made processAudioBuffer() take a sampleFrame-pointer

git-svn-id: https://lmms.svn.sf.net/svnroot/lmms/trunk/lmms@867 0778d3d1-df1d-0410-868b-ea421aaaa00d
This commit is contained in:
Tobias Doerffel
2008-04-03 20:14:45 +00:00
parent 814076f10e
commit 1b9d8a0b8c
2 changed files with 10 additions and 6 deletions

View File

@@ -26,7 +26,12 @@
#ifndef _EFFECT_CHAIN_H
#define _EFFECT_CHAIN_H
#include "effect.h"
#include "mv_base.h"
#include "journalling_object.h"
#include "mixer.h"
#include "automatable_model.h"
class effect;
class effectChain : public journallingObject, public model
@@ -47,8 +52,7 @@ public:
void removeEffect( effect * _effect );
void moveDown( effect * _effect );
void moveUp( effect * _effect );
bool processAudioBuffer( surroundSampleFrame * _buf,
const fpp_t _frames );
bool processAudioBuffer( sampleFrame * _buf, const fpp_t _frames );
void startRunning( void );
bool isRunning( void );