Begin rewriting Player in C++

This commit is contained in:
Dark Steveneq
2025-10-16 19:21:35 +02:00
parent 1f821d58cc
commit 01a3775ac7
11 changed files with 184 additions and 3 deletions

View File

@@ -1,15 +1,22 @@
cmake_minimum_required(VERSION 3.16)
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_SOURCE_DIR}/cmake)
project(qyouradio VERSION 0.1 LANGUAGES CXX)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
find_package(Qt6 REQUIRED COMPONENTS Quick Multimedia)
find_package(Qt6 REQUIRED COMPONENTS Core Quick Multimedia)
find_package(DiscordSDK)
qt_standard_project_setup(REQUIRES 6.8)
configure_file(buildFlags.h.in buildFlags.h)
qt_add_executable(appqyouradio
main.cpp
buildFlags.h
player.cpp player.h
resources/qyouradio.rc
resources/resource.h
)
@@ -28,7 +35,7 @@ qt_add_qml_module(appqyouradio
VERSION 1.0
QML_FILES
Main.qml
Player.qml
# Player.qml
ViewPlayer.qml
ViewSettings.qml
)
@@ -44,10 +51,18 @@ set_target_properties(appqyouradio PROPERTIES
WIN32_EXECUTABLE TRUE
)
target_include_directories(appqyouradio PRIVATE "${CMAKE_CURRENT_BINARY_DIR}")
target_link_libraries(appqyouradio
PUBLIC Qt6::Quick Qt6::Multimedia
)
if (DiscordSDK_FOUND)
target_link_libraries(appqyouradio
PRIVATE DiscordSDK::DiscordSDK
)
endif()
include(GNUInstallDirs)
install(TARGETS appqyouradio
BUNDLE DESTINATION .