package net.minecraft.block; import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom; import net.minecraft.block.material.Material; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyBool; import net.minecraft.block.state.BlockState; import net.minecraft.block.state.IBlockState; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.stats.StatList; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumWorldBlockLayer; import net.minecraft.world.ColorizerFoliage; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; /**+ * This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. * * Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" * Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team * * EaglercraftX 1.8 patch files (c) 2022-2024 lax1dude, ayunami2000. All Rights Reserved. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * */ public class BlockVine extends Block { public static final PropertyBool UP = PropertyBool.create("up"); public static final PropertyBool NORTH = PropertyBool.create("north"); public static final PropertyBool EAST = PropertyBool.create("east"); public static final PropertyBool SOUTH = PropertyBool.create("south"); public static final PropertyBool WEST = PropertyBool.create("west"); public static final PropertyBool[] ALL_FACES = new PropertyBool[] { UP, NORTH, SOUTH, WEST, EAST }; public BlockVine() { super(Material.vine); this.setDefaultState(this.blockState.getBaseState().withProperty(UP, Boolean.valueOf(false)) .withProperty(NORTH, Boolean.valueOf(false)).withProperty(EAST, Boolean.valueOf(false)) .withProperty(SOUTH, Boolean.valueOf(false)).withProperty(WEST, Boolean.valueOf(false))); this.setTickRandomly(true); this.setCreativeTab(CreativeTabs.tabDecorations); } /**+ * Get the actual Block state of this Block at the given * position. This applies properties not visible in the * metadata, such as fence connections. */ public IBlockState getActualState(IBlockState iblockstate, IBlockAccess iblockaccess, BlockPos blockpos) { return iblockstate.withProperty(UP, Boolean.valueOf(iblockaccess.getBlockState(blockpos.up()).getBlock().isBlockNormalCube())); } /**+ * Sets the block's bounds for rendering it as an item */ public void setBlockBoundsForItemRender() { this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); } /**+ * Used to determine ambient occlusion and culling when * rebuilding chunks for render */ public boolean isOpaqueCube() { return false; } public boolean isFullCube() { return false; } /**+ * Whether this Block can be replaced directly by other blocks * (true for e.g. tall grass) */ public boolean isReplaceable(World var1, BlockPos var2) { return true; } public void setBlockBoundsBasedOnState(IBlockAccess iblockaccess, BlockPos blockpos) { float f = 0.0625F; float f1 = 1.0F; float f2 = 1.0F; float f3 = 1.0F; float f4 = 0.0F; float f5 = 0.0F; float f6 = 0.0F; boolean flag = false; if (((Boolean) iblockaccess.getBlockState(blockpos).getValue(WEST)).booleanValue()) { f4 = Math.max(f4, 0.0625F); f1 = 0.0F; f2 = 0.0F; f5 = 1.0F; f3 = 0.0F; f6 = 1.0F; flag = true; } if (((Boolean) iblockaccess.getBlockState(blockpos).getValue(EAST)).booleanValue()) { f1 = Math.min(f1, 0.9375F); f4 = 1.0F; f2 = 0.0F; f5 = 1.0F; f3 = 0.0F; f6 = 1.0F; flag = true; } if (((Boolean) iblockaccess.getBlockState(blockpos).getValue(NORTH)).booleanValue()) { f6 = Math.max(f6, 0.0625F); f3 = 0.0F; f1 = 0.0F; f4 = 1.0F; f2 = 0.0F; f5 = 1.0F; flag = true; } if (((Boolean) iblockaccess.getBlockState(blockpos).getValue(SOUTH)).booleanValue()) { f3 = Math.min(f3, 0.9375F); f6 = 1.0F; f1 = 0.0F; f4 = 1.0F; f2 = 0.0F; f5 = 1.0F; flag = true; } if (!flag && this.canPlaceOn(iblockaccess.getBlockState(blockpos.up()).getBlock())) { f2 = Math.min(f2, 0.9375F); f5 = 1.0F; f1 = 0.0F; f4 = 1.0F; f3 = 0.0F; f6 = 1.0F; } this.setBlockBounds(f1, f2, f3, f4, f5, f6); } public AxisAlignedBB getCollisionBoundingBox(World var1, BlockPos var2, IBlockState var3) { return null; } /**+ * Check whether this Block can be placed on the given side */ public boolean canPlaceBlockOnSide(World world, BlockPos blockpos, EnumFacing enumfacing) { switch (enumfacing) { case UP: return this.canPlaceOn(world.getBlockState(blockpos.up()).getBlock()); case NORTH: case SOUTH: case EAST: case WEST: return this.canPlaceOn(world.getBlockState(blockpos.offset(enumfacing.getOpposite())).getBlock()); default: return false; } } private boolean canPlaceOn(Block blockIn) { return blockIn.isFullCube() && blockIn.blockMaterial.blocksMovement(); } private boolean recheckGrownSides(World worldIn, BlockPos pos, IBlockState state) { IBlockState iblockstate = state; for (EnumFacing enumfacing : EnumFacing.Plane.HORIZONTAL) { PropertyBool propertybool = getPropertyFor(enumfacing); if (((Boolean) state.getValue(propertybool)).booleanValue() && !this.canPlaceOn(worldIn.getBlockState(pos.offset(enumfacing)).getBlock())) { IBlockState iblockstate1 = worldIn.getBlockState(pos.up()); if (iblockstate1.getBlock() != this || !((Boolean) iblockstate1.getValue(propertybool)).booleanValue()) { state = state.withProperty(propertybool, Boolean.valueOf(false)); } } } if (getNumGrownFaces(state) == 0) { return false; } else { if (iblockstate != state) { worldIn.setBlockState(pos, state, 2); } return true; } } public int getBlockColor() { return ColorizerFoliage.getFoliageColorBasic(); } public int getRenderColor(IBlockState var1) { return ColorizerFoliage.getFoliageColorBasic(); } public int colorMultiplier(IBlockAccess iblockaccess, BlockPos blockpos, int var3) { return iblockaccess.getBiomeGenForCoords(blockpos).getFoliageColorAtPos(blockpos); } /**+ * Called when a neighboring block changes. */ public void onNeighborBlockChange(World world, BlockPos blockpos, IBlockState iblockstate, Block var4) { if (!world.isRemote && !this.recheckGrownSides(world, blockpos, iblockstate)) { this.dropBlockAsItem(world, blockpos, iblockstate, 0); world.setBlockToAir(blockpos); } } public void updateTick(World world, BlockPos blockpos, IBlockState iblockstate, EaglercraftRandom random) { if (!world.isRemote) { if (world.rand.nextInt(4) == 0) { byte b0 = 4; int i = 5; boolean flag = false; label62: for (int j = -b0; j <= b0; ++j) { for (int k = -b0; k <= b0; ++k) { for (int l = -1; l <= 1; ++l) { if (world.getBlockState(blockpos.add(j, l, k)).getBlock() == this) { --i; if (i <= 0) { flag = true; break label62; } } } } } EnumFacing enumfacing1 = EnumFacing.random(random); BlockPos blockpos2 = blockpos.up(); if (enumfacing1 == EnumFacing.UP && blockpos.getY() < 255 && world.isAirBlock(blockpos2)) { if (!flag) { IBlockState iblockstate3 = iblockstate; for (EnumFacing enumfacing3 : EnumFacing.Plane.HORIZONTAL) { if (random.nextBoolean() || !this .canPlaceOn(world.getBlockState(blockpos2.offset(enumfacing3)).getBlock())) { iblockstate3 = iblockstate3.withProperty(getPropertyFor(enumfacing3), Boolean.valueOf(false)); } } if (((Boolean) iblockstate3.getValue(NORTH)).booleanValue() || ((Boolean) iblockstate3.getValue(EAST)).booleanValue() || ((Boolean) iblockstate3.getValue(SOUTH)).booleanValue() || ((Boolean) iblockstate3.getValue(WEST)).booleanValue()) { world.setBlockState(blockpos2, iblockstate3, 2); } } } else if (enumfacing1.getAxis().isHorizontal() && !((Boolean) iblockstate.getValue(getPropertyFor(enumfacing1))).booleanValue()) { if (!flag) { BlockPos blockpos4 = blockpos.offset(enumfacing1); Block block1 = world.getBlockState(blockpos4).getBlock(); if (block1.blockMaterial == Material.air) { EnumFacing enumfacing2 = enumfacing1.rotateY(); EnumFacing enumfacing4 = enumfacing1.rotateYCCW(); boolean flag1 = ((Boolean) iblockstate.getValue(getPropertyFor(enumfacing2))) .booleanValue(); boolean flag2 = ((Boolean) iblockstate.getValue(getPropertyFor(enumfacing4))) .booleanValue(); BlockPos blockpos5 = blockpos4.offset(enumfacing2); BlockPos blockpos1 = blockpos4.offset(enumfacing4); if (flag1 && this.canPlaceOn(world.getBlockState(blockpos5).getBlock())) { world.setBlockState(blockpos4, this.getDefaultState() .withProperty(getPropertyFor(enumfacing2), Boolean.valueOf(true)), 2); } else if (flag2 && this.canPlaceOn(world.getBlockState(blockpos1).getBlock())) { world.setBlockState(blockpos4, this.getDefaultState() .withProperty(getPropertyFor(enumfacing4), Boolean.valueOf(true)), 2); } else if (flag1 && world.isAirBlock(blockpos5) && this.canPlaceOn(world.getBlockState(blockpos.offset(enumfacing2)).getBlock())) { world.setBlockState(blockpos5, this.getDefaultState().withProperty( getPropertyFor(enumfacing1.getOpposite()), Boolean.valueOf(true)), 2); } else if (flag2 && world.isAirBlock(blockpos1) && this.canPlaceOn(world.getBlockState(blockpos.offset(enumfacing4)).getBlock())) { world.setBlockState(blockpos1, this.getDefaultState().withProperty( getPropertyFor(enumfacing1.getOpposite()), Boolean.valueOf(true)), 2); } else if (this.canPlaceOn(world.getBlockState(blockpos4.up()).getBlock())) { world.setBlockState(blockpos4, this.getDefaultState(), 2); } } else if (block1.blockMaterial.isOpaque() && block1.isFullCube()) { world.setBlockState(blockpos, iblockstate.withProperty(getPropertyFor(enumfacing1), Boolean.valueOf(true)), 2); } } } else { if (blockpos.getY() > 1) { BlockPos blockpos3 = blockpos.down(); IBlockState iblockstate1 = world.getBlockState(blockpos3); Block block = iblockstate1.getBlock(); if (block.blockMaterial == Material.air) { IBlockState iblockstate2 = iblockstate; for (EnumFacing enumfacing : EnumFacing.Plane.HORIZONTAL) { if (random.nextBoolean()) { iblockstate2 = iblockstate2.withProperty(getPropertyFor(enumfacing), Boolean.valueOf(false)); } } if (((Boolean) iblockstate2.getValue(NORTH)).booleanValue() || ((Boolean) iblockstate2.getValue(EAST)).booleanValue() || ((Boolean) iblockstate2.getValue(SOUTH)).booleanValue() || ((Boolean) iblockstate2.getValue(WEST)).booleanValue()) { world.setBlockState(blockpos3, iblockstate2, 2); } } else if (block == this) { IBlockState iblockstate4 = iblockstate1; for (EnumFacing enumfacing5 : EnumFacing.Plane.HORIZONTAL) { PropertyBool propertybool = getPropertyFor(enumfacing5); if (random.nextBoolean() && ((Boolean) iblockstate.getValue(propertybool)).booleanValue()) { iblockstate4 = iblockstate4.withProperty(propertybool, Boolean.valueOf(true)); } } if (((Boolean) iblockstate4.getValue(NORTH)).booleanValue() || ((Boolean) iblockstate4.getValue(EAST)).booleanValue() || ((Boolean) iblockstate4.getValue(SOUTH)).booleanValue() || ((Boolean) iblockstate4.getValue(WEST)).booleanValue()) { world.setBlockState(blockpos3, iblockstate4, 2); } } } } } } } /**+ * Called by ItemBlocks just before a block is actually set in * the world, to allow for adjustments to the IBlockstate */ public IBlockState onBlockPlaced(World var1, BlockPos var2, EnumFacing enumfacing, float var4, float var5, float var6, int var7, EntityLivingBase var8) { IBlockState iblockstate = this.getDefaultState().withProperty(UP, Boolean.valueOf(false)) .withProperty(NORTH, Boolean.valueOf(false)).withProperty(EAST, Boolean.valueOf(false)) .withProperty(SOUTH, Boolean.valueOf(false)).withProperty(WEST, Boolean.valueOf(false)); return enumfacing.getAxis().isHorizontal() ? iblockstate.withProperty(getPropertyFor(enumfacing.getOpposite()), Boolean.valueOf(true)) : iblockstate; } /**+ * Get the Item that this Block should drop when harvested. */ public Item getItemDropped(IBlockState var1, EaglercraftRandom var2, int var3) { return null; } /**+ * Returns the quantity of items to drop on block destruction. */ public int quantityDropped(EaglercraftRandom var1) { return 0; } public void harvestBlock(World world, EntityPlayer entityplayer, BlockPos blockpos, IBlockState iblockstate, TileEntity tileentity) { if (!world.isRemote && entityplayer.getCurrentEquippedItem() != null && entityplayer.getCurrentEquippedItem().getItem() == Items.shears) { entityplayer.triggerAchievement(StatList.mineBlockStatArray[Block.getIdFromBlock(this)]); spawnAsEntity(world, blockpos, new ItemStack(Blocks.vine, 1, 0)); } else { super.harvestBlock(world, entityplayer, blockpos, iblockstate, tileentity); } } public EnumWorldBlockLayer getBlockLayer() { return EnumWorldBlockLayer.CUTOUT; } /**+ * Convert the given metadata into a BlockState for this Block */ public IBlockState getStateFromMeta(int i) { return this.getDefaultState().withProperty(SOUTH, Boolean.valueOf((i & 1) > 0)) .withProperty(WEST, Boolean.valueOf((i & 2) > 0)).withProperty(NORTH, Boolean.valueOf((i & 4) > 0)) .withProperty(EAST, Boolean.valueOf((i & 8) > 0)); } /**+ * Convert the BlockState into the correct metadata value */ public int getMetaFromState(IBlockState iblockstate) { int i = 0; if (((Boolean) iblockstate.getValue(SOUTH)).booleanValue()) { i |= 1; } if (((Boolean) iblockstate.getValue(WEST)).booleanValue()) { i |= 2; } if (((Boolean) iblockstate.getValue(NORTH)).booleanValue()) { i |= 4; } if (((Boolean) iblockstate.getValue(EAST)).booleanValue()) { i |= 8; } return i; } protected BlockState createBlockState() { return new BlockState(this, new IProperty[] { UP, NORTH, EAST, SOUTH, WEST }); } public static PropertyBool getPropertyFor(EnumFacing side) { switch (side) { case UP: return UP; case NORTH: return NORTH; case SOUTH: return SOUTH; case EAST: return EAST; case WEST: return WEST; default: throw new IllegalArgumentException(side + " is an invalid choice"); } } public static int getNumGrownFaces(IBlockState state) { int i = 0; for (PropertyBool propertybool : ALL_FACES) { if (((Boolean) state.getValue(propertybool)).booleanValue()) { ++i; } } return i; } }