part.setAnchored(false);
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}, 2000);
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part.updateSizes();
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}, 1000);*/
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// Falling cube singularity
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const part = new LerpedBasePart();
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part.Size = new THREE.Vector3(1, 1, 1);
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part.Position.set(10, 5, 0);
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part.setAnchored(false);
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part.SetParent(ws);
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part.updateSizes();
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