package net.minecraft.block; import net.lax1dude.eaglercraft.v1_8.EaglercraftRandom; import net.minecraft.block.material.Material; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyBool; import net.minecraft.block.properties.PropertyDirection; import net.minecraft.block.properties.PropertyEnum; import net.minecraft.block.state.BlockState; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumWorldBlockLayer; import net.minecraft.util.IStringSerializable; import net.minecraft.util.MovingObjectPosition; import net.minecraft.util.StatCollector; import net.minecraft.util.Vec3; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; /**+ * This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. * * Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" * Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team * * EaglercraftX 1.8 patch files (c) 2022-2024 lax1dude, ayunami2000. All Rights Reserved. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * */ public class BlockDoor extends Block { public static final PropertyDirection FACING = PropertyDirection.create("facing", EnumFacing.Plane.HORIZONTAL); public static final PropertyBool OPEN = PropertyBool.create("open"); public static PropertyEnum HINGE; public static final PropertyBool POWERED = PropertyBool.create("powered"); public static PropertyEnum HALF; protected BlockDoor(Material materialIn) { super(materialIn); this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH) .withProperty(OPEN, Boolean.valueOf(false)).withProperty(HINGE, BlockDoor.EnumHingePosition.LEFT) .withProperty(POWERED, Boolean.valueOf(false)).withProperty(HALF, BlockDoor.EnumDoorHalf.LOWER)); } public static void bootstrapStates() { HINGE = PropertyEnum.create("hinge", BlockDoor.EnumHingePosition.class); HALF = PropertyEnum.create("half", BlockDoor.EnumDoorHalf.class); } /**+ * Gets the localized name of this block. Used for the * statistics page. */ public String getLocalizedName() { return StatCollector.translateToLocal((this.getUnlocalizedName() + ".name").replaceAll("tile", "item")); } /**+ * Used to determine ambient occlusion and culling when * rebuilding chunks for render */ public boolean isOpaqueCube() { return false; } public boolean isPassable(IBlockAccess iblockaccess, BlockPos blockpos) { return isOpen(combineMetadata(iblockaccess, blockpos)); } public boolean isFullCube() { return false; } public AxisAlignedBB getSelectedBoundingBox(World world, BlockPos blockpos) { this.setBlockBoundsBasedOnState(world, blockpos); return super.getSelectedBoundingBox(world, blockpos); } public AxisAlignedBB getCollisionBoundingBox(World world, BlockPos blockpos, IBlockState iblockstate) { this.setBlockBoundsBasedOnState(world, blockpos); return super.getCollisionBoundingBox(world, blockpos, iblockstate); } public void setBlockBoundsBasedOnState(IBlockAccess iblockaccess, BlockPos blockpos) { this.setBoundBasedOnMeta(combineMetadata(iblockaccess, blockpos)); } private void setBoundBasedOnMeta(int combinedMeta) { float f = 0.1875F; this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 2.0F, 1.0F); EnumFacing enumfacing = getFacing(combinedMeta); boolean flag = isOpen(combinedMeta); boolean flag1 = isHingeLeft(combinedMeta); if (flag) { if (enumfacing == EnumFacing.EAST) { if (!flag1) { this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f); } else { this.setBlockBounds(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F); } } else if (enumfacing == EnumFacing.SOUTH) { if (!flag1) { this.setBlockBounds(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); } else { this.setBlockBounds(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F); } } else if (enumfacing == EnumFacing.WEST) { if (!flag1) { this.setBlockBounds(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F); } else { this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f); } } else if (enumfacing == EnumFacing.NORTH) { if (!flag1) { this.setBlockBounds(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F); } else { this.setBlockBounds(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); } } } else if (enumfacing == EnumFacing.EAST) { this.setBlockBounds(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F); } else if (enumfacing == EnumFacing.SOUTH) { this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f); } else if (enumfacing == EnumFacing.WEST) { this.setBlockBounds(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); } else if (enumfacing == EnumFacing.NORTH) { this.setBlockBounds(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F); } } public boolean onBlockActivated(World world, BlockPos blockpos, IBlockState iblockstate, EntityPlayer entityplayer, EnumFacing var5, float var6, float var7, float var8) { if (this.blockMaterial == Material.iron) { return true; } else { BlockPos blockpos1 = iblockstate.getValue(HALF) == BlockDoor.EnumDoorHalf.LOWER ? blockpos : blockpos.down(); IBlockState iblockstate1 = blockpos.equals(blockpos1) ? iblockstate : world.getBlockState(blockpos1); if (iblockstate1.getBlock() != this) { return false; } else { iblockstate = iblockstate1.cycleProperty(OPEN); world.setBlockState(blockpos1, iblockstate, 2); world.markBlockRangeForRenderUpdate(blockpos1, blockpos); world.playAuxSFXAtEntity(entityplayer, ((Boolean) iblockstate.getValue(OPEN)).booleanValue() ? 1003 : 1006, blockpos, 0); return true; } } } public void toggleDoor(World worldIn, BlockPos pos, boolean open) { IBlockState iblockstate = worldIn.getBlockState(pos); if (iblockstate.getBlock() == this) { BlockPos blockpos = iblockstate.getValue(HALF) == BlockDoor.EnumDoorHalf.LOWER ? pos : pos.down(); IBlockState iblockstate1 = pos == blockpos ? iblockstate : worldIn.getBlockState(blockpos); if (iblockstate1.getBlock() == this && ((Boolean) iblockstate1.getValue(OPEN)).booleanValue() != open) { worldIn.setBlockState(blockpos, iblockstate1.withProperty(OPEN, Boolean.valueOf(open)), 2); worldIn.markBlockRangeForRenderUpdate(blockpos, pos); worldIn.playAuxSFXAtEntity((EntityPlayer) null, open ? 1003 : 1006, pos, 0); } } } /**+ * Called when a neighboring block changes. */ public void onNeighborBlockChange(World world, BlockPos blockpos, IBlockState iblockstate, Block block) { if (iblockstate.getValue(HALF) == BlockDoor.EnumDoorHalf.UPPER) { BlockPos blockpos1 = blockpos.down(); IBlockState iblockstate1 = world.getBlockState(blockpos1); if (iblockstate1.getBlock() != this) { world.setBlockToAir(blockpos); } else if (block != this) { this.onNeighborBlockChange(world, blockpos1, iblockstate1, block); } } else { boolean flag1 = false; BlockPos blockpos2 = blockpos.up(); IBlockState iblockstate2 = world.getBlockState(blockpos2); if (iblockstate2.getBlock() != this) { world.setBlockToAir(blockpos); flag1 = true; } if (!World.doesBlockHaveSolidTopSurface(world, blockpos.down())) { world.setBlockToAir(blockpos); flag1 = true; if (iblockstate2.getBlock() == this) { world.setBlockToAir(blockpos2); } } if (!flag1) { boolean flag = world.isBlockPowered(blockpos) || world.isBlockPowered(blockpos2); if ((flag || block.canProvidePower()) && block != this && flag != ((Boolean) iblockstate2.getValue(POWERED)).booleanValue()) { world.setBlockState(blockpos2, iblockstate2.withProperty(POWERED, Boolean.valueOf(flag)), 2); if (flag != ((Boolean) iblockstate.getValue(OPEN)).booleanValue()) { world.setBlockState(blockpos, iblockstate.withProperty(OPEN, Boolean.valueOf(flag)), 2); world.markBlockRangeForRenderUpdate(blockpos, blockpos); world.playAuxSFXAtEntity((EntityPlayer) null, flag ? 1003 : 1006, blockpos, 0); } } } } } /**+ * Get the Item that this Block should drop when harvested. */ public Item getItemDropped(IBlockState iblockstate, EaglercraftRandom var2, int var3) { return iblockstate.getValue(HALF) == BlockDoor.EnumDoorHalf.UPPER ? null : this.getItem(); } /**+ * Ray traces through the blocks collision from start vector to * end vector returning a ray trace hit. */ public MovingObjectPosition collisionRayTrace(World world, BlockPos blockpos, Vec3 vec3, Vec3 vec31) { this.setBlockBoundsBasedOnState(world, blockpos); return super.collisionRayTrace(world, blockpos, vec3, vec31); } public boolean canPlaceBlockAt(World world, BlockPos blockpos) { return blockpos.getY() >= 255 ? false : World.doesBlockHaveSolidTopSurface(world, blockpos.down()) && super.canPlaceBlockAt(world, blockpos) && super.canPlaceBlockAt(world, blockpos.up()); } public int getMobilityFlag() { return 1; } public static int combineMetadata(IBlockAccess worldIn, BlockPos pos) { IBlockState iblockstate = worldIn.getBlockState(pos); int i = iblockstate.getBlock().getMetaFromState(iblockstate); boolean flag = isTop(i); IBlockState iblockstate1 = worldIn.getBlockState(pos.down()); int j = iblockstate1.getBlock().getMetaFromState(iblockstate1); int k = flag ? j : i; IBlockState iblockstate2 = worldIn.getBlockState(pos.up()); int l = iblockstate2.getBlock().getMetaFromState(iblockstate2); int i1 = flag ? i : l; boolean flag1 = (i1 & 1) != 0; boolean flag2 = (i1 & 2) != 0; return removeHalfBit(k) | (flag ? 8 : 0) | (flag1 ? 16 : 0) | (flag2 ? 32 : 0); } public Item getItem(World var1, BlockPos var2) { return this.getItem(); } private Item getItem() { return this == Blocks.iron_door ? Items.iron_door : (this == Blocks.spruce_door ? Items.spruce_door : (this == Blocks.birch_door ? Items.birch_door : (this == Blocks.jungle_door ? Items.jungle_door : (this == Blocks.acacia_door ? Items.acacia_door : (this == Blocks.dark_oak_door ? Items.dark_oak_door : Items.oak_door))))); } public void onBlockHarvested(World world, BlockPos blockpos, IBlockState iblockstate, EntityPlayer entityplayer) { BlockPos blockpos1 = blockpos.down(); if (entityplayer.capabilities.isCreativeMode && iblockstate.getValue(HALF) == BlockDoor.EnumDoorHalf.UPPER && world.getBlockState(blockpos1).getBlock() == this) { world.setBlockToAir(blockpos1); } } public EnumWorldBlockLayer getBlockLayer() { return EnumWorldBlockLayer.CUTOUT; } /**+ * Get the actual Block state of this Block at the given * position. This applies properties not visible in the * metadata, such as fence connections. */ public IBlockState getActualState(IBlockState iblockstate, IBlockAccess iblockaccess, BlockPos blockpos) { if (iblockstate.getValue(HALF) == BlockDoor.EnumDoorHalf.LOWER) { IBlockState iblockstate1 = iblockaccess.getBlockState(blockpos.up()); if (iblockstate1.getBlock() == this) { iblockstate = iblockstate.withProperty(HINGE, iblockstate1.getValue(HINGE)).withProperty(POWERED, iblockstate1.getValue(POWERED)); } } else { IBlockState iblockstate2 = iblockaccess.getBlockState(blockpos.down()); if (iblockstate2.getBlock() == this) { iblockstate = iblockstate.withProperty(FACING, iblockstate2.getValue(FACING)).withProperty(OPEN, iblockstate2.getValue(OPEN)); } } return iblockstate; } /**+ * Convert the given metadata into a BlockState for this Block */ public IBlockState getStateFromMeta(int i) { return (i & 8) > 0 ? this.getDefaultState().withProperty(HALF, BlockDoor.EnumDoorHalf.UPPER) .withProperty(HINGE, (i & 1) > 0 ? BlockDoor.EnumHingePosition.RIGHT : BlockDoor.EnumHingePosition.LEFT) .withProperty(POWERED, Boolean.valueOf((i & 2) > 0)) : this.getDefaultState().withProperty(HALF, BlockDoor.EnumDoorHalf.LOWER) .withProperty(FACING, EnumFacing.getHorizontal(i & 3).rotateYCCW()) .withProperty(OPEN, Boolean.valueOf((i & 4) > 0)); } /**+ * Convert the BlockState into the correct metadata value */ public int getMetaFromState(IBlockState iblockstate) { int i = 0; if (iblockstate.getValue(HALF) == BlockDoor.EnumDoorHalf.UPPER) { i = i | 8; if (iblockstate.getValue(HINGE) == BlockDoor.EnumHingePosition.RIGHT) { i |= 1; } if (((Boolean) iblockstate.getValue(POWERED)).booleanValue()) { i |= 2; } } else { i = i | ((EnumFacing) iblockstate.getValue(FACING)).rotateY().getHorizontalIndex(); if (((Boolean) iblockstate.getValue(OPEN)).booleanValue()) { i |= 4; } } return i; } protected static int removeHalfBit(int meta) { return meta & 7; } public static boolean isOpen(IBlockAccess worldIn, BlockPos pos) { return isOpen(combineMetadata(worldIn, pos)); } public static EnumFacing getFacing(IBlockAccess worldIn, BlockPos pos) { return getFacing(combineMetadata(worldIn, pos)); } public static EnumFacing getFacing(int combinedMeta) { return EnumFacing.getHorizontal(combinedMeta & 3).rotateYCCW(); } protected static boolean isOpen(int combinedMeta) { return (combinedMeta & 4) != 0; } protected static boolean isTop(int meta) { return (meta & 8) != 0; } protected static boolean isHingeLeft(int combinedMeta) { return (combinedMeta & 16) != 0; } protected BlockState createBlockState() { return new BlockState(this, new IProperty[] { HALF, FACING, OPEN, HINGE, POWERED }); } public static enum EnumDoorHalf implements IStringSerializable { UPPER, LOWER; public String toString() { return this.getName(); } public String getName() { return this == UPPER ? "upper" : "lower"; } } public static enum EnumHingePosition implements IStringSerializable { LEFT, RIGHT; public String toString() { return this.getName(); } public String getName() { return this == LEFT ? "left" : "right"; } } }