Merge pull request #2516 from BaraMGB/SubwindowDecoration
Add a new window decoration to MDISubWindows
This commit is contained in:
@@ -1,4 +1,4 @@
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/*
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/*
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* SubWindow.cpp - Implementation of QMdiSubWindow that correctly tracks
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* the geometry that windows should be restored to.
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* Workaround for https://bugreports.qt.io/browse/QTBUG-256
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@@ -26,42 +26,255 @@
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#include "SubWindow.h"
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#include <QMdiArea>
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#include <QMoveEvent>
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#include <QResizeEvent>
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#include <QWidget>
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#include "embed.h"
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SubWindow::SubWindow(QWidget *parent, Qt::WindowFlags windowFlags)
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: QMdiSubWindow(parent, windowFlags)
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SubWindow::SubWindow( QWidget *parent, Qt::WindowFlags windowFlags ) :
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QMdiSubWindow( parent, windowFlags ),
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m_buttonSize( 17, 17 ),
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m_titleBarHeight( 24 )
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{
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// initialize the tracked geometry to whatever Qt thinks the normal geometry currently is.
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// this should always work, since QMdiSubWindows will not start as maximized
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m_trackedNormalGeom = normalGeometry();
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// inits the colors
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m_activeColor = Qt::SolidPattern;
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m_textShadowColor = Qt::black;
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m_borderColor = Qt::black;
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// close, minimize, maximize and restore (after minimizing) buttons
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m_closeBtn = new QPushButton( embed::getIconPixmap( "close" ), QString::null, this );
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m_closeBtn->resize( m_buttonSize );
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m_closeBtn->setFocusPolicy( Qt::NoFocus );
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m_closeBtn->setToolTip( tr( "Close" ) );
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connect( m_closeBtn, SIGNAL( clicked( bool ) ), this, SLOT( close() ) );
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m_maximizeBtn = new QPushButton( embed::getIconPixmap( "maximize" ), QString::null, this );
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m_maximizeBtn->resize( m_buttonSize );
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m_maximizeBtn->setFocusPolicy( Qt::NoFocus );
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m_maximizeBtn->setToolTip( tr( "Maximize" ) );
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connect( m_maximizeBtn, SIGNAL( clicked( bool ) ), this, SLOT( showMaximized() ) );
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m_minimizeBtn = new QPushButton( embed::getIconPixmap( "minimize" ), QString::null, this );
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m_minimizeBtn->resize( m_buttonSize );
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m_minimizeBtn->setFocusPolicy( Qt::NoFocus );
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m_minimizeBtn->setToolTip( tr( "Minimize" ) );
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connect( m_minimizeBtn, SIGNAL( clicked( bool ) ), this, SLOT( showMinimized() ) );
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m_restoreBtn = new QPushButton( embed::getIconPixmap( "restore" ), QString::null, this );
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m_restoreBtn->resize( m_buttonSize );
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m_restoreBtn->setFocusPolicy( Qt::NoFocus );
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m_restoreBtn->setToolTip( tr( "Restore" ) );
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connect( m_restoreBtn, SIGNAL( clicked( bool ) ), this, SLOT( showNormal() ) );
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// QLabel for the window title and the shadow effect
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m_shadow = new QGraphicsDropShadowEffect();
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m_shadow->setColor( m_textShadowColor );
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m_shadow->setXOffset( 1 );
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m_shadow->setYOffset( 1 );
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m_windowTitle = new QLabel( this );
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m_windowTitle->setFocusPolicy( Qt::NoFocus );
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m_windowTitle->setGraphicsEffect( m_shadow );
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}
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void SubWindow::paintEvent( QPaintEvent * )
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{
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QPainter p( this );
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QRect rect( 0, 0, width(), m_titleBarHeight );
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bool isActive = SubWindow::mdiArea()->activeSubWindow() == this;
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p.fillRect( rect, isActive ? activeColor() : p.pen().brush() );
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// window border
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p.setPen( borderColor() );
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// bottom, left, and right lines
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p.drawLine( 0, height() - 1, width(), height() - 1 );
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p.drawLine( 0, m_titleBarHeight, 0, height() - 1 );
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p.drawLine( width() - 1, m_titleBarHeight, width() - 1, height() - 1 );
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// window icon
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QPixmap winicon( widget()->windowIcon().pixmap( m_buttonSize ) );
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p.drawPixmap( 3, 3, m_buttonSize.width(), m_buttonSize.height(), winicon );
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}
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void SubWindow::elideText( QLabel *label, QString text )
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{
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QFontMetrics metrix( label->font() );
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int width = label->width() - 2;
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QString clippedText = metrix.elidedText( text, Qt::ElideRight, width );
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label->setText( clippedText );
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}
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QRect SubWindow::getTrueNormalGeometry() const
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{
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return m_trackedNormalGeom;
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}
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void SubWindow::moveEvent(QMoveEvent * event)
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QBrush SubWindow::activeColor() const
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{
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QMdiSubWindow::moveEvent(event);
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return m_activeColor;
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}
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QColor SubWindow::textShadowColor() const
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{
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return m_textShadowColor;
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}
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QColor SubWindow::borderColor() const
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{
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return m_borderColor;
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}
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void SubWindow::setActiveColor( const QBrush & b )
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{
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m_activeColor = b;
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}
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void SubWindow::setTextShadowColor( const QColor & c )
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{
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m_textShadowColor = c;
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}
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void SubWindow::setBorderColor( const QColor &c )
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{
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m_borderColor = c;
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}
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void SubWindow::moveEvent( QMoveEvent * event )
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{
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QMdiSubWindow::moveEvent( event );
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// if the window was moved and ISN'T minimized/maximized/fullscreen,
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// then save the current position
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if (!isMaximized() && !isMinimized() && !isFullScreen())
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// then save the current position
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if( !isMaximized() && !isMinimized() && !isFullScreen() )
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{
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m_trackedNormalGeom.moveTopLeft(event->pos());
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m_trackedNormalGeom.moveTopLeft( event->pos() );
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}
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}
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void SubWindow::resizeEvent(QResizeEvent * event)
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void SubWindow::resizeEvent( QResizeEvent * event )
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{
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QMdiSubWindow::resizeEvent(event);
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// if the window was resized and ISN'T minimized/maximized/fullscreen,
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// then save the current size
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if (!isMaximized() && !isMinimized() && !isFullScreen())
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// button adjustments
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m_minimizeBtn->hide();
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m_maximizeBtn->hide();
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m_restoreBtn->hide();
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const int rightSpace = 3;
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const int buttonGap = 1;
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const int menuButtonSpace = 24;
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QPoint rightButtonPos( width() - rightSpace - m_buttonSize.width() , 3 );
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QPoint middleButtonPos( width() - rightSpace - ( 2 * m_buttonSize.width() ) - buttonGap, 3 );
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QPoint leftButtonPos( width() - rightSpace - ( 3 * m_buttonSize.width() ) - ( 2 * buttonGap ), 3 );
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// the buttonBarWidth depends on the number of buttons.
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// we need it to calculate the width of window title label
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int buttonBarWidth = rightSpace + m_buttonSize.width();
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// set the buttons on their positions.
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// the close button is always needed and on the rightButtonPos
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m_closeBtn->move( rightButtonPos );
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// here we ask: is the Subwindow maximizable and/or minimizable
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// then we set the buttons and show them if needed
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if( windowFlags() & Qt::WindowMaximizeButtonHint )
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{
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m_trackedNormalGeom.setSize(event->size());
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buttonBarWidth = buttonBarWidth + m_buttonSize.width() + buttonGap;
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m_maximizeBtn->move( middleButtonPos );
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m_maximizeBtn->show();
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}
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}
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if( windowFlags() & Qt::WindowMinimizeButtonHint )
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{
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buttonBarWidth = buttonBarWidth + m_buttonSize.width() + buttonGap;
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if( m_maximizeBtn->isHidden() )
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{
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m_minimizeBtn->move( middleButtonPos );
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}
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else
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{
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m_minimizeBtn->move( leftButtonPos );
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}
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m_minimizeBtn->show();
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m_restoreBtn->hide();
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if( isMinimized() )
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{
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if( m_maximizeBtn->isHidden() )
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{
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m_restoreBtn->move( middleButtonPos );
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}
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else
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{
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m_restoreBtn->move( leftButtonPos );
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}
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m_restoreBtn->show();
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m_minimizeBtn->hide();
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}
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}
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// title QLabel adjustments
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m_windowTitle->setAlignment( Qt::AlignHCenter );
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m_windowTitle->setFixedWidth( widget()->width() - ( menuButtonSpace + buttonBarWidth ) );
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m_windowTitle->move( menuButtonSpace,
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( m_titleBarHeight / 2 ) - ( m_windowTitle->sizeHint().height() / 2 ) - 1 );
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// if minimized we can't use widget()->width(). We have to hard code the width,
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// as the width of all minimized windows is the same.
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if( isMinimized() )
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{
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m_windowTitle->setFixedWidth( 120 );
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}
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// truncate the label string if the window is to small. Adds "..."
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elideText( m_windowTitle, widget()->windowTitle() );
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m_windowTitle->setTextInteractionFlags( Qt::NoTextInteraction );
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m_windowTitle->adjustSize();
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QMdiSubWindow::resizeEvent( event );
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// if the window was resized and ISN'T minimized/maximized/fullscreen,
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// then save the current size
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if( !isMaximized() && !isMinimized() && !isFullScreen() )
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{
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m_trackedNormalGeom.setSize( event->size() );
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}
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}
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