new kicker-plugin and extended effect-lib

git-svn-id: https://lmms.svn.sf.net/svnroot/lmms/trunk/lmms@442 0778d3d1-df1d-0410-868b-ea421aaaa00d
This commit is contained in:
Tobias Doerffel
2006-12-20 00:07:20 +00:00
parent d70eb829c5
commit 5d900c7a99
13 changed files with 606 additions and 12 deletions

View File

@@ -29,31 +29,58 @@
#include "templates.h"
#include "types.h"
namespace effectLib
{
template<typename SAMPLE> class monoBypass;
template<typename SAMPLE> class stereoBypass;
template<typename SAMPLE = sample_t>
class monoBase
{
public:
typedef SAMPLE sampleType;
typedef monoBypass<SAMPLE> bypassType;
virtual ~monoBase()
{
}
virtual SAMPLE nextSample( const SAMPLE _in ) const = 0;
virtual void process( SAMPLE * * _buf,
const f_cnt_t _frames ) const
{
for( f_cnt_t f = 0; f < _frames; ++f )
{
_buf[f][0] = nextSample( _buf[f][0] );
}
}
} ;
template<typename SAMPLE = sample_t>
class stereoBase
{
public:
typedef SAMPLE sampleType;
typedef stereoBypass<SAMPLE> bypassType;
virtual ~stereoBase()
{
}
typedef SAMPLE sampleType;
virtual void nextSample( SAMPLE & _in_left,
SAMPLE & _in_right ) const = 0;
virtual void process( SAMPLE * * _buf,
const f_cnt_t _frames ) const
{
for( f_cnt_t f = 0; f < _frames; ++f )
{
nextSample( _buf[f][0], _buf[f][1] );
}
}
} ;
template<class FXL, class FXR = FXL>
class monoToStereoAdaptor : public stereoBase<typename FXL::sampleType>
{
@@ -119,6 +146,69 @@ namespace effectLib
} ;
template<typename SAMPLE = sample_t>
class monoBypass : public monoBase<SAMPLE>
{
public:
virtual SAMPLE nextSample( const SAMPLE _in ) const
{
return( _in );
}
} ;
template<typename SAMPLE = sample_t>
class stereoBypass : public stereoBase<SAMPLE>
{
public:
virtual void nextSample( SAMPLE &, SAMPLE & ) const
{
}
} ;
/* convenient class to build up static FX-chains, for example
using namespace effectLib;
chain<monoToStereoAdaptor<bassBoost<> >,
chain<stereoEnhancer<>,
monoToStereoAdaptor<foldbackDistortion<> > > >
fxchain( bassBoost<>( 60.0, 1.0, 4.0f ),
chain<stereoEnhancer<>,
monoToStereoAdaptor<foldbackDistortion<> > >(
stereoEnhancer<>( 1.0 ),
foldbackDistortion<>( 1.0f, 1.0f ) ) );
// now you can do simple calls such as which will process a bass-boost-,
// stereo-enhancer- and foldback-distortion-effect on your buffer
fx_chain.process( (sample_t * *) buf, frames );
*/
template<class FX0, class FX1 = typename FX0::bypassType>
class chain : public FX0::bypassType
{
public:
typedef typename FX0::sampleType sampleType;
chain( const FX0 & _fx0, const FX1 & _fx1 = FX1() ) :
m_FX0( _fx0 ),
m_FX1( _fx1 )
{
}
virtual void process( sampleType * * _buf,
const f_cnt_t _frames ) const
{
m_FX0.process( _buf, _frames );
m_FX1.process( _buf, _frames );
}
private:
FX0 m_FX0;
FX1 m_FX1;
} ;
template<typename SAMPLE>
inline SAMPLE saturate( const SAMPLE _x )
{
@@ -184,6 +274,49 @@ namespace effectLib
} ;
template<typename SAMPLE = sample_t>
class foldbackDistortion : public monoBase<SAMPLE>
{
public:
foldbackDistortion( const float _threshold,
const float _gain ) :
m_threshold( _threshold ),
m_gain( _gain )
{
}
virtual SAMPLE nextSample( const SAMPLE _in ) const
{
if( _in >= m_threshold || _in < -m_threshold )
{
return( ( fabsf( fabsf(
fmodf( _in - m_threshold,
m_threshold*4 ) ) -
m_threshold*2 ) -
m_threshold ) *
m_gain );
}
return( _in * m_gain );
}
void setThreshold( const float _threshold )
{
m_threshold = _threshold;
}
void setGain( const float _gain )
{
m_gain = _gain;
}
private:
float m_threshold;
float m_gain;
} ;
template<typename SAMPLE = sample_t>
class stereoEnhancer : public stereoBase<SAMPLE>
{

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@@ -0,0 +1,80 @@
/*
* sweep_oscillator.h - sweep-oscillator
*
* Copyright (c) 2006 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef _SWEEP_OSCILLATOR_H
#define _SWEEP_OSCILLATOR_H
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
#include "oscillator.h"
#include "effect_lib.h"
template<class FX = effectLib::stereoBypass<> >
class sweepOscillator
{
public:
sweepOscillator( const FX & _fx = FX() ) :
m_phase( 0.0f ),
m_FX( _fx )
{
}
virtual ~sweepOscillator()
{
}
void update( sampleFrame * _ab, const fpab_t _frames,
const float _freq1, const float _freq2,
const float _sample_rate )
{
const float df = _freq2 - _freq1;
for( fpab_t frame = 0; frame < _frames; ++frame )
{
sample_t s = oscillator::sinSample( m_phase );
for( ch_cnt_t ch = 0; ch < DEFAULT_CHANNELS; ++ch )
{
_ab[frame][ch] = s;
}
m_FX.nextSample( _ab[frame][0], _ab[frame][1] );
m_phase += ( _freq1 + ( frame * df / _frames ) ) /
_sample_rate;
}
}
private:
float m_phase;
FX m_FX;
inline sample_t getSample( const float _sample );
inline void FASTCALL recalcPhase( void );
} ;
#endif