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nixpkgs/pkgs/development/tools/godot/Linux-fix-missing-library-with-builtin_glslang-false.patch

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2025-10-09 14:15:47 +02:00
From 6d43e80c0a455fea5dcb656967e73f755ecdd645 Mon Sep 17 00:00:00 2001
From: David McFarland <corngood@gmail.com>
Date: Sun, 9 Mar 2025 19:42:33 -0300
Subject: [PATCH] Linux: fix missing library with builtin_glslang=false
---
platform/linuxbsd/detect.py | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/platform/linuxbsd/detect.py b/platform/linuxbsd/detect.py
index b5e80f4a4d..8389096e26 100644
--- a/platform/linuxbsd/detect.py
+++ b/platform/linuxbsd/detect.py
@@ -472,7 +472,7 @@ def configure(env: "SConsEnvironment"):
env.ParseConfig("pkg-config vulkan --cflags --libs")
if not env["builtin_glslang"]:
# No pkgconfig file so far, hardcode expected lib name.
- env.Append(LIBS=["glslang", "SPIRV"])
+ env.Append(LIBS=["glslang", "glslang-default-resource-limits", "SPIRV"])
if env["opengl3"]:
env.Append(CPPDEFINES=["GLES3_ENABLED"])
--
2.47.1