Merge pull request #911 from diizy/master-nph

Revision of handling of frameoffset for NPH, SPH
This commit is contained in:
Vesa V
2014-06-30 12:52:44 +03:00
28 changed files with 235 additions and 204 deletions

View File

@@ -26,6 +26,7 @@
#define AUTOMATABLE_MODEL_H
#include <math.h>
#include <QtCore/QMutex>
#include "JournallingObject.h"
#include "Model.h"
@@ -103,9 +104,6 @@ public:
{
return isAutomated() || m_controllerConnection != NULL;
}
bool hasSampleExactData() const;
ControllerConnection* controllerConnection() const
{
@@ -142,10 +140,8 @@ public:
float controllerValue( int frameOffset ) const;
// returns sample-exact data as a ValueBuffer
// should only be called when sample-exact data exists
// in other cases (eg. for automation), the receiving end should interpolate
// the values themselves
//! @brief Function that returns sample-exact data as a ValueBuffer
//! @return pointer to model's valueBuffer when s.ex.data exists, NULL otherwise
ValueBuffer * valueBuffer();
template<class T>
@@ -264,6 +260,16 @@ public:
{
m_hasStrictStepSize = b;
}
static void incrementPeriodCounter()
{
++s_periodCounter;
}
static void resetPeriodCounter()
{
s_periodCounter = 0;
}
public slots:
virtual void reset();
@@ -332,6 +338,13 @@ private:
static float s_copiedValue;
ValueBuffer m_valueBuffer;
long m_lastUpdatedPeriod;
static long s_periodCounter;
bool m_hasSampleExactData;
// prevent several threads from attempting to write the same vb at the same time
QMutex m_valueBufferMutex;
signals:
void initValueChanged( float val );

View File

@@ -312,7 +312,6 @@ public:
// audio-buffer-mgm
void bufferToPort( const sampleFrame * _buf,
const fpp_t _frames,
const f_cnt_t _offset,
stereoVolumeVector _volume_vector,
AudioPort * _port );

View File

@@ -74,6 +74,16 @@ public:
{
return m_midiChannel;
}
/*! convenience function that returns offset for the first period and zero otherwise,
used by instruments to handle the offset: instruments have to check this property and
add the correct number of empty frames in the beginning of the period */
f_cnt_t noteOffset() const
{
return m_totalFramesPlayed == 0
? offset()
: 0;
}
const float& frequency() const
{
@@ -94,7 +104,7 @@ public:
/*! Returns whether playback of note is finished and thus handle can be deleted */
virtual bool isFinished() const
{
return m_released && framesLeft() <= 0 && m_scheduledNoteOff < 0;
return m_released && framesLeft() <= 0;
}
/*! Returns number of frames left for playback */
@@ -264,7 +274,6 @@ private:
// played after release
f_cnt_t m_releaseFramesDone; // number of frames done after
// release of note
f_cnt_t m_scheduledNoteOff; // variable for scheduling noteoff at next period
NotePlayHandleList m_subNotes; // used for chords and arpeggios
volatile bool m_released; // indicates whether note is released
bool m_hasParent;

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@@ -88,8 +88,8 @@ public:
virtual void play( sampleFrame* buffer ) = 0;
virtual bool isFinished( void ) const = 0;
// returns how many frames this play-handle is aligned ahead, i.e.
// at which position it is inserted in the according buffer
// returns the frameoffset at the start of the playhandle,
// ie. how many empty frames should be inserted at the start of the first period
f_cnt_t offset() const
{
return m_offset;

View File

@@ -22,8 +22,8 @@
*
*/
#ifndef _SAMPLE_PLAY_HANDLE_H
#define _SAMPLE_PLAY_HANDLE_H
#ifndef SAMPLE_PLAY_HANDLE_H
#define SAMPLE_PLAY_HANDLE_H
#include "Mixer.h"
#include "SampleBuffer.h"
@@ -49,7 +49,7 @@ public:
}
virtual void play( sampleFrame * _working_buffer );
virtual void play( sampleFrame * buffer );
virtual bool isFinished() const;
virtual bool isFromTrack( const track * _track ) const;