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Update #47 - Singleplayer lag fixes
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@@ -1,19 +1,30 @@
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# Eagler Context Redacted Diff
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# Copyright (c) 2024 lax1dude. All rights reserved.
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# Copyright (c) 2025 lax1dude. All rights reserved.
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# Version: 1.0
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# Author: lax1dude
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> INSERT 3 : 5 @ 3
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> CHANGE 2 : 6 @ 2 : 3
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+
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+ import net.lax1dude.eaglercraft.v1_8.opengl.GlStateManager;
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~ import com.carrotsearch.hppc.ObjectContainer;
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~ import com.carrotsearch.hppc.cursors.ObjectCursor;
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~
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~ import net.lax1dude.eaglercraft.v1_8.opengl.GlStateManager;
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> DELETE 1 @ 1 : 2
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> INSERT 44 : 45 @ 44
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> CHANGE 40 : 41 @ 40 : 41
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~ ObjectContainer<PotionEffect> collection = this.mc.thePlayer.getActivePotionEffects();
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> INSERT 3 : 4 @ 3
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+ GlStateManager.enableAlpha();
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> CHANGE 5 : 7 @ 5 : 6
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~ for (ObjectCursor<PotionEffect> potioneffect_ : collection) {
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~ PotionEffect potioneffect = potioneffect_.value;
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> EOF
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