Save Piano Roll behaviour at stop state
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@@ -121,6 +121,11 @@ public:
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return m_behaviourAtStop;
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}
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void setBehaviourAtStop (int state)
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{
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emit loadBehaviourAtStop (state);
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}
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bool loopPointsEnabled() const
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{
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return m_loopPoints == LoopPointsEnabled;
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