- reverted to PM and added FM as a new modulation method\n- improved performance, specially PM/FM\n- moved fraction() to global scope\n- removed absolute value from userWaveSample, it's handled by fraction()
git-svn-id: https://lmms.svn.sf.net/svnroot/lmms/trunk/lmms@150 0778d3d1-df1d-0410-868b-ea421aaaa00d
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38
include/lmms_math.h
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38
include/lmms_math.h
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/*
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* lmms_math.h - defines math functions
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*
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* Copyright (c) 2004-2006 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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*
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* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*
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*/
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#ifndef _LMMS_MATH_H
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#define _LMMS_MATH_H
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// Equivalent to _x - floorf( _x )
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static inline float fraction( const float _x )
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{
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return( _x - ( _x >= 0.0f ? static_cast<int>( _x ) :
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static_cast<int>( _x ) - 1 ) );
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}
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#endif
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@@ -37,6 +37,7 @@
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#include "mixer.h"
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#include "sample_buffer.h"
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#include "lmms_constants.h"
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#include "lmms_math.h"
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class oscillator
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@@ -56,7 +57,7 @@ public:
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enum modulationAlgos
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{
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FREQ_MODULATION, AMP_MODULATION, MIX, SYNC
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PHASE_MODULATION, AMP_MODULATION, MIX, SYNC, FREQ_MODULATION
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} ;
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oscillator( const waveShapes * _wave_shape,
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@@ -86,11 +87,6 @@ public:
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"fistpl %0\n" \
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"shrl $1,%0" : "=m" (out) : "t" (in),"m"(round_const) : "st") ;*/
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static inline float fraction( const float _sample )
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{
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return( _sample - static_cast<int>( _sample ) );
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}
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// now follow the wave-shape-routines...
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static inline sample_t sinSample( const float _sample )
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@@ -176,7 +172,7 @@ private:
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void updateNoSub( sampleFrame * _ab, const fpab_t _frames,
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const ch_cnt_t _chnl );
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void updateFM( sampleFrame * _ab, const fpab_t _frames,
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void updatePM( sampleFrame * _ab, const fpab_t _frames,
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const ch_cnt_t _chnl );
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void updateAM( sampleFrame * _ab, const fpab_t _frames,
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const ch_cnt_t _chnl );
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@@ -184,6 +180,8 @@ private:
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const ch_cnt_t _chnl );
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void updateSync( sampleFrame * _ab, const fpab_t _frames,
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const ch_cnt_t _chnl );
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void updateFM( sampleFrame * _ab, const fpab_t _frames,
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const ch_cnt_t _chnl );
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float syncInit( sampleFrame * _ab, const fpab_t _frames,
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const ch_cnt_t _chnl );
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@@ -53,6 +53,7 @@
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#include "mixer.h"
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#include "interpolation.h"
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#include "types.h"
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#include "lmms_math.h"
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class QPainter;
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@@ -150,15 +151,10 @@ public:
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_dst_sr, _buf->eng() ) );
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}
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static inline float fraction( const float _sample )
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{
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return( _sample - static_cast<int>( _sample ) );
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}
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inline sample_t userWaveSample( const float _sample )
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{
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m_dataMutex.lock();
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const float frame = fraction( fabs( _sample ) ) * m_frames;
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const float frame = fraction( _sample ) * m_frames;
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const f_cnt_t f1 = static_cast<f_cnt_t>( frame );
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const f_cnt_t f2 = ( f1 + 1 ) % m_frames;
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sample_t waveSample = linearInterpolate( m_data[f1][0],
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