Streamline instrument flags (#7227)
## Instrument flags as a property of an instrument The instruments flags (single streamed, MIDI based, not bendable) are properties of an instrument that do not change over time. Therefore the flags are made a property of the instrument which is initialized at construction time. Adjust the constructors of all instruments which overrode the `flags` method to pass their flags into the `Instrument` constructor. ## Add helper methods for flags Add helper methods for the flags. This makes the code more concise and readable and clients do not need to know the technical details on how to evaluate a flag. ## Remove the flags methods Remove the flags methods to make it an implementation detail on how the flags are managed.
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@@ -37,9 +37,11 @@ namespace lmms
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Instrument::Instrument(InstrumentTrack * _instrument_track,
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const Descriptor * _descriptor,
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const Descriptor::SubPluginFeatures::Key *key) :
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const Descriptor::SubPluginFeatures::Key *key,
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Flags flags) :
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Plugin(_descriptor, nullptr/* _instrument_track*/, key),
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m_instrumentTrack( _instrument_track )
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m_instrumentTrack( _instrument_track ),
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m_flags(flags)
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{
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}
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@@ -303,7 +303,7 @@ f_cnt_t InstrumentSoundShaping::releaseFrames() const
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f_cnt_t ret_val = m_instrumentTrack->instrument()->desiredReleaseFrames();
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if( m_instrumentTrack->instrument()->flags().testFlag( Instrument::Flag::IsSingleStreamed ) )
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if (m_instrumentTrack->instrument()->isSingleStreamed())
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{
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return ret_val;
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}
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@@ -109,7 +109,7 @@ NotePlayHandle::NotePlayHandle( InstrumentTrack* instrumentTrack,
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m_instrumentTrack->midiNoteOn( *this );
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}
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if(m_instrumentTrack->instrument() && m_instrumentTrack->instrument()->flags() & Instrument::Flag::IsSingleStreamed )
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if (m_instrumentTrack->instrument() && m_instrumentTrack->instrument()->isSingleStreamed())
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{
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setUsesBuffer( false );
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}
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@@ -350,7 +350,7 @@ void InstrumentTrackWindow::modelChanged()
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m_mixerChannelNumber->setModel( &m_track->m_mixerChannelModel );
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m_pianoView->setModel( &m_track->m_piano );
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if( m_track->instrument() && m_track->instrument()->flags().testFlag( Instrument::Flag::IsNotBendable ) == false )
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if (m_track->instrument() && m_track->instrument()->isBendable())
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{
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m_pitchKnob->setModel( &m_track->m_pitchModel );
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m_pitchRangeSpinBox->setModel( &m_track->m_pitchRangeModel );
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@@ -368,7 +368,7 @@ void InstrumentTrackWindow::modelChanged()
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m_pitchRangeLabel->hide();
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}
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if (m_track->instrument() && m_track->instrument()->flags().testFlag(Instrument::Flag::IsMidiBased))
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if (m_track->instrument() && m_track->instrument()->isMidiBased())
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{
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m_tuningView->microtunerNotSupportedLabel()->show();
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m_tuningView->microtunerGroupBox()->hide();
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@@ -462,7 +462,7 @@ void InstrumentTrackWindow::updateInstrumentView()
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m_tabWidget->addTab( m_instrumentView, tr( "Plugin" ), "plugin_tab", 0 );
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m_tabWidget->setActiveTab( 0 );
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m_ssView->setFunctionsHidden( m_track->m_instrument->flags().testFlag( Instrument::Flag::IsSingleStreamed ) );
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m_ssView->setFunctionsHidden(m_track->m_instrument->isSingleStreamed());
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modelChanged(); // Get the instrument window to refresh
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m_track->dataChanged(); // Get the text on the trackButton to change
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@@ -233,8 +233,7 @@ void InstrumentTrack::processAudioBuffer( sampleFrame* buf, const fpp_t frames,
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// We could do that in all other cases as well but the overhead for silence test is bigger than
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// what we potentially save. While playing a note, a NotePlayHandle-driven instrument will produce sound in
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// 99 of 100 cases so that test would be a waste of time.
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if( m_instrument->flags().testFlag( Instrument::Flag::IsSingleStreamed ) &&
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MixHelpers::isSilent( buf, frames ) )
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if (m_instrument->isSingleStreamed() && MixHelpers::isSilent(buf, frames))
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{
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// at least pass one silent buffer to allow
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if( m_silentBuffersProcessed )
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@@ -263,7 +262,7 @@ void InstrumentTrack::processAudioBuffer( sampleFrame* buf, const fpp_t frames,
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// instruments using instrument-play-handles will call this method
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// without any knowledge about notes, so they pass NULL for n, which
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// is no problem for us since we just bypass the envelopes+LFOs
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if( m_instrument->flags().testFlag( Instrument::Flag::IsSingleStreamed ) == false && n != nullptr )
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if (!m_instrument->isSingleStreamed() && n != nullptr)
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{
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const f_cnt_t offset = n->noteOffset();
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m_soundShaping.processAudioBuffer( buf + offset, frames - offset, n );
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