use XML rather than binary blobs for saving plugin-/effect-key
git-svn-id: https://lmms.svn.sf.net/svnroot/lmms/trunk/lmms@1433 0778d3d1-df1d-0410-868b-ea421aaaa00d
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23
ChangeLog
23
ChangeLog
@@ -1,3 +1,26 @@
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2008-08-04 Tobias Doerffel <tobydox/at/users/dot/sourceforge/dot/net>
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* plugins/ladspa_effect/ladspa_effect.cpp:
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* plugins/ladspa_effect/ladspa_subplugin_features.cpp:
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* plugins/vst_effect/vst_subplugin_features.cpp:
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* plugins/vst_effect/vst_effect.cpp:
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* plugins/vst_effect/vst_effect_controls.cpp:
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* include/plugin.h:
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* include/base64.h:
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* include/ladspa_base.h:
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* src/core/plugin.cpp:
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* src/core/effect_chain.cpp:
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* src/core/mmp.cpp:
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* src/core/ladspa_manager.cpp:
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* CMakeLists.txt:
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use XML rather than binary blobs for saving plugin-/effect-key
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* src/core/project_journal.cpp:
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use random-number-generator correctly - fixes predictable random
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numbers and avoids used Journalling-Object-IDs upon loading
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project (closes #2036745) - anyways this still might happen under rare
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circumstances and needs a further fix
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2008-08-03 Tobias Doerffel <tobydox/at/users/dot/sourceforge/dot/net>
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* include/lmms_math.h:
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