diff --git a/Maelstrom-netd.c b/Maelstrom-netd.c index 3e6e942..41ed9a5 100644 --- a/Maelstrom-netd.c +++ b/Maelstrom-netd.c @@ -13,6 +13,7 @@ #include #include #include +#include /* We wait in a loop for players to connect and tell us how many people are playing. Then, once all players have connected, then we broadcast