add files

This commit is contained in:
eaglercraft
2024-02-14 20:52:11 -08:00
commit 784a776dbb
7211 changed files with 811080 additions and 0 deletions

View File

@@ -0,0 +1,316 @@
package net.minecraft.block;
import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.state.BlockState;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.item.Item;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumWorldBlockLayer;
import net.minecraft.world.ColorizerFoliage;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
/**+
* This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code.
*
* Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!"
* Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team
*
* EaglercraftX 1.8 patch files (c) 2022-2024 lax1dude, ayunami2000. All Rights Reserved.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
*/
public class BlockVine extends Block {
public static final PropertyBool UP = PropertyBool.create("up");
public static final PropertyBool NORTH = PropertyBool.create("north");
public static final PropertyBool EAST = PropertyBool.create("east");
public static final PropertyBool SOUTH = PropertyBool.create("south");
public static final PropertyBool WEST = PropertyBool.create("west");
public static final PropertyBool[] ALL_FACES = new PropertyBool[] { UP, NORTH, SOUTH, WEST, EAST };
public BlockVine() {
super(Material.vine);
this.setDefaultState(this.blockState.getBaseState().withProperty(UP, Boolean.valueOf(false))
.withProperty(NORTH, Boolean.valueOf(false)).withProperty(EAST, Boolean.valueOf(false))
.withProperty(SOUTH, Boolean.valueOf(false)).withProperty(WEST, Boolean.valueOf(false)));
this.setTickRandomly(true);
this.setCreativeTab(CreativeTabs.tabDecorations);
}
/**+
* Get the actual Block state of this Block at the given
* position. This applies properties not visible in the
* metadata, such as fence connections.
*/
public IBlockState getActualState(IBlockState iblockstate, IBlockAccess iblockaccess, BlockPos blockpos) {
return iblockstate.withProperty(UP,
Boolean.valueOf(iblockaccess.getBlockState(blockpos.up()).getBlock().isBlockNormalCube()));
}
/**+
* Sets the block's bounds for rendering it as an item
*/
public void setBlockBoundsForItemRender() {
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
}
/**+
* Used to determine ambient occlusion and culling when
* rebuilding chunks for render
*/
public boolean isOpaqueCube() {
return false;
}
public boolean isFullCube() {
return false;
}
/**+
* Whether this Block can be replaced directly by other blocks
* (true for e.g. tall grass)
*/
public boolean isReplaceable(World var1, BlockPos var2) {
return true;
}
public void setBlockBoundsBasedOnState(IBlockAccess iblockaccess, BlockPos blockpos) {
float f = 0.0625F;
float f1 = 1.0F;
float f2 = 1.0F;
float f3 = 1.0F;
float f4 = 0.0F;
float f5 = 0.0F;
float f6 = 0.0F;
boolean flag = false;
if (((Boolean) iblockaccess.getBlockState(blockpos).getValue(WEST)).booleanValue()) {
f4 = Math.max(f4, 0.0625F);
f1 = 0.0F;
f2 = 0.0F;
f5 = 1.0F;
f3 = 0.0F;
f6 = 1.0F;
flag = true;
}
if (((Boolean) iblockaccess.getBlockState(blockpos).getValue(EAST)).booleanValue()) {
f1 = Math.min(f1, 0.9375F);
f4 = 1.0F;
f2 = 0.0F;
f5 = 1.0F;
f3 = 0.0F;
f6 = 1.0F;
flag = true;
}
if (((Boolean) iblockaccess.getBlockState(blockpos).getValue(NORTH)).booleanValue()) {
f6 = Math.max(f6, 0.0625F);
f3 = 0.0F;
f1 = 0.0F;
f4 = 1.0F;
f2 = 0.0F;
f5 = 1.0F;
flag = true;
}
if (((Boolean) iblockaccess.getBlockState(blockpos).getValue(SOUTH)).booleanValue()) {
f3 = Math.min(f3, 0.9375F);
f6 = 1.0F;
f1 = 0.0F;
f4 = 1.0F;
f2 = 0.0F;
f5 = 1.0F;
flag = true;
}
if (!flag && this.canPlaceOn(iblockaccess.getBlockState(blockpos.up()).getBlock())) {
f2 = Math.min(f2, 0.9375F);
f5 = 1.0F;
f1 = 0.0F;
f4 = 1.0F;
f3 = 0.0F;
f6 = 1.0F;
}
this.setBlockBounds(f1, f2, f3, f4, f5, f6);
}
public AxisAlignedBB getCollisionBoundingBox(World var1, BlockPos var2, IBlockState var3) {
return null;
}
/**+
* Check whether this Block can be placed on the given side
*/
public boolean canPlaceBlockOnSide(World world, BlockPos blockpos, EnumFacing enumfacing) {
switch (enumfacing) {
case UP:
return this.canPlaceOn(world.getBlockState(blockpos.up()).getBlock());
case NORTH:
case SOUTH:
case EAST:
case WEST:
return this.canPlaceOn(world.getBlockState(blockpos.offset(enumfacing.getOpposite())).getBlock());
default:
return false;
}
}
private boolean canPlaceOn(Block blockIn) {
return blockIn.isFullCube() && blockIn.blockMaterial.blocksMovement();
}
private boolean recheckGrownSides(World worldIn, BlockPos pos, IBlockState state) {
IBlockState iblockstate = state;
for (EnumFacing enumfacing : EnumFacing.Plane.HORIZONTAL) {
PropertyBool propertybool = getPropertyFor(enumfacing);
if (((Boolean) state.getValue(propertybool)).booleanValue()
&& !this.canPlaceOn(worldIn.getBlockState(pos.offset(enumfacing)).getBlock())) {
IBlockState iblockstate1 = worldIn.getBlockState(pos.up());
if (iblockstate1.getBlock() != this
|| !((Boolean) iblockstate1.getValue(propertybool)).booleanValue()) {
state = state.withProperty(propertybool, Boolean.valueOf(false));
}
}
}
if (getNumGrownFaces(state) == 0) {
return false;
} else {
if (iblockstate != state) {
worldIn.setBlockState(pos, state, 2);
}
return true;
}
}
public int getBlockColor() {
return ColorizerFoliage.getFoliageColorBasic();
}
public int getRenderColor(IBlockState var1) {
return ColorizerFoliage.getFoliageColorBasic();
}
public int colorMultiplier(IBlockAccess iblockaccess, BlockPos blockpos, int var3) {
return iblockaccess.getBiomeGenForCoords(blockpos).getFoliageColorAtPos(blockpos);
}
/**+
* Called by ItemBlocks just before a block is actually set in
* the world, to allow for adjustments to the IBlockstate
*/
public IBlockState onBlockPlaced(World var1, BlockPos var2, EnumFacing enumfacing, float var4, float var5,
float var6, int var7, EntityLivingBase var8) {
IBlockState iblockstate = this.getDefaultState().withProperty(UP, Boolean.valueOf(false))
.withProperty(NORTH, Boolean.valueOf(false)).withProperty(EAST, Boolean.valueOf(false))
.withProperty(SOUTH, Boolean.valueOf(false)).withProperty(WEST, Boolean.valueOf(false));
return enumfacing.getAxis().isHorizontal()
? iblockstate.withProperty(getPropertyFor(enumfacing.getOpposite()), Boolean.valueOf(true))
: iblockstate;
}
/**+
* Get the Item that this Block should drop when harvested.
*/
public Item getItemDropped(IBlockState var1, EaglercraftRandom var2, int var3) {
return null;
}
/**+
* Returns the quantity of items to drop on block destruction.
*/
public int quantityDropped(EaglercraftRandom var1) {
return 0;
}
public EnumWorldBlockLayer getBlockLayer() {
return EnumWorldBlockLayer.CUTOUT;
}
/**+
* Convert the given metadata into a BlockState for this Block
*/
public IBlockState getStateFromMeta(int i) {
return this.getDefaultState().withProperty(SOUTH, Boolean.valueOf((i & 1) > 0))
.withProperty(WEST, Boolean.valueOf((i & 2) > 0)).withProperty(NORTH, Boolean.valueOf((i & 4) > 0))
.withProperty(EAST, Boolean.valueOf((i & 8) > 0));
}
/**+
* Convert the BlockState into the correct metadata value
*/
public int getMetaFromState(IBlockState iblockstate) {
int i = 0;
if (((Boolean) iblockstate.getValue(SOUTH)).booleanValue()) {
i |= 1;
}
if (((Boolean) iblockstate.getValue(WEST)).booleanValue()) {
i |= 2;
}
if (((Boolean) iblockstate.getValue(NORTH)).booleanValue()) {
i |= 4;
}
if (((Boolean) iblockstate.getValue(EAST)).booleanValue()) {
i |= 8;
}
return i;
}
protected BlockState createBlockState() {
return new BlockState(this, new IProperty[] { UP, NORTH, EAST, SOUTH, WEST });
}
public static PropertyBool getPropertyFor(EnumFacing side) {
switch (side) {
case UP:
return UP;
case NORTH:
return NORTH;
case SOUTH:
return SOUTH;
case EAST:
return EAST;
case WEST:
return WEST;
default:
throw new IllegalArgumentException(side + " is an invalid choice");
}
}
public static int getNumGrownFaces(IBlockState state) {
int i = 0;
for (PropertyBool propertybool : ALL_FACES) {
if (((Boolean) state.getValue(propertybool)).booleanValue()) {
++i;
}
}
return i;
}
}