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52 lines
1.3 KiB
Nix
52 lines
1.3 KiB
Nix
{
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stdenv,
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lib,
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fetchFromGitHub,
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cmake,
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libGL,
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SDL2,
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libGLU,
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catch2_3,
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}:
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stdenv.mkDerivation {
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pname = "recastai";
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# use latest revision for CMake v4
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# OpenMW use e75adf86f91eb3082220085e42dda62679f9a3ea
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version = "unstable-2025-08-12";
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src = fetchFromGitHub {
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owner = "recastnavigation";
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repo = "recastnavigation";
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rev = "40ec6fcd6c0263a3d7798452aee531066072d15d";
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hash = "sha256-4flJMJsuCecpHDtgAsnDU7WoAtUg/XJfRXx096Zw6bE=";
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};
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postPatch = lib.optionalString stdenv.hostPlatform.isDarwin ''
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# Expects SDL2.framework in specific location, which we don't have
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# Change where SDL2 headers are searched for to match what we do have
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substituteInPlace RecastDemo/CMakeLists.txt \
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--replace 'include_directories(''${SDL2_LIBRARY}/Headers)' 'include_directories(${lib.getInclude SDL2}/include/SDL2)'
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'';
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doCheck = true;
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nativeBuildInputs = [ cmake ];
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checkInputs = [ catch2_3 ];
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buildInputs = [
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libGL
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SDL2
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libGLU
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];
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meta = {
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homepage = "https://github.com/recastnavigation/recastnavigation";
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description = "Navigation-mesh Toolset for Games";
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mainProgram = "RecastDemo";
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license = lib.licenses.zlib;
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maintainers = with lib.maintainers; [ marius851000 ];
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platforms = lib.platforms.all;
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};
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}
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