Use STL version of std::make_shared now

As all is compiled with C++14 now, no need to use `std::make_shared`
from stdshims.h now.
This commit is contained in:
Johannes Lorenz
2020-10-03 12:13:06 +02:00
committed by Johannes Lorenz
parent 7e986a8323
commit 16db33f2bf
7 changed files with 106 additions and 113 deletions

View File

@@ -30,7 +30,6 @@
#include "InstrumentTrack.h"
#include "Mixer.h"
#include "PresetPreviewPlayHandle.h"
#include "stdshims.h"
InstrumentFunctionNoteStacking::ChordTable::Init InstrumentFunctionNoteStacking::ChordTable::s_initTable[] =
@@ -316,16 +315,16 @@ InstrumentFunctionArpeggio::InstrumentFunctionArpeggio( Model * _parent ) :
m_arpModel.addItem( chord_table[i].getName() );
}
m_arpDirectionModel.addItem( tr( "Up" ), make_unique<PixmapLoader>( "arp_up" ) );
m_arpDirectionModel.addItem( tr( "Down" ), make_unique<PixmapLoader>( "arp_down" ) );
m_arpDirectionModel.addItem( tr( "Up and down" ), make_unique<PixmapLoader>( "arp_up_and_down" ) );
m_arpDirectionModel.addItem( tr( "Down and up" ), make_unique<PixmapLoader>( "arp_up_and_down" ) );
m_arpDirectionModel.addItem( tr( "Random" ), make_unique<PixmapLoader>( "arp_random" ) );
m_arpDirectionModel.addItem( tr( "Up" ), std::make_unique<PixmapLoader>( "arp_up" ) );
m_arpDirectionModel.addItem( tr( "Down" ), std::make_unique<PixmapLoader>( "arp_down" ) );
m_arpDirectionModel.addItem( tr( "Up and down" ), std::make_unique<PixmapLoader>( "arp_up_and_down" ) );
m_arpDirectionModel.addItem( tr( "Down and up" ), std::make_unique<PixmapLoader>( "arp_up_and_down" ) );
m_arpDirectionModel.addItem( tr( "Random" ), std::make_unique<PixmapLoader>( "arp_random" ) );
m_arpDirectionModel.setInitValue( ArpDirUp );
m_arpModeModel.addItem( tr( "Free" ), make_unique<PixmapLoader>( "arp_free" ) );
m_arpModeModel.addItem( tr( "Sort" ), make_unique<PixmapLoader>( "arp_sort" ) );
m_arpModeModel.addItem( tr( "Sync" ), make_unique<PixmapLoader>( "arp_sync" ) );
m_arpModeModel.addItem( tr( "Free" ), std::make_unique<PixmapLoader>( "arp_free" ) );
m_arpModeModel.addItem( tr( "Sort" ), std::make_unique<PixmapLoader>( "arp_sort" ) );
m_arpModeModel.addItem( tr( "Sync" ), std::make_unique<PixmapLoader>( "arp_sync" ) );
}

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@@ -33,7 +33,6 @@
#include "Instrument.h"
#include "InstrumentTrack.h"
#include "Mixer.h"
#include "stdshims.h"
const float CUT_FREQ_MULTIPLIER = 6000.0f;
@@ -78,28 +77,28 @@ InstrumentSoundShaping::InstrumentSoundShaping(
tr( targetNames[i][2] ) );
}
m_filterModel.addItem( tr( "Low-pass" ), make_unique<PixmapLoader>( "filter_lp" ) );
m_filterModel.addItem( tr( "Hi-pass" ), make_unique<PixmapLoader>( "filter_hp" ) );
m_filterModel.addItem( tr( "Band-pass csg" ), make_unique<PixmapLoader>( "filter_bp" ) );
m_filterModel.addItem( tr( "Band-pass czpg" ), make_unique<PixmapLoader>( "filter_bp" ) );
m_filterModel.addItem( tr( "Notch" ), make_unique<PixmapLoader>( "filter_notch" ) );
m_filterModel.addItem( tr( "All-pass" ), make_unique<PixmapLoader>( "filter_ap" ) );
m_filterModel.addItem( tr( "Moog" ), make_unique<PixmapLoader>( "filter_lp" ) );
m_filterModel.addItem( tr( "2x Low-pass" ), make_unique<PixmapLoader>( "filter_2lp" ) );
m_filterModel.addItem( tr( "RC Low-pass 12 dB/oct" ), make_unique<PixmapLoader>( "filter_lp" ) );
m_filterModel.addItem( tr( "RC Band-pass 12 dB/oct" ), make_unique<PixmapLoader>( "filter_bp" ) );
m_filterModel.addItem( tr( "RC High-pass 12 dB/oct" ), make_unique<PixmapLoader>( "filter_hp" ) );
m_filterModel.addItem( tr( "RC Low-pass 24 dB/oct" ), make_unique<PixmapLoader>( "filter_lp" ) );
m_filterModel.addItem( tr( "RC Band-pass 24 dB/oct" ), make_unique<PixmapLoader>( "filter_bp" ) );
m_filterModel.addItem( tr( "RC High-pass 24 dB/oct" ), make_unique<PixmapLoader>( "filter_hp" ) );
m_filterModel.addItem( tr( "Vocal Formant" ), make_unique<PixmapLoader>( "filter_hp" ) );
m_filterModel.addItem( tr( "2x Moog" ), make_unique<PixmapLoader>( "filter_2lp" ) );
m_filterModel.addItem( tr( "SV Low-pass" ), make_unique<PixmapLoader>( "filter_lp" ) );
m_filterModel.addItem( tr( "SV Band-pass" ), make_unique<PixmapLoader>( "filter_bp" ) );
m_filterModel.addItem( tr( "SV High-pass" ), make_unique<PixmapLoader>( "filter_hp" ) );
m_filterModel.addItem( tr( "SV Notch" ), make_unique<PixmapLoader>( "filter_notch" ) );
m_filterModel.addItem( tr( "Fast Formant" ), make_unique<PixmapLoader>( "filter_hp" ) );
m_filterModel.addItem( tr( "Tripole" ), make_unique<PixmapLoader>( "filter_lp" ) );
m_filterModel.addItem( tr( "Low-pass" ), std::make_unique<PixmapLoader>( "filter_lp" ) );
m_filterModel.addItem( tr( "Hi-pass" ), std::make_unique<PixmapLoader>( "filter_hp" ) );
m_filterModel.addItem( tr( "Band-pass csg" ), std::make_unique<PixmapLoader>( "filter_bp" ) );
m_filterModel.addItem( tr( "Band-pass czpg" ), std::make_unique<PixmapLoader>( "filter_bp" ) );
m_filterModel.addItem( tr( "Notch" ), std::make_unique<PixmapLoader>( "filter_notch" ) );
m_filterModel.addItem( tr( "All-pass" ), std::make_unique<PixmapLoader>( "filter_ap" ) );
m_filterModel.addItem( tr( "Moog" ), std::make_unique<PixmapLoader>( "filter_lp" ) );
m_filterModel.addItem( tr( "2x Low-pass" ), std::make_unique<PixmapLoader>( "filter_2lp" ) );
m_filterModel.addItem( tr( "RC Low-pass 12 dB/oct" ), std::make_unique<PixmapLoader>( "filter_lp" ) );
m_filterModel.addItem( tr( "RC Band-pass 12 dB/oct" ), std::make_unique<PixmapLoader>( "filter_bp" ) );
m_filterModel.addItem( tr( "RC High-pass 12 dB/oct" ), std::make_unique<PixmapLoader>( "filter_hp" ) );
m_filterModel.addItem( tr( "RC Low-pass 24 dB/oct" ), std::make_unique<PixmapLoader>( "filter_lp" ) );
m_filterModel.addItem( tr( "RC Band-pass 24 dB/oct" ), std::make_unique<PixmapLoader>( "filter_bp" ) );
m_filterModel.addItem( tr( "RC High-pass 24 dB/oct" ), std::make_unique<PixmapLoader>( "filter_hp" ) );
m_filterModel.addItem( tr( "Vocal Formant" ), std::make_unique<PixmapLoader>( "filter_hp" ) );
m_filterModel.addItem( tr( "2x Moog" ), std::make_unique<PixmapLoader>( "filter_2lp" ) );
m_filterModel.addItem( tr( "SV Low-pass" ), std::make_unique<PixmapLoader>( "filter_lp" ) );
m_filterModel.addItem( tr( "SV Band-pass" ), std::make_unique<PixmapLoader>( "filter_bp" ) );
m_filterModel.addItem( tr( "SV High-pass" ), std::make_unique<PixmapLoader>( "filter_hp" ) );
m_filterModel.addItem( tr( "SV Notch" ), std::make_unique<PixmapLoader>( "filter_notch" ) );
m_filterModel.addItem( tr( "Fast Formant" ), std::make_unique<PixmapLoader>( "filter_hp" ) );
m_filterModel.addItem( tr( "Tripole" ), std::make_unique<PixmapLoader>( "filter_lp" ) );
}
@@ -161,7 +160,7 @@ void InstrumentSoundShaping::processAudioBuffer( sampleFrame* buffer,
if( n->m_filter == nullptr )
{
n->m_filter = make_unique<BasicFilters<>>( Engine::mixer()->processingSampleRate() );
n->m_filter = std::make_unique<BasicFilters<>>( Engine::mixer()->processingSampleRate() );
}
n->m_filter->setFilterType( m_filterModel.value() );

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@@ -29,7 +29,6 @@
#include "Song.h"
#include "BBTrackContainer.h"
#include "BBTrack.h"
#include "stdshims.h"
RenderManager::RenderManager(
@@ -140,7 +139,7 @@ void RenderManager::renderProject()
void RenderManager::render(QString outputPath)
{
m_activeRenderer = make_unique<ProjectRenderer>(
m_activeRenderer = std::make_unique<ProjectRenderer>(
m_qualitySettings,
m_outputSettings,
m_format,

View File

@@ -31,7 +31,6 @@
#include "Engine.h"
#include "Lv2Manager.h"
#include "Lv2Proc.h"
#include "stdshims.h"
@@ -54,7 +53,7 @@ Lv2ControlBase::Lv2ControlBase(Model* that, const QString &uri) :
int channelsLeft = DEFAULT_CHANNELS; // LMMS plugins are stereo
while (channelsLeft > 0)
{
std::unique_ptr<Lv2Proc> newOne = make_unique<Lv2Proc>(m_plugin, that);
std::unique_ptr<Lv2Proc> newOne = std::make_unique<Lv2Proc>(m_plugin, that);
if (newOne->isValid())
{
channelsLeft -= std::max(

View File

@@ -61,7 +61,6 @@
#include "MainWindow.h"
#include "Pattern.h"
#include "SongEditor.h"
#include "stdshims.h"
#include "StepRecorderWidget.h"
#include "TextFloat.h"
#include "TimeLineWidget.h"
@@ -352,7 +351,7 @@ PianoRoll::PianoRoll() :
// Set up note length model
m_noteLenModel.addItem( tr( "Last note" ),
make_unique<PixmapLoader>( "edit_draw" ) );
std::make_unique<PixmapLoader>( "edit_draw" ) );
const QString pixmaps[] = { "whole", "half", "quarter", "eighth",
"sixteenth", "thirtysecond", "triplethalf",
"tripletquarter", "tripleteighth",
@@ -360,12 +359,12 @@ PianoRoll::PianoRoll() :
for( int i = 0; i < NUM_EVEN_LENGTHS; ++i )
{
auto loader = make_unique<PixmapLoader>( "note_" + pixmaps[i] );
auto loader = std::make_unique<PixmapLoader>( "note_" + pixmaps[i] );
m_noteLenModel.addItem( "1/" + QString::number( 1 << i ), ::move(loader) );
}
for( int i = 0; i < NUM_TRIPLET_LENGTHS; ++i )
{
auto loader = make_unique<PixmapLoader>( "note_" + pixmaps[i+NUM_EVEN_LENGTHS] );
auto loader = std::make_unique<PixmapLoader>( "note_" + pixmaps[i+NUM_EVEN_LENGTHS] );
m_noteLenModel.addItem( "1/" + QString::number( (1 << i) * 3 ), ::move(loader) );
}
m_noteLenModel.setValue( 0 );