fixed crash in case of framesLeft() being less or equal zero while instrument::playNote is being called
git-svn-id: https://lmms.svn.sf.net/svnroot/lmms/trunk/lmms@573 0778d3d1-df1d-0410-868b-ea421aaaa00d
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@@ -169,10 +169,16 @@ void notePlayHandle::play( bool _try_parallelizing )
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>= m_frames )
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{
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noteOff( m_frames - m_totalFramesPlayed );
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}
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}
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// play note!
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m_instrumentTrack->playNote( this, _try_parallelizing );
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// under some circumstances we're called even if there's nothing to play
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// therefore do an additional check which fixes crash e.g. when
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// decreasing release of an instrument-track while the note is active
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if( framesLeft() > 0 )
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{
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// play note!
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m_instrumentTrack->playNote( this, _try_parallelizing );
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}
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if( m_released == TRUE )
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{
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