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push sheeet
2025-10-09 14:15:47 +02:00

125 lines
3.3 KiB
Nix

{
alsa-lib,
autoPatchelfHook,
copyDesktopItems,
fetchurl,
fetchzip,
lib,
libGL,
libXScrnSaver,
libXcursor,
libXi,
libXinerama,
libXrandr,
libXxf86vm,
libpulseaudio,
libudev0-shim,
makeDesktopItem,
nix-update-script,
stdenv,
vulkan-loader,
pname ? "daggerfall-unity",
includeUnfree ? false,
}:
let
docFiles = [
(fetchurl {
url = "https://www.dfworkshop.net/static_files/daggerfallunity/Daggerfall%20Unity%20Manual.pdf";
hash = "sha256-FywlD0K5b4vUWzyzANlF9575XTDLivbsym7F+qe0Dm8=";
name = "Daggerfall Unity Manual.pdf";
meta.license = lib.licenses.mit;
})
]
++ lib.optionals includeUnfree [
(fetchurl {
url = "https://cdn.bethsoft.com/bethsoft.com/manuals/Daggerfall/daggerfall-en.pdf";
hash = "sha256-24KSP/E7+KvSRTMDq63NVlVWTFZnQj1yya8wc36yrC0=";
meta.license = lib.licenses.unfree;
})
];
in
stdenv.mkDerivation (finalAttrs: {
inherit pname;
version = "1.1.1";
src = fetchzip {
url = "https://github.com/Interkarma/daggerfall-unity/releases/download/v${finalAttrs.version}/dfu_linux_64bit-v${finalAttrs.version}.zip";
hash = "sha256-JuhhVLpREM9e9UtlDttvFUhHWpH7Sh79OEo1OM4ggKA=";
stripRoot = false;
};
nativeBuildInputs = [
autoPatchelfHook
copyDesktopItems
];
buildInputs = [
alsa-lib
libGL
libXScrnSaver
libXcursor
libXi
libXinerama
libXrandr
libXxf86vm
libpulseaudio
libudev0-shim
vulkan-loader
];
strictDeps = true;
installPhase = ''
runHook preInstall
mkdir --parents "$out/bin" "$out/share/doc" "$out/share/pixmaps/"
cp --recursive * "$out"
ln --symbolic "../${finalAttrs.meta.mainProgram}" "$out/bin/"
ln --symbolic ../../DaggerfallUnity_Data/Resources/UnityPlayer.png "$out/share/pixmaps/"
${lib.strings.concatMapStringsSep "\n" (file: ''
cp "${file}" "$out/share/doc/${file.name}"
'') docFiles}
runHook postInstall
'';
appendRunpaths = [ (lib.makeLibraryPath finalAttrs.buildInputs) ];
desktopItems = [
(makeDesktopItem {
name = "daggerfall-unity";
desktopName = "Daggerfall Unity";
comment = finalAttrs.meta.description;
icon = "UnityPlayer";
exec = finalAttrs.meta.mainProgram;
categories = [ "Game" ];
})
];
passthru.updateScript = nix-update-script {
extraArgs = [ "--version-regex=^v(\\d+(\\.\\d+)*)$" ];
};
meta = {
homepage = "https://www.dfworkshop.net/";
description = "Open source recreation of Daggerfall in the Unity engine";
longDescription = ''
Daggerfall Unity is an open source recreation of Daggerfall in the Unity engine created by Daggerfall Workshop.
Experience the adventure and intrigue of Daggerfall with all of its original charm along with hundreds of fixes, quality of life enhancements, and extensive mod support.
Includes Daggerfall Unity manual.
${lib.optionalString includeUnfree ''
This "unfree" variant also includes the manual for Daggerfall (the game, not the open source engine).
''}
'';
changelog = "https://github.com/Interkarma/daggerfall-unity/releases/tag/v${finalAttrs.version}";
mainProgram = "DaggerfallUnity.x86_64";
license = lib.licenses.mit;
maintainers = with lib.maintainers; [ l0b0 ];
platforms = [ "x86_64-linux" ];
};
})