{ stdenv, lib, fetchFromGitHub, cmake, pkg-config, doxygen, libGL, glew, xorg, ffmpeg, libjpeg, libpng, libtiff, eigen, }: stdenv.mkDerivation (finalAttrs: { pname = "pangolin"; version = "0.9.1"; src = fetchFromGitHub { owner = "stevenlovegrove"; repo = "Pangolin"; rev = "v${finalAttrs.version}"; sha256 = "sha256-B5YuNcJZHjR3dlVs66rySi68j29O3iMtlQvCjTUZBeY="; }; nativeBuildInputs = [ cmake pkg-config doxygen ]; buildInputs = [ libGL glew xorg.libX11 ffmpeg libjpeg libpng libtiff.out eigen ]; # The tests use cmake's findPackage to find the installed version of # pangolin, which isn't what we want (or available). doCheck = false; cmakeFlags = [ (lib.cmakeBool "BUILD_TESTS" false) ]; meta = { description = "Lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input"; longDescription = '' Pangolin is a lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input. At its heart is a simple OpenGl viewport manager which can help to modularise 3D visualisation without adding to its complexity, and offers an advanced but intuitive 3D navigation handler. Pangolin also provides a mechanism for manipulating program variables through config files and ui integration, and has a flexible real-time plotter for visualising graphical data. ''; homepage = "https://github.com/stevenlovegrove/Pangolin"; license = lib.licenses.mit; maintainers = [ ]; platforms = lib.platforms.all; }; })