package net.minecraft.client.gui; import java.util.List; import net.lax1dude.eaglercraft.v1_8.netty.Unpooled; import net.lax1dude.eaglercraft.v1_8.Keyboard; import net.lax1dude.eaglercraft.v1_8.opengl.GlStateManager; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.client.resources.I18n; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.ContainerRepair; import net.minecraft.inventory.ICrafting; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; import net.minecraft.network.PacketBuffer; import net.minecraft.network.play.client.C17PacketCustomPayload; import net.minecraft.util.ResourceLocation; import net.minecraft.world.World; /**+ * This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code. * * Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!" * Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team * * EaglercraftX 1.8 patch files (c) 2022-2024 lax1dude, ayunami2000. All Rights Reserved. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. * IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * */ public class GuiRepair extends GuiContainer implements ICrafting { private static final ResourceLocation anvilResource = new ResourceLocation("textures/gui/container/anvil.png"); private ContainerRepair anvil; private GuiTextField nameField; private InventoryPlayer playerInventory; public GuiRepair(InventoryPlayer inventoryIn, World worldIn) { super(new ContainerRepair(inventoryIn, worldIn, Minecraft.getMinecraft().thePlayer)); this.playerInventory = inventoryIn; this.anvil = (ContainerRepair) this.inventorySlots; } /**+ * Adds the buttons (and other controls) to the screen in * question. Called when the GUI is displayed and when the * window resizes, the buttonList is cleared beforehand. */ public void initGui() { super.initGui(); Keyboard.enableRepeatEvents(true); int i = (this.width - this.xSize) / 2; int j = (this.height - this.ySize) / 2; this.nameField = new GuiTextField(0, this.fontRendererObj, i + 62, j + 24, 103, 12); this.nameField.setTextColor(-1); this.nameField.setDisabledTextColour(-1); this.nameField.setEnableBackgroundDrawing(false); this.nameField.setMaxStringLength(30); this.inventorySlots.removeCraftingFromCrafters(this); this.inventorySlots.onCraftGuiOpened(this); } /**+ * Called when the screen is unloaded. Used to disable keyboard * repeat events */ public void onGuiClosed() { super.onGuiClosed(); Keyboard.enableRepeatEvents(false); this.inventorySlots.removeCraftingFromCrafters(this); } /**+ * Draw the foreground layer for the GuiContainer (everything in * front of the items). Args : mouseX, mouseY */ protected void drawGuiContainerForegroundLayer(int var1, int var2) { GlStateManager.disableLighting(); GlStateManager.disableBlend(); this.fontRendererObj.drawString(I18n.format("container.repair", new Object[0]), 60, 6, 4210752); if (this.anvil.maximumCost > 0) { int i = 8453920; boolean flag = true; String s = I18n.format("container.repair.cost", new Object[] { Integer.valueOf(this.anvil.maximumCost) }); if (this.anvil.maximumCost >= 40 && !this.mc.thePlayer.capabilities.isCreativeMode) { s = I18n.format("container.repair.expensive", new Object[0]); i = 16736352; } else if (!this.anvil.getSlot(2).getHasStack()) { flag = false; } else if (!this.anvil.getSlot(2).canTakeStack(this.playerInventory.player)) { i = 16736352; } if (flag) { int j = -16777216 | (i & 16579836) >> 2 | i & -16777216; int k = this.xSize - 8 - this.fontRendererObj.getStringWidth(s); byte b0 = 67; if (this.fontRendererObj.getUnicodeFlag()) { drawRect(k - 3, b0 - 2, this.xSize - 7, b0 + 10, -16777216); drawRect(k - 2, b0 - 1, this.xSize - 8, b0 + 9, -12895429); } else { this.fontRendererObj.drawString(s, k, b0 + 1, j); this.fontRendererObj.drawString(s, k + 1, b0, j); this.fontRendererObj.drawString(s, k + 1, b0 + 1, j); } this.fontRendererObj.drawString(s, k, b0, i); } } GlStateManager.enableLighting(); } /**+ * Fired when a key is typed (except F11 which toggles full * screen). This is the equivalent of * KeyListener.keyTyped(KeyEvent e). Args : character (character * on the key), keyCode (lwjgl Keyboard key code) */ protected void keyTyped(char parChar1, int parInt1) { if (this.nameField.textboxKeyTyped(parChar1, parInt1)) { this.renameItem(); } else { super.keyTyped(parChar1, parInt1); } } private void renameItem() { String s = this.nameField.getText(); Slot slot = this.anvil.getSlot(0); if (slot != null && slot.getHasStack() && !slot.getStack().hasDisplayName() && s.equals(slot.getStack().getDisplayName())) { s = ""; } this.anvil.updateItemName(s); this.mc.thePlayer.sendQueue.addToSendQueue( new C17PacketCustomPayload("MC|ItemName", (new PacketBuffer(Unpooled.buffer())).writeString(s))); } /**+ * Called when the mouse is clicked. Args : mouseX, mouseY, * clickedButton */ protected void mouseClicked(int parInt1, int parInt2, int parInt3) { super.mouseClicked(parInt1, parInt2, parInt3); this.nameField.mouseClicked(parInt1, parInt2, parInt3); } /**+ * Draws the screen and all the components in it. Args : mouseX, * mouseY, renderPartialTicks */ public void drawScreen(int i, int j, float f) { super.drawScreen(i, j, f); GlStateManager.disableLighting(); GlStateManager.disableBlend(); this.nameField.drawTextBox(); } /**+ * Args : renderPartialTicks, mouseX, mouseY */ protected void drawGuiContainerBackgroundLayer(float var1, int var2, int var3) { GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); this.mc.getTextureManager().bindTexture(anvilResource); int i = (this.width - this.xSize) / 2; int j = (this.height - this.ySize) / 2; this.drawTexturedModalRect(i, j, 0, 0, this.xSize, this.ySize); this.drawTexturedModalRect(i + 59, j + 20, 0, this.ySize + (this.anvil.getSlot(0).getHasStack() ? 0 : 16), 110, 16); if ((this.anvil.getSlot(0).getHasStack() || this.anvil.getSlot(1).getHasStack()) && !this.anvil.getSlot(2).getHasStack()) { this.drawTexturedModalRect(i + 99, j + 45, this.xSize, 0, 28, 21); } } /**+ * update the crafting window inventory with the items in the * list */ public void updateCraftingInventory(Container containerToSend, List itemsList) { this.sendSlotContents(containerToSend, 0, containerToSend.getSlot(0).getStack()); } /**+ * Sends the contents of an inventory slot to the client-side * Container. This doesn't have to match the actual contents of * that slot. Args: Container, slot number, slot contents */ public void sendSlotContents(Container containerToSend, int slotInd, ItemStack stack) { if (slotInd == 0) { this.nameField.setText(stack == null ? "" : stack.getDisplayName()); this.nameField.setEnabled(stack != null); if (stack != null) { this.renameItem(); } } } /**+ * Sends two ints to the client-side Container. Used for furnace * burning time, smelting progress, brewing progress, and * enchanting level. Normally the first int identifies which * variable to update, and the second contains the new value. * Both are truncated to shorts in non-local SMP. */ public void sendProgressBarUpdate(Container containerIn, int varToUpdate, int newValue) { } public void func_175173_a(Container parContainer, IInventory parIInventory) { } }