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https://github.com/Eaglercraft-Archive/Eaglercraftx-1.8.8-src.git
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Update #22 - Singleplayer and shared worlds, shader fixes
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@@ -12,19 +12,27 @@
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<meta property="og:description" content="test directory HTML page" />
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<link type="image/png" rel="shortcut icon" href="favicon.png" />
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<script type="text/javascript" src="classes.js"></script>
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<script type="text/javascript" src="fix-webm-duration.js"></script>
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<script type="text/javascript">
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"use strict";
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window.addEventListener("load", () => {
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if(document.location.href.startsWith("file:")) {
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alert("HTTP please, do not open this file locally, run a local HTTP server and load it via HTTP");
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}else {
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const relayId = Math.floor(Math.random() * 3);
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window.eaglercraftXOpts = {
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demoMode: false,
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container: "game_frame",
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assetsURI: "assets.epk",
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localesURI: "lang/",
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worldsDB: "worlds",
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logInvalidCerts: true,
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servers: [
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{ addr: "ws://localhost:8081/", name: "Local test server" }
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],
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relays: [
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{ addr: "wss://relay.deev.is/", comment: "lax1dude relay #1", primary: relayId == 0 },
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{ addr: "wss://relay.lax1dude.net/", comment: "lax1dude relay #2", primary: relayId == 1 },
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{ addr: "wss://relay.shhnowisnottheti.me/", comment: "ayunami relay #1", primary: relayId == 2 }
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]
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};
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