diff --git a/include/Song.h b/include/Song.h index ee5f594d9..4cb343a6c 100644 --- a/include/Song.h +++ b/include/Song.h @@ -49,10 +49,9 @@ const tick_t MaxSongLength = 9999 * DefaultTicksPerTact; class EXPORT Song : public TrackContainer { Q_OBJECT - mapPropertyFromModel(int,getTempo,setTempo,m_tempoModel); - mapPropertyFromModel(int,masterPitch,setMasterPitch,m_masterPitchModel); - mapPropertyFromModel(int,masterVolume,setMasterVolume, - m_masterVolumeModel); + mapPropertyFromModel( int,getTempo,setTempo,m_tempoModel ); + mapPropertyFromModel( int,masterPitch,setMasterPitch,m_masterPitchModel ); + mapPropertyFromModel( int,masterVolume,setMasterVolume, m_masterVolumeModel ); public: enum PlayModes { @@ -66,19 +65,19 @@ public: } ; - class playPos : public MidiTime + class PlayPos : public MidiTime { public: - playPos( const int _abs = 0 ) : - MidiTime( _abs ), + PlayPos( const int abs = 0 ) : + MidiTime( abs ), m_timeLine( NULL ), m_timeLineUpdate( true ), m_currentFrame( 0.0f ) { } - inline void setCurrentFrame( const float _f ) + inline void setCurrentFrame( const float f ) { - m_currentFrame = _f; + m_currentFrame = f; } inline float currentFrame() const { @@ -100,9 +99,9 @@ public: { return m_elapsedMilliSeconds; } - inline void setMilliSeconds( float _ellapsedMilliSeconds ) + inline void setMilliSeconds( float ellapsedMilliSeconds ) { - m_elapsedMilliSeconds = (_ellapsedMilliSeconds); + m_elapsedMilliSeconds = ellapsedMilliSeconds; } inline int getTacts() const { @@ -119,14 +118,14 @@ public: // Returns the beat position inside the bar, 0-based inline int getBeat() const { - return (currentTick() - currentTact()*ticksPerTact()) / - (ticksPerTact() / m_timeSigModel.getNumerator() ); + return ( currentTick() - currentTact() * ticksPerTact() ) / + ( ticksPerTact() / m_timeSigModel.getNumerator() ); } // the remainder after bar and beat are removed inline int getBeatTicks() const { - return (currentTick() - currentTact()*ticksPerTact()) % - (ticksPerTact() / m_timeSigModel.getNumerator() ); + return ( currentTick() - currentTact() * ticksPerTact() ) % + ( ticksPerTact() / m_timeSigModel.getNumerator() ); } inline int getTicks() const { @@ -147,7 +146,7 @@ public: inline bool isPlaying() const { - return m_playing && m_exporting == false; + return m_playing == true && m_exporting == false; } inline bool isStopped() const @@ -182,9 +181,9 @@ public: return m_playMode; } - inline playPos & getPlayPos( PlayModes _pm ) + inline PlayPos & getPlayPos( PlayModes pm ) { - return m_playPos[_pm]; + return m_playPos[pm]; } void updateLength(); @@ -204,11 +203,11 @@ public: // file management void createNewProject(); - void createNewProjectFromTemplate( const QString & _template ); - void loadProject( const QString & _filename ); + void createNewProjectFromTemplate( const QString & templ ); + void loadProject( const QString & filename ); bool guiSaveProject(); - bool guiSaveProjectAs( const QString & _filename ); - bool saveProjectFile( const QString & _filename ); + bool guiSaveProjectAs( const QString & filename ); + bool saveProjectFile( const QString & filename ); const QString & projectFileName() const { @@ -235,8 +234,8 @@ public: return false; } - void addController( Controller * _c ); - void removeController( Controller * _c ); + void addController( Controller * c ); + void removeController( Controller * c ); const ControllerVector & controllers() const @@ -255,14 +254,14 @@ public slots: void playSong(); void record(); void playAndRecord(); - void playTrack( Track * _trackToPlay ); + void playTrack( Track * trackToPlay ); void playBB(); - void playPattern(const Pattern* patternToPlay, bool _loop = true ); + void playPattern( const Pattern * patternToPlay, bool loop = true ); void togglePause(); void stop(); void importProject(); - void exportProject(bool multiExport=false); + void exportProject( bool multiExport = false ); void exportProjectTracks(); void startExport(); @@ -311,13 +310,14 @@ private: inline f_cnt_t currentFrame() const { - return m_playPos[m_playMode].getTicks() * Engine::framesPerTick() + m_playPos[m_playMode].currentFrame(); + return m_playPos[m_playMode].getTicks() * Engine::framesPerTick() + + m_playPos[m_playMode].currentFrame(); } - void setPlayPos( tick_t _ticks, PlayModes _play_mode ); + void setPlayPos( tick_t ticks, PlayModes playMode ); - void saveControllerStates( QDomDocument & _doc, QDomElement & _this ); - void restoreControllerStates( const QDomElement & _this ); + void saveControllerStates( QDomDocument & doc, QDomElement & element ); + void restoreControllerStates( const QDomElement & element ); AutomationTrack * m_globalAutomationTrack; @@ -345,7 +345,7 @@ private: bool m_loadingProject; PlayModes m_playMode; - playPos m_playPos[Mode_Count]; + PlayPos m_playPos[Mode_Count]; tact_t m_length; Track * m_trackToPlay; @@ -368,10 +368,9 @@ signals: void projectLoaded(); void playbackStateChanged(); void playbackPositionChanged(); - void lengthChanged( int _tacts ); - void tempoChanged( bpm_t _new_bpm ); - void timeSignatureChanged( int _old_ticks_per_tact, - int _ticks_per_tact ); + void lengthChanged( int tacts ); + void tempoChanged( bpm_t newBPM ); + void timeSignatureChanged( int oldTicksPerTact, int ticksPerTact ); } ;