Samplebuffer/AFP: coding style, remove redundant inlines

This commit is contained in:
Vesa
2014-04-23 19:12:21 +03:00
parent 0e6f6eef12
commit 4dece979c6
4 changed files with 23 additions and 23 deletions

View File

@@ -60,32 +60,32 @@ public:
class EXPORT handleState
{
public:
handleState( bool _varying_pitch = false, int interp_mode = SRC_LINEAR );
handleState( bool _varying_pitch = false, int interpolation_mode = SRC_LINEAR );
virtual ~handleState();
inline const f_cnt_t frameIndex() const
const f_cnt_t frameIndex() const
{
return m_frameIndex;
}
inline void setFrameIndex( f_cnt_t _index )
void setFrameIndex( f_cnt_t _index )
{
m_frameIndex = _index;
}
inline bool isBackwards() const
bool isBackwards() const
{
return m_isBackwards;
}
inline void setBackwards( bool _backwards )
void setBackwards( bool _backwards )
{
m_isBackwards = _backwards;
}
inline int interpMode() const
int interpolationMode() const
{
return m_interpMode;
return m_interpolationMode;
}
@@ -94,7 +94,7 @@ public:
const bool m_varyingPitch;
bool m_isBackwards;
SRC_STATE * m_resamplingData;
int m_interpMode;
int m_interpolationMode;
friend class SampleBuffer;