FxMixer, ValueBuffer, etc. fixes
This commit is contained in:
@@ -115,10 +115,10 @@ bool AmplifierEffect::processAudioBuffer( sampleFrame* buf, const fpp_t frames )
|
||||
: m_ampControls.m_panModel.value();
|
||||
const float left1 = pan <= 0
|
||||
? 1.0
|
||||
: 1.0 - m_ampControls.m_panModel.value( f ) * 0.01f;
|
||||
: 1.0 - pan * 0.01f;
|
||||
const float right1 = pan >= 0
|
||||
? 1.0
|
||||
: 1.0 + m_ampControls.m_panModel.value( ) * 0.01f;
|
||||
: 1.0 + pan * 0.01f;
|
||||
|
||||
// second stage amplification
|
||||
const float left2 = leftBuf
|
||||
|
||||
Reference in New Issue
Block a user