From 14f043598ced9d3347a1a3c70fc730510dbdbb78 Mon Sep 17 00:00:00 2001 From: Tobias Doerffel Date: Sun, 23 Jan 2011 23:19:31 +0100 Subject: [PATCH] Sf2Player: load default soundfont upon instantiation When creating a new Sf2Player plugin instance, load the default soundfont. Might decrease performance a little bit when loading projects which make use of many other soundfonts but for the sake of improved usability we should accept this. Partially closes #3149779. (cherry picked from commit 510f87bfccf231adc3367ba8c96fd457372ede7c) --- plugins/sf2_player/sf2_player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/plugins/sf2_player/sf2_player.cpp b/plugins/sf2_player/sf2_player.cpp index 055fa70ec..35e9961d3 100644 --- a/plugins/sf2_player/sf2_player.cpp +++ b/plugins/sf2_player/sf2_player.cpp @@ -133,7 +133,7 @@ sf2Instrument::sf2Instrument( InstrumentTrack * _instrument_track ) : InstrumentPlayHandle * iph = new InstrumentPlayHandle( this ); engine::mixer()->addPlayHandle( iph ); - //loadFile( configManager::inst()->defaultSoundfont() ); + loadFile( configManager::inst()->defaultSoundfont() ); updateSampleRate(); updateReverbOn();