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nixpkgs/pkgs/by-name/fh/fheroes2/package.nix
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2025-10-09 14:15:47 +02:00

95 lines
2.2 KiB
Nix

{
stdenv,
lib,
fetchFromGitHub,
imagemagick,
gettext,
glibcLocalesUtf8,
libpng,
SDL2,
SDL2_image,
SDL2_mixer,
SDL2_ttf,
zlib,
libiconv,
gitUpdater,
}:
stdenv.mkDerivation rec {
pname = "fheroes2";
version = "1.1.10";
src = fetchFromGitHub {
owner = "ihhub";
repo = "fheroes2";
rev = version;
hash = "sha256-dtc+/FvYJPgdtrDRq+fofrlXW3NjgtFMDd6rCmweiMw=";
};
nativeBuildInputs = [ imagemagick ];
buildInputs = [
gettext
glibcLocalesUtf8
libpng
SDL2
SDL2_image
SDL2_mixer
SDL2_ttf
zlib
]
++ lib.optionals stdenv.hostPlatform.isDarwin [ libiconv ];
makeFlags = [
"FHEROES2_STRICT_COMPILATION=1"
"FHEROES2_DATA=\"${placeholder "out"}/share/fheroes2\""
];
enableParallelBuilding = true;
postBuild = ''
# Pick guaranteed to be present UTF-8 locale.
# Otherwise `iconv` calls fail to produce valid translations.
LANG=en_US.UTF_8 make -C files/lang
'';
installPhase = ''
runHook preInstall
install -Dm755 $PWD/src/dist/fheroes2/fheroes2 $out/bin/fheroes2
install -Dm644 -t $out/share/fheroes2/files/lang $PWD/files/lang/*.mo
install -Dm644 -t $out/share/fheroes2/files/data $PWD/files/data/resurrection.h2d
install -Dm644 -t $out/share/applications $PWD/script/packaging/common/fheroes2.desktop
for size in 16 24 32 48 64 128; do
mkdir -p $out/share/icons/hicolor/"$size"x"$size"/apps
convert -resize "$size"x"$size" $PWD/src/resources/fheroes2.png $out/share/icons/hicolor/"$size"x"$size"/apps/fheroes2.png
done;
runHook postInstall
'';
passthru = {
updateScript = gitUpdater {
url = "https://github.com/ihhub/fheroes2.git";
};
};
meta = with lib; {
homepage = "https://github.com/ihhub/fheroes2";
description = "Free implementation of Heroes of Might and Magic II game engine";
mainProgram = "fheroes2";
longDescription = ''
In order to play this game, an original game data is required.
Please refer to README of the project for instructions.
On linux, the data can be placed in ~/.local/share/fheroes2 folder.
'';
license = licenses.gpl2Plus;
maintainers = [ ];
platforms = platforms.unix;
};
}