More controller improvements
git-svn-id: https://lmms.svn.sf.net/svnroot/lmms/trunk/lmms@903 0778d3d1-df1d-0410-868b-ea421aaaa00d
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@@ -1,5 +1,6 @@
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/*
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* controller_connection_dialog.h -
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* controller_connection_dialog.h - dialog allowing the user to create and
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* modify links between controllers and models
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*
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* Copyright (c) 2008 Paul Giblock <drfaygo/at/gmail.com>
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*
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@@ -1,6 +1,5 @@
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/*
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* lfo_controller.h - A LFO-based controller
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* controller's settings
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* lfo_controller.h - A LFO-based controller and dialog
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*
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* Copyright (c) 2008 Paul Giblock <drfaygo/at/gmail.com>
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*
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@@ -1,60 +0,0 @@
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/*
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* controller_dialog.h - per-controller-specific view for changing a
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* controller's settings
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*
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* Copyright (c) 2008 Paul Giblock <drfaygo/at/gmail.com>
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*
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* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#ifndef _LFO_CONTROLLER_H
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#define _LFO_CONTROLLER_H
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#include <QtGui/QWidget>
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#include "automatable_model.h"
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#include "controller.h"
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#include "controller_dialog.h"
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#include "mv_base.h"
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class lfoControllerDialog : public controllerDialog
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{
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Q_OBJECT
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public:
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lfoControllerDialog( controller * _controller, QWidget * _parent );
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virtual ~lfoControllerDialog();
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public slots:
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//void editControls( void );
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//void deletePlugin( void );
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//void displayHelp( void );
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//void closeEffects( void );
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signals:
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protected:
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virtual void contextMenuEvent( QContextMenuEvent * _me );
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virtual void paintEvent( QPaintEvent * _pe );
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virtual void modelChanged( void );
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} ;
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#endif
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