Initial implementation of sample-exact models and controllers
Also featuring a very efficient buffer-based system for transporting sample-exact control data Also interpolation for automations The native Amplifier is a reference implementation for taking advantage of sample-exact data and is currently the only one that does so, it can be used to test things out, and as documentation/example for implementing the same elsewhere
This commit is contained in:
@@ -48,8 +48,11 @@ AutomatableModel::AutomatableModel( DataType type,
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m_range( max - min ),
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m_centerValue( m_minValue ),
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m_setValueDepth( 0 ),
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m_strictStepSize( false ),
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m_hasLinkedModels( false ),
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m_controllerConnection( NULL )
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m_controllerConnection( NULL ),
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m_valueBuffer( static_cast<int>( engine::mixer()->framesPerPeriod() ) )
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{
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setInitValue( val );
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}
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@@ -69,6 +72,8 @@ AutomatableModel::~AutomatableModel()
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{
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delete m_controllerConnection;
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}
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m_valueBuffer.clear();
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emit destroyed( id() );
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}
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@@ -81,7 +86,38 @@ bool AutomatableModel::isAutomated() const
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return AutomationPattern::isAutomated( this );
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}
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bool AutomatableModel::hasSampleExactData() const
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{
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// if a controller is connected...
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if( m_controllerConnection != NULL )
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{
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// ...and is sample-exact, then return true
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if( m_controllerConnection->getController()->isSampleExact() )
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{
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return true;
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}
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}
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// check also the same for the first linked model
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if( hasLinkedModels() )
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{
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AutomatableModel* lm = m_linkedModels.first();
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if( lm->m_controllerConnection != NULL )
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{
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if( lm->m_controllerConnection->getController()->isSampleExact() )
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{
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return true;
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}
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}
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}
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// if we have values we can interpolate return true
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if( m_oldValue != m_value )
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{
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return true;
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}
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// otherwise, return false
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return false;
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}
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void AutomatableModel::saveSettings( QDomDocument& doc, QDomElement& element, const QString& name )
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@@ -215,10 +251,11 @@ void AutomatableModel::loadSettings( const QDomElement& element, const QString&
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void AutomatableModel::setValue( const float value )
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{
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m_oldValue = m_value;
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++m_setValueDepth;
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const float old_val = m_value;
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m_value = fittedValue( value );
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m_value = fittedValue( value, true );
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if( old_val != m_value )
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{
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// add changes to history so user can undo it
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@@ -290,6 +327,7 @@ void AutomatableModel::roundAt( T& value, const T& where ) const
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void AutomatableModel::setAutomatedValue( const float value )
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{
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m_oldValue = m_value;
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++m_setValueDepth;
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const float oldValue = m_value;
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@@ -363,11 +401,11 @@ void AutomatableModel::setStep( const float step )
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float AutomatableModel::fittedValue( float value ) const
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float AutomatableModel::fittedValue( float value, bool forceStep ) const
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{
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value = tLimit<float>( value, m_minValue, m_maxValue );
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if( m_step != 0 )
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if( m_step != 0 && ( m_strictStepSize || forceStep ) )
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{
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value = nearbyintf( value / m_step ) * m_step;
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}
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@@ -488,7 +526,7 @@ float AutomatableModel::controllerValue( int frameOffset ) const
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"lacks implementation for a scale type");
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break;
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}
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if( typeInfo<float>::isEqual( m_step, 1 ) )
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if( typeInfo<float>::isEqual( m_step, 1 ) && m_strictStepSize )
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{
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return qRound( v );
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}
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@@ -505,6 +543,67 @@ float AutomatableModel::controllerValue( int frameOffset ) const
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}
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ValueBuffer * AutomatableModel::valueBuffer()
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{
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ValueBuffer * vb;
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if( m_controllerConnection && m_controllerConnection->getController()->isSampleExact() )
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{
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vb = m_controllerConnection->valueBuffer();
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if( vb )
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{
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float * values = vb->values();
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float * nvalues = m_valueBuffer.values();
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switch( m_scaleType )
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{
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case Linear:
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for( int i = 0; i < m_valueBuffer.length(); i++ )
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{
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nvalues[i] = minValue<float>() + ( range() * values[i] );
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}
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break;
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case Logarithmic:
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for( int i = 0; i < m_valueBuffer.length(); i++ )
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{
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nvalues[i] = logToLinearScale( values[i] );
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}
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break;
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default:
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qFatal("AutomatableModel::valueBuffer() "
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"lacks implementation for a scale type");
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break;
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}
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return &m_valueBuffer;
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}
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}
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AutomatableModel* lm = NULL;
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if( m_hasLinkedModels )
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{
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lm = m_linkedModels.first();
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}
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if( lm && lm->controllerConnection() && lm->controllerConnection()->getController()->isSampleExact() )
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{
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vb = lm->valueBuffer();
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float * values = vb->values();
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float * nvalues = m_valueBuffer.values();
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for( int i = 0; i < vb->length(); i++ )
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{
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nvalues[i] = fittedValue( values[i], false );
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}
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return &m_valueBuffer;
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}
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if( m_oldValue != m_value )
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{
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m_valueBuffer.interpolate( m_oldValue, m_value );
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m_oldValue = m_value;
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return &m_valueBuffer;
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}
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// if we have no sample-exact source for a ValueBuffer, create one and fill it with current value
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// ideally, recipients should check first if we hasSampleExactData before fetching ValueBuffers
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m_valueBuffer.fill( m_value );
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return &m_valueBuffer;
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}
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void AutomatableModel::unlinkControllerConnection()
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@@ -40,7 +40,7 @@
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#include "PeakController.h"
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unsigned int Controller::s_frames = 0;
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unsigned int Controller::s_periods = 0;
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QVector<Controller *> Controller::s_controllers;
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@@ -49,6 +49,8 @@ Controller::Controller( ControllerTypes _type, Model * _parent,
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const QString & _display_name ) :
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Model( _parent, _display_name ),
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JournallingObject(),
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m_valueBuffer( engine::mixer()->framesPerPeriod() ),
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m_bufferLastUpdated( 0 ),
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m_connectionCount( 0 ),
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m_type( _type )
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{
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@@ -97,6 +99,7 @@ Controller::~Controller()
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engine::getSong()->removeController( this );
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}
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m_valueBuffer.clear();
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// Remove connections by destroyed signal
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}
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@@ -115,17 +118,41 @@ float Controller::currentValue( int _offset )
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float Controller::value( int _offset )
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float Controller::value( int offset )
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{
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return 0.5f;
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if( m_bufferLastUpdated != s_periods )
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{
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updateValueBuffer();
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}
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return m_valueBuffer.values()[ offset ];
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}
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ValueBuffer * Controller::valueBuffer()
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{
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if( m_bufferLastUpdated != s_periods )
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{
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updateValueBuffer();
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}
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return &m_valueBuffer;
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}
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void Controller::updateValueBuffer()
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{
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float * values = m_valueBuffer.values();
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for( int i = 0; i < m_valueBuffer.length(); i++ )
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{
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values[i] = 0.5f;
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}
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m_bufferLastUpdated = s_periods;
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}
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// Get position in frames
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unsigned int Controller::runningFrames()
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{
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return s_frames;
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return s_periods * engine::mixer()->framesPerPeriod();
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}
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@@ -133,7 +160,7 @@ unsigned int Controller::runningFrames()
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// Get position in seconds
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float Controller::runningTime()
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{
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return s_frames / engine::mixer()->processingSampleRate();
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return runningFrames() / engine::mixer()->processingSampleRate();
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}
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@@ -149,7 +176,7 @@ void Controller::triggerFrameCounter()
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emit s_controllers.at(i)->valueChanged();
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}
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s_frames += engine::mixer()->framesPerPeriod();
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s_periods ++;
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//emit s_signaler.triggerValueChanged();
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}
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@@ -157,7 +184,7 @@ void Controller::triggerFrameCounter()
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void Controller::resetFrameCounter()
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{
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s_frames = 0;
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s_periods = 0;
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}
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@@ -34,6 +34,7 @@
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#include "Mixer.h"
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#include "LfoController.h"
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#include "ControllerDialog.h"
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#include "lmms_math.h"
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//const float TWO_PI = 6.28318531f;
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@@ -47,14 +48,26 @@ LfoController::LfoController( Model * _parent ) :
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this, tr( "Oscillator waveform" ) ),
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m_multiplierModel( 0, 0, 2, this, tr( "Frequency Multiplier" ) ),
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m_duration( 1000 ),
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m_phaseCorrection( 0 ),
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m_phaseOffset( 0 ),
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m_phaseOffset( 0 ),
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m_currentPhase( 0 ),
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m_sampleFunction( &Oscillator::sinSample ),
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m_userDefSampleBuffer( new SampleBuffer )
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{
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setSampleExact( true );
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connect( &m_waveModel, SIGNAL( dataChanged() ),
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this, SLOT( updateSampleFunction() ) );
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connect( &m_speedModel, SIGNAL( dataChanged() ),
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this, SLOT( updateDuration() ) );
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connect( &m_multiplierModel, SIGNAL( dataChanged() ),
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this, SLOT( updateDuration() ) );
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connect( engine::mixer(), SIGNAL( sampleRateChanged() ),
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this, SLOT( updateDuration() ) );
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connect( engine::getSong(), SIGNAL( playbackStateChanged() ),
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this, SLOT( updatePhase() ) );
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updateDuration();
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}
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@@ -72,84 +85,56 @@ LfoController::~LfoController()
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}
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// This code took forever to get right. It can
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// definately be optimized.
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// The code should probably be integrated with the oscillator class. But I
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// don't know how to use oscillator because it is so confusing
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float LfoController::value( int _offset )
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void LfoController::updateValueBuffer()
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{
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int frame = runningFrames() + _offset + m_phaseCorrection;
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m_phaseOffset = m_phaseModel.value() / 360.0;
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float * values = m_valueBuffer.values();
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float phase = m_currentPhase + m_phaseOffset;
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for( int i = 0; i < m_valueBuffer.length(); i++ )
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{
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const float currentSample = m_sampleFunction != NULL
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? m_sampleFunction( phase )
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: m_userDefSampleBuffer->userWaveSample( phase );
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values[i] = m_baseModel.value() + ( m_amountModel.value() * currentSample / 2.0f );
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//If the song is playing, sync the value with the time of the song.
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if( engine::getSong()->isPlaying() || engine::getSong()->isExporting() )
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{
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// The new duration in frames
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// (Samples/Second) / (periods/second) = (Samples/cycle)
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float newDurationF =
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engine::mixer()->processingSampleRate() *
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m_speedModel.value();
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switch(m_multiplierModel.value() )
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{
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case 1:
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newDurationF /= 100.0;
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break;
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case 2:
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newDurationF *= 100.0;
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break;
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default:
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break;
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}
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m_phaseOffset = qRound(
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m_phaseModel.value() * newDurationF / 360.0 );
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int newDuration = static_cast<int>( newDurationF );
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m_phaseCorrection = static_cast<int>(engine::getSong()->getTicks()*engine::framesPerTick())%newDuration
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+ m_phaseOffset;
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// re-run the first calculation again
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frame = m_phaseCorrection + _offset;
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phase += 1.0 / m_duration;
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}
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m_currentPhase = absFraction( phase - m_phaseOffset );
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m_bufferLastUpdated = s_periods;
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}
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// speedModel 0..1 fast..slow 0ms..20000ms
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// duration m_duration
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//
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// frames / (20seconds of frames)
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float sampleFrame = float( frame+m_phaseOffset ) /
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(engine::mixer()->processingSampleRate() * m_speedModel.value() );
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void LfoController::updatePhase()
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{
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m_currentPhase = ( engine::getSong()->getTicks() * engine::framesPerTick() ) / m_duration;
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}
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void LfoController::updateDuration()
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{
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float newDurationF = engine::mixer()->processingSampleRate() * m_speedModel.value();
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switch(m_multiplierModel.value() )
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{
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case 1:
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sampleFrame *= 100.0;
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newDurationF /= 100.0;
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break;
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case 2:
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sampleFrame /= 100.0;
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newDurationF *= 100.0;
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break;
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default:
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break;
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}
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// 44100 frames/sec
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return m_baseModel.value() + ( m_amountModel.value() *
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( m_sampleFunction != NULL ?
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m_sampleFunction(sampleFrame):
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m_userDefSampleBuffer->userWaveSample(sampleFrame) )
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/ 2.0f );
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m_duration = newDurationF;
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}
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void LfoController::updateSampleFunction()
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{
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switch( m_waveModel.value() )
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@@ -51,6 +51,7 @@ PeakController::PeakController( Model * _parent,
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Controller( Controller::PeakController, _parent, tr( "Peak Controller" ) ),
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m_peakEffect( _peak_effect )
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{
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setSampleExact( true );
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if( m_peakEffect )
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{
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connect( m_peakEffect, SIGNAL( destroyed( ) ),
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@@ -74,18 +75,20 @@ PeakController::~PeakController()
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}
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float PeakController::value( int _offset )
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void PeakController::updateValueBuffer()
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{
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if( m_peakEffect )
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{
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return m_peakEffect->lastSample();
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m_valueBuffer.interpolate( m_peakEffect->previousSample(), m_peakEffect->lastSample() );
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}
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return( 0 );
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else
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{
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m_valueBuffer.fill( 0 );
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}
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m_bufferLastUpdated = s_periods;
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}
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void PeakController::handleDestroyedEffect( )
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{
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// possible race condition...
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@@ -41,6 +41,7 @@ MidiController::MidiController( Model * _parent ) :
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engine::mixer()->midiClient(), this, this, MidiPort::Input ),
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m_lastValue( 0.0f )
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{
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setSampleExact( true );
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connect( &m_midiPort, SIGNAL( modeChanged() ),
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this, SLOT( updateName() ) );
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}
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@@ -55,14 +56,21 @@ MidiController::~MidiController()
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float MidiController::value( int _offset )
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void MidiController::updateValueBuffer()
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{
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return m_lastValue;
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if( m_previousValue != m_lastValue )
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{
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m_valueBuffer.interpolate( m_previousValue, m_lastValue );
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m_previousValue = m_lastValue;
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}
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else
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{
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m_valueBuffer.fill( m_lastValue );
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}
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m_bufferLastUpdated = s_periods;
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}
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void MidiController::updateName()
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{
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setName( QString("MIDI ch%1 ctrl%2").
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@@ -86,6 +94,7 @@ void MidiController::processInEvent( const MidiEvent& event, const MidiTime& tim
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m_midiPort.inputChannel() == 0 ) )
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{
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unsigned char val = event.controllerValue();
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m_previousValue = m_lastValue;
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m_lastValue = (float)( val ) / 127.0f;
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emit valueChanged();
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}
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Block a user