Samplebuffer changes - we can just directly read floats from libsndfile, seems to work (faster) this way
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@@ -270,7 +270,7 @@ private:
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void convertIntToFloat ( int_sample_t * & _ibuf, f_cnt_t _frames, int _channels);
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void directFloatWrite ( sample_t * & _fbuf, f_cnt_t _frames, int _channels);
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f_cnt_t decodeSampleSF( const char * _f, int_sample_t * & _buf,
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f_cnt_t decodeSampleSF( const char * _f, sample_t * & _buf,
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ch_cnt_t & _channels,
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sample_rate_t & _sample_rate );
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#ifdef LMMS_HAVE_OGGVORBIS
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