RingBuffer: initial commit
Implements a ring buffer class for LMMS, which is designed to be flexible, efficient and thread-safe. Due to flexible design, it supports various methods of operation: - set delays/sizes in absolute frame values, ignoring samplerate - set delays/sizes in milliseconds with samplerate-awareness - multiple inputs -> single output - single input -> multiple outputs Efficiency is achieved by working in buffers and using memcpy/memset for audio operations, except when additive mixing is needed: then MixHelpers are used Thread-safety is guaranteed with QMutex
This commit is contained in:
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src/core/RingBuffer.cpp
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321
src/core/RingBuffer.cpp
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/*
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* RingBuffer.cpp - an effective, thread-safe and flexible implementation of a ringbuffer for LMMS
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*
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* Copyright (c) 2014 Vesa Kivimäki
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* Copyright (c) 2005-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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*
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* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public
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* License along with this program (see COPYING); if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301 USA.
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*
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*/
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#include "RingBuffer.h"
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#include "engine.h"
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#include "Mixer.h"
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#include <string.h>
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#include "MixHelpers.h"
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RingBuffer::RingBuffer( f_cnt_t size ) :
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m_fpp( engine::mixer()->framesPerPeriod() ),
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m_samplerate( engine::mixer()->processingSampleRate() ),
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m_size( size + m_fpp )
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{
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m_buffer = new sampleFrame[ m_size ];
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m_position = 0;
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}
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RingBuffer::RingBuffer( float size ) :
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m_fpp( engine::mixer()->framesPerPeriod() ),
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m_samplerate( engine::mixer()->processingSampleRate() )
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{
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m_size = msToFrames( size ) + m_fpp;
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m_buffer = new sampleFrame[ m_size ];
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memset( m_buffer, 0, m_size * sizeof( sampleFrame ) );
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m_position = 0;
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setSamplerateAware( true );
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}
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RingBuffer::~RingBuffer()
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{
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delete m_buffer;
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}
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void RingBuffer::reset()
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{
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lock();
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memset( m_buffer, 0, m_size * sizeof( sampleFrame ) );
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m_position = 0;
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unlock();
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}
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void RingBuffer::changeSize( f_cnt_t size )
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{
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lock();
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delete m_buffer;
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m_size = size + m_fpp;
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m_buffer = new sampleFrame[ m_size ];
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memset( m_buffer, 0, m_size * sizeof( sampleFrame ) );
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m_position = 0;
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unlock();
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}
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void RingBuffer::changeSize( float size )
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{
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changeSize( msToFrames( size ) );
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}
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void RingBuffer::setSamplerateAware( bool b )
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{
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if( b )
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{
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connect( engine::mixer(), SIGNAL( sampleRateChanged() ), this, SLOT( updateSampleRate() ), Qt::UniqueConnection );
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}
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else
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{
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disconnect( engine::mixer(), SIGNAL( sampleRateChanged() ), this, SLOT( updateSampleRate() ) );
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}
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}
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void RingBuffer::advance()
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{
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lock();
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m_position = ( m_position + m_fpp ) % m_size;
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unlock();
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}
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void RingBuffer::movePosition( f_cnt_t amount )
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{
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m_position = ( m_position + amount ) % m_size;
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}
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void RingBuffer::movePosition( float amount )
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{
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movePosition( msToFrames( amount ) );
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}
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void RingBuffer::pop( sampleFrame * dst )
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{
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lock();
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if( m_position + m_fpp <= m_size ) // we won't go over the edge so we can just memcpy here
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{
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memcpy( dst, m_buffer + ( m_position * sizeof( sampleFrame ) ), m_fpp * sizeof( sampleFrame ) );
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memset( m_buffer + ( m_position * sizeof( sampleFrame ) ), 0, m_fpp * sizeof( sampleFrame ) );
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}
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else
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{
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f_cnt_t first = m_size - m_position;
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f_cnt_t second = m_fpp - first;
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memcpy( dst, m_buffer + ( m_position * sizeof( sampleFrame ) ), first * sizeof( sampleFrame ) );
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memset( m_buffer + ( m_position * sizeof( sampleFrame ) ), 0, first * sizeof( sampleFrame ) );
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memcpy( dst + ( first * sizeof( sampleFrame ) ), m_buffer, second * sizeof( sampleFrame ) );
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memset( m_buffer, 0, second * sizeof( sampleFrame ) );
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}
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m_position = ( m_position + m_fpp ) % m_size;
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unlock();
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}
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void RingBuffer::read( sampleFrame * dst, f_cnt_t offset )
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{
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lock();
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f_cnt_t pos = ( m_position + offset ) % m_size;
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if( pos < 0 ) { pos += m_size; }
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if( pos + m_fpp <= m_size ) // we won't go over the edge so we can just memcpy here
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{
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memcpy( dst, m_buffer + ( pos * sizeof( sampleFrame ) ), m_fpp * sizeof( sampleFrame ) );
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}
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else
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{
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f_cnt_t first = m_size - pos;
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f_cnt_t second = m_fpp - first;
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memcpy( dst, m_buffer + ( pos * sizeof( sampleFrame ) ), first * sizeof( sampleFrame ) );
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memcpy( dst + ( first * sizeof( sampleFrame ) ), m_buffer, second * sizeof( sampleFrame ) );
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}
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unlock();
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}
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void RingBuffer::read( sampleFrame * dst, float offset )
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{
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read( dst, msToFrames( offset ) );
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}
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void RingBuffer::read( sampleFrame * dst, f_cnt_t offset, f_cnt_t length )
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{
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lock();
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f_cnt_t pos = ( m_position + offset ) % m_size;
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if( pos < 0 ) { pos += m_size; }
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if( pos + length <= m_size ) // we won't go over the edge so we can just memcpy here
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{
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memcpy( dst, m_buffer + ( pos * sizeof( sampleFrame ) ), length * sizeof( sampleFrame ) );
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}
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else
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{
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f_cnt_t first = m_size - pos;
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f_cnt_t second = length - first;
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memcpy( dst, m_buffer + ( pos * sizeof( sampleFrame ) ), first * sizeof( sampleFrame ) );
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memcpy( dst + ( first * sizeof( sampleFrame ) ), m_buffer, second * sizeof( sampleFrame ) );
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}
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unlock();
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}
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void RingBuffer::read( sampleFrame * dst, float offset, f_cnt_t length )
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{
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read( dst, msToFrames( offset ), length );
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}
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void RingBuffer::write( sampleFrame * src, f_cnt_t offset, f_cnt_t length )
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{
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lock();
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const f_cnt_t pos = ( m_position + offset ) % m_size;
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if( pos + length <= m_size ) // we won't go over the edge so we can just memcpy here
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{
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memcpy( m_buffer + ( pos * sizeof( sampleFrame ) ), src, length * sizeof( sampleFrame ) );
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}
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else
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{
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f_cnt_t first = m_size - pos;
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f_cnt_t second = length - first;
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memcpy( m_buffer + ( pos * sizeof( sampleFrame ) ), src, first * sizeof( sampleFrame ) );
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memcpy( m_buffer, src + ( first * sizeof( sampleFrame ) ), second * sizeof( sampleFrame ) );
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}
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unlock();
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}
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void RingBuffer::write( sampleFrame * src, float offset, f_cnt_t length )
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{
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write( src, msToFrames( offset ), length );
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}
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void RingBuffer::writeAdding( sampleFrame * src, f_cnt_t offset, f_cnt_t length )
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{
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lock();
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const f_cnt_t pos = ( m_position + offset ) % m_size;
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if( pos + length <= m_size ) // we won't go over the edge so we can just memcpy here
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{
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MixHelpers::add( m_buffer + ( pos * sizeof( sampleFrame ) ), src, length );
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}
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else
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{
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f_cnt_t first = m_size - pos;
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f_cnt_t second = length - first;
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MixHelpers::add( m_buffer + ( pos * sizeof( sampleFrame ) ), src, first );
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MixHelpers::add( m_buffer, src + ( first * sizeof( sampleFrame ) ), second );
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}
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unlock();
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}
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void RingBuffer::writeAdding( sampleFrame * src, float offset, f_cnt_t length )
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{
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writeAdding( src, msToFrames( offset ), length );
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}
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void RingBuffer::writeAddingMultiplied( sampleFrame * src, f_cnt_t offset, f_cnt_t length, float level )
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{
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lock();
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const f_cnt_t pos = ( m_position + offset ) % m_size;
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if( pos + length <= m_size ) // we won't go over the edge so we can just memcpy here
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{
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MixHelpers::addMultiplied( m_buffer + ( pos * sizeof( sampleFrame ) ), src, level, length );
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}
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else
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{
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f_cnt_t first = m_size - pos;
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f_cnt_t second = length - first;
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MixHelpers::addMultiplied( m_buffer + ( pos * sizeof( sampleFrame ) ), src, level, first );
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MixHelpers::addMultiplied( m_buffer, src + ( first * sizeof( sampleFrame ) ), level, second );
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}
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unlock();
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}
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void RingBuffer::writeAddingMultiplied( sampleFrame * src, float offset, f_cnt_t length, float level )
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{
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writeAddingMultiplied( src, msToFrames( offset ), length, level );
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}
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void RingBuffer::updateSamplerate()
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{
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lock();
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float newsize = static_cast<float>( ( m_size - m_fpp ) * engine::mixer()->processingSampleRate() ) / m_samplerate;
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m_size = static_cast<f_cnt_t>( ceilf( newsize ) ) + m_fpp;
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m_samplerate = engine::mixer()->processingSampleRate();
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delete m_buffer;
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m_buffer = new sampleFrame[ m_size ];
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memset( m_buffer, 0, m_size * sizeof( sampleFrame ) );
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m_position = 0;
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unlock();
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}
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#include "moc_RingBuffer.cxx"
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