Fixed bug I introduced last checkin, and now if you click towards the end of the key in the piano roll, it plays the note louder than if you play it towards the base
git-svn-id: https://lmms.svn.sf.net/svnroot/lmms/trunk/lmms@1910 0778d3d1-df1d-0410-868b-ea421aaaa00d
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@@ -171,6 +171,13 @@ private:
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bool isSelection() const;
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void testPlayNote( note * n );
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inline int noteEditTop() const;
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inline int keyAreaBottom() const;
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inline int noteEditBottom() const;
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inline int keyAreaTop() const;
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inline int noteEditRight() const;
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inline int noteEditLeft() const;
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void dragNotes( int x, int y, bool alt );
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static const int cm_scrollAmtHoriz = 10;
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