mirror of
https://github.com/Eaglercraft-Archive/EaglercraftX-1.8-workspace.git
synced 2026-06-22 17:58:18 +02:00
57 lines
2.4 KiB
Java
Executable File
57 lines
2.4 KiB
Java
Executable File
package net.minecraft.client.model;
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/**+
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* This portion of EaglercraftX contains deobfuscated Minecraft 1.8 source code.
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*
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* Minecraft 1.8.8 bytecode is (c) 2015 Mojang AB. "Do not distribute!"
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* Mod Coder Pack v9.18 deobfuscation configs are (c) Copyright by the MCP Team
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*
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* EaglercraftX 1.8 patch files (c) 2022-2024 lax1dude, ayunami2000. All Rights Reserved.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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* IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,
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* INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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*/
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public class ModelChest extends ModelBase {
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/**+
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* The chest lid in the chest's model.
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*/
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public ModelRenderer chestLid = (new ModelRenderer(this, 0, 0)).setTextureSize(64, 64);
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public ModelRenderer chestBelow;
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public ModelRenderer chestKnob;
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public ModelChest() {
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this.chestLid.addBox(0.0F, -5.0F, -14.0F, 14, 5, 14, 0.0F);
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this.chestLid.rotationPointX = 1.0F;
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this.chestLid.rotationPointY = 7.0F;
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this.chestLid.rotationPointZ = 15.0F;
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this.chestKnob = (new ModelRenderer(this, 0, 0)).setTextureSize(64, 64);
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this.chestKnob.addBox(-1.0F, -2.0F, -15.0F, 2, 4, 1, 0.0F);
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this.chestKnob.rotationPointX = 8.0F;
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this.chestKnob.rotationPointY = 7.0F;
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this.chestKnob.rotationPointZ = 15.0F;
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this.chestBelow = (new ModelRenderer(this, 0, 19)).setTextureSize(64, 64);
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this.chestBelow.addBox(0.0F, 0.0F, 0.0F, 14, 10, 14, 0.0F);
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this.chestBelow.rotationPointX = 1.0F;
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this.chestBelow.rotationPointY = 6.0F;
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this.chestBelow.rotationPointZ = 1.0F;
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}
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/**+
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* This method renders out all parts of the chest model.
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*/
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public void renderAll() {
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this.chestKnob.rotateAngleX = this.chestLid.rotateAngleX;
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this.chestLid.render(0.0625F);
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this.chestKnob.render(0.0625F);
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this.chestBelow.render(0.0625F);
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}
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} |