package net.minecraft.block; import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom; import net.minecraft.block.material.Material; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyBool; import net.minecraft.block.state.BlockState; import net.minecraft.block.state.IBlockState; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.EntityLivingBase; import net.minecraft.item.Item; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumWorldBlockLayer; import net.minecraft.world.ColorizerFoliage; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; /**+ * This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. * * Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" * Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team * * EaglercraftX 1.8 patch files (c) 2022-2024 lax1dude, ayunami2000. All Rights Reserved. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * */ public class BlockVine extends Block { public static final PropertyBool UP = PropertyBool.create("up"); public static final PropertyBool NORTH = PropertyBool.create("north"); public static final PropertyBool EAST = PropertyBool.create("east"); public static final PropertyBool SOUTH = PropertyBool.create("south"); public static final PropertyBool WEST = PropertyBool.create("west"); public static final PropertyBool[] ALL_FACES = new PropertyBool[] { UP, NORTH, SOUTH, WEST, EAST }; public BlockVine() { super(Material.vine); this.setDefaultState(this.blockState.getBaseState().withProperty(UP, Boolean.valueOf(false)) .withProperty(NORTH, Boolean.valueOf(false)).withProperty(EAST, Boolean.valueOf(false)) .withProperty(SOUTH, Boolean.valueOf(false)).withProperty(WEST, Boolean.valueOf(false))); this.setTickRandomly(true); this.setCreativeTab(CreativeTabs.tabDecorations); } /**+ * Get the actual Block state of this Block at the given * position. This applies properties not visible in the * metadata, such as fence connections. */ public IBlockState getActualState(IBlockState iblockstate, IBlockAccess iblockaccess, BlockPos blockpos) { return iblockstate.withProperty(UP, Boolean.valueOf(iblockaccess.getBlockState(blockpos.up()).getBlock().isBlockNormalCube())); } /**+ * Sets the block's bounds for rendering it as an item */ public void setBlockBoundsForItemRender() { this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); } /**+ * Used to determine ambient occlusion and culling when * rebuilding chunks for render */ public boolean isOpaqueCube() { return false; } public boolean isFullCube() { return false; } /**+ * Whether this Block can be replaced directly by other blocks * (true for e.g. tall grass) */ public boolean isReplaceable(World var1, BlockPos var2) { return true; } public void setBlockBoundsBasedOnState(IBlockAccess iblockaccess, BlockPos blockpos) { float f = 0.0625F; float f1 = 1.0F; float f2 = 1.0F; float f3 = 1.0F; float f4 = 0.0F; float f5 = 0.0F; float f6 = 0.0F; boolean flag = false; if (((Boolean) iblockaccess.getBlockState(blockpos).getValue(WEST)).booleanValue()) { f4 = Math.max(f4, 0.0625F); f1 = 0.0F; f2 = 0.0F; f5 = 1.0F; f3 = 0.0F; f6 = 1.0F; flag = true; } if (((Boolean) iblockaccess.getBlockState(blockpos).getValue(EAST)).booleanValue()) { f1 = Math.min(f1, 0.9375F); f4 = 1.0F; f2 = 0.0F; f5 = 1.0F; f3 = 0.0F; f6 = 1.0F; flag = true; } if (((Boolean) iblockaccess.getBlockState(blockpos).getValue(NORTH)).booleanValue()) { f6 = Math.max(f6, 0.0625F); f3 = 0.0F; f1 = 0.0F; f4 = 1.0F; f2 = 0.0F; f5 = 1.0F; flag = true; } if (((Boolean) iblockaccess.getBlockState(blockpos).getValue(SOUTH)).booleanValue()) { f3 = Math.min(f3, 0.9375F); f6 = 1.0F; f1 = 0.0F; f4 = 1.0F; f2 = 0.0F; f5 = 1.0F; flag = true; } if (!flag && this.canPlaceOn(iblockaccess.getBlockState(blockpos.up()).getBlock())) { f2 = Math.min(f2, 0.9375F); f5 = 1.0F; f1 = 0.0F; f4 = 1.0F; f3 = 0.0F; f6 = 1.0F; } this.setBlockBounds(f1, f2, f3, f4, f5, f6); } public AxisAlignedBB getCollisionBoundingBox(World var1, BlockPos var2, IBlockState var3) { return null; } /**+ * Check whether this Block can be placed on the given side */ public boolean canPlaceBlockOnSide(World world, BlockPos blockpos, EnumFacing enumfacing) { switch (enumfacing) { case UP: return this.canPlaceOn(world.getBlockState(blockpos.up()).getBlock()); case NORTH: case SOUTH: case EAST: case WEST: return this.canPlaceOn(world.getBlockState(blockpos.offset(enumfacing.getOpposite())).getBlock()); default: return false; } } private boolean canPlaceOn(Block blockIn) { return blockIn.isFullCube() && blockIn.blockMaterial.blocksMovement(); } private boolean recheckGrownSides(World worldIn, BlockPos pos, IBlockState state) { IBlockState iblockstate = state; for (EnumFacing enumfacing : EnumFacing.Plane.HORIZONTAL) { PropertyBool propertybool = getPropertyFor(enumfacing); if (((Boolean) state.getValue(propertybool)).booleanValue() && !this.canPlaceOn(worldIn.getBlockState(pos.offset(enumfacing)).getBlock())) { IBlockState iblockstate1 = worldIn.getBlockState(pos.up()); if (iblockstate1.getBlock() != this || !((Boolean) iblockstate1.getValue(propertybool)).booleanValue()) { state = state.withProperty(propertybool, Boolean.valueOf(false)); } } } if (getNumGrownFaces(state) == 0) { return false; } else { if (iblockstate != state) { worldIn.setBlockState(pos, state, 2); } return true; } } public int getBlockColor() { return ColorizerFoliage.getFoliageColorBasic(); } public int getRenderColor(IBlockState var1) { return ColorizerFoliage.getFoliageColorBasic(); } public int colorMultiplier(IBlockAccess iblockaccess, BlockPos blockpos, int var3) { return iblockaccess.getBiomeGenForCoords(blockpos).getFoliageColorAtPos(blockpos); } /**+ * Called by ItemBlocks just before a block is actually set in * the world, to allow for adjustments to the IBlockstate */ public IBlockState onBlockPlaced(World var1, BlockPos var2, EnumFacing enumfacing, float var4, float var5, float var6, int var7, EntityLivingBase var8) { IBlockState iblockstate = this.getDefaultState().withProperty(UP, Boolean.valueOf(false)) .withProperty(NORTH, Boolean.valueOf(false)).withProperty(EAST, Boolean.valueOf(false)) .withProperty(SOUTH, Boolean.valueOf(false)).withProperty(WEST, Boolean.valueOf(false)); return enumfacing.getAxis().isHorizontal() ? iblockstate.withProperty(getPropertyFor(enumfacing.getOpposite()), Boolean.valueOf(true)) : iblockstate; } /**+ * Get the Item that this Block should drop when harvested. */ public Item getItemDropped(IBlockState var1, EaglercraftRandom var2, int var3) { return null; } /**+ * Returns the quantity of items to drop on block destruction. */ public int quantityDropped(EaglercraftRandom var1) { return 0; } public EnumWorldBlockLayer getBlockLayer() { return EnumWorldBlockLayer.CUTOUT; } /**+ * Convert the given metadata into a BlockState for this Block */ public IBlockState getStateFromMeta(int i) { return this.getDefaultState().withProperty(SOUTH, Boolean.valueOf((i & 1) > 0)) .withProperty(WEST, Boolean.valueOf((i & 2) > 0)).withProperty(NORTH, Boolean.valueOf((i & 4) > 0)) .withProperty(EAST, Boolean.valueOf((i & 8) > 0)); } /**+ * Convert the BlockState into the correct metadata value */ public int getMetaFromState(IBlockState iblockstate) { int i = 0; if (((Boolean) iblockstate.getValue(SOUTH)).booleanValue()) { i |= 1; } if (((Boolean) iblockstate.getValue(WEST)).booleanValue()) { i |= 2; } if (((Boolean) iblockstate.getValue(NORTH)).booleanValue()) { i |= 4; } if (((Boolean) iblockstate.getValue(EAST)).booleanValue()) { i |= 8; } return i; } protected BlockState createBlockState() { return new BlockState(this, new IProperty[] { UP, NORTH, EAST, SOUTH, WEST }); } public static PropertyBool getPropertyFor(EnumFacing side) { switch (side) { case UP: return UP; case NORTH: return NORTH; case SOUTH: return SOUTH; case EAST: return EAST; case WEST: return WEST; default: throw new IllegalArgumentException(side + " is an invalid choice"); } } public static int getNumGrownFaces(IBlockState state) { int i = 0; for (PropertyBool propertybool : ALL_FACES) { if (((Boolean) state.getValue(propertybool)).booleanValue()) { ++i; } } return i; } }