Fixed triggering of stop animation when not playing
This commit is contained in:
@@ -162,6 +162,11 @@ public:
|
||||
return "sampletrack";
|
||||
}
|
||||
|
||||
bool wasPlaying()
|
||||
{
|
||||
return m_wasPlaying;
|
||||
}
|
||||
|
||||
signals:
|
||||
void playing();
|
||||
void notPlaying();
|
||||
@@ -215,6 +220,7 @@ public:
|
||||
|
||||
public slots:
|
||||
void showEffects();
|
||||
void stopPlaying();
|
||||
|
||||
|
||||
protected:
|
||||
|
||||
Reference in New Issue
Block a user