diff --git a/Makefile b/Makefile index a6a140f..fb9a8b9 100644 --- a/Makefile +++ b/Makefile @@ -518,7 +518,7 @@ src/po/%.po: _build/toppler.pot # TODO dist and windist.. .PHONY: install -install: toppler.dat toppler $(TRANSLATIONFILES_INST) +install: toppler $(TRANSLATIONFILES_INST) $(INSTALL) -m755 -d $(DESTDIR)$(PKGDATADIR) $(INSTALL) -m755 -d $(DESTDIR)$(BINDIR) $(INSTALL) -m755 -d $(DESTDIR)$(MANDIR)/man6 diff --git a/src/decl.cc b/src/decl.cc index f80f83e..8a7bbd9 100644 --- a/src/decl.cc +++ b/src/decl.cc @@ -22,6 +22,7 @@ #include #include +#include #include #include #include diff --git a/src/keyb.cc b/src/keyb.cc index c3c13df..7d37847 100644 --- a/src/keyb.cc +++ b/src/keyb.cc @@ -156,7 +156,7 @@ static void handleEvents(void) { mouse_button = e.button.button; break; case SDL_QUIT: - fprintf(stderr, _("Wheee!!\n").c_str()); + fprintf(stderr, "%s", _("Wheee!!\n").c_str()); exit(0); break; diff --git a/src/level.cc b/src/level.cc index e1e2bb8..ac2faf3 100644 --- a/src/level.cc +++ b/src/level.cc @@ -27,6 +27,7 @@ #endif #include "decl.h" +#include #ifdef _WIN32 #include diff --git a/src/main.cc b/src/main.cc index 522d041..ffc8e40 100644 --- a/src/main.cc +++ b/src/main.cc @@ -46,7 +46,7 @@ static bool parse_arguments(int argc, char *argv[]) { if (parm >= '0' && parm <= '9') { printf(_("Debug level is now %c.\n").c_str(), parm); config.debug_level(parm - '0'); - } else printf(_("Illegal debug level value, using default.\n").c_str()); + } else printf("%s", _("Illegal debug level value, using default.\n").c_str()); } else { printhelp(); return false; @@ -110,7 +110,7 @@ int main(int argc, char *argv[]) { atexit(QuitFunction); srand(time(0)); startgame(); - printf(_("Thanks for playing!\n").c_str()); + printf("%s", _("Thanks for playing!\n").c_str()); SDL_ShowCursor(mouse); SDL_Quit(); } diff --git a/src/screen.cc b/src/screen.cc index eb18543..ce23571 100644 --- a/src/screen.cc +++ b/src/screen.cc @@ -30,6 +30,8 @@ #include "keyb.h" #include "configuration.h" +#include + static SDL_Surface *display = nullptr; static SDL_Window *sdlWindow = nullptr; static SDL_Renderer *sdlRenderer = nullptr;