Merge pull request #911 from diizy/master-nph
Revision of handling of frameoffset for NPH, SPH
This commit is contained in:
@@ -30,7 +30,7 @@
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#include "lmms_math.h"
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float AutomatableModel::s_copiedValue = 0;
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long AutomatableModel::s_periodCounter = 0;
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@@ -51,7 +51,9 @@ AutomatableModel::AutomatableModel( DataType type,
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m_hasStrictStepSize( false ),
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m_hasLinkedModels( false ),
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m_controllerConnection( NULL ),
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m_valueBuffer( static_cast<int>( engine::mixer()->framesPerPeriod() ) )
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m_valueBuffer( static_cast<int>( engine::mixer()->framesPerPeriod() ) ),
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m_lastUpdatedPeriod( -1 ),
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m_hasSampleExactData( false )
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{
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setInitValue( val );
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@@ -86,39 +88,6 @@ bool AutomatableModel::isAutomated() const
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return AutomationPattern::isAutomated( this );
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}
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bool AutomatableModel::hasSampleExactData() const
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{
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// if a controller is connected...
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if( m_controllerConnection != NULL )
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{
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// ...and is sample-exact, then return true
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if( m_controllerConnection->getController()->isSampleExact() )
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{
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return true;
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}
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}
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// check also the same for the first linked model
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if( hasLinkedModels() )
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{
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AutomatableModel* lm = m_linkedModels.first();
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if( lm->m_controllerConnection != NULL )
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{
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if( lm->m_controllerConnection->getController()->isSampleExact() )
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{
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return true;
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}
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}
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}
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// if we have values we can interpolate return true
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if( m_oldValue != m_value )
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{
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return true;
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}
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// otherwise, return false
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return false;
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}
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void AutomatableModel::saveSettings( QDomDocument& doc, QDomElement& element, const QString& name )
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{
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@@ -554,6 +523,23 @@ float AutomatableModel::controllerValue( int frameOffset ) const
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ValueBuffer * AutomatableModel::valueBuffer()
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{
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// if we've already calculated the valuebuffer this period, return the cached buffer
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if( m_lastUpdatedPeriod == s_periodCounter )
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{
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return m_hasSampleExactData
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? &m_valueBuffer
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: NULL;
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}
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QMutexLocker m( &m_valueBufferMutex );
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if( m_lastUpdatedPeriod == s_periodCounter )
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{
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return m_hasSampleExactData
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? &m_valueBuffer
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: NULL;
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}
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float val = m_value; // make sure our m_value doesn't change midway
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ValueBuffer * vb;
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if( m_controllerConnection && m_controllerConnection->getController()->isSampleExact() )
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{
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@@ -581,6 +567,8 @@ ValueBuffer * AutomatableModel::valueBuffer()
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"lacks implementation for a scale type");
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break;
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}
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m_lastUpdatedPeriod = s_periodCounter;
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m_hasSampleExactData = true;
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return &m_valueBuffer;
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}
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}
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@@ -598,20 +586,25 @@ ValueBuffer * AutomatableModel::valueBuffer()
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{
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nvalues[i] = fittedValue( values[i], false );
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}
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m_lastUpdatedPeriod = s_periodCounter;
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m_hasSampleExactData = true;
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return &m_valueBuffer;
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}
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if( m_oldValue != m_value )
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if( m_oldValue != val )
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{
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m_valueBuffer.interpolate( m_oldValue, m_value );
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m_oldValue = m_value;
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m_valueBuffer.interpolate( m_oldValue, val );
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m_oldValue = val;
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m_lastUpdatedPeriod = s_periodCounter;
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m_hasSampleExactData = true;
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return &m_valueBuffer;
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}
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// if we have no sample-exact source for a ValueBuffer, create one and fill it with current value
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// ideally, recipients should check first if we hasSampleExactData before fetching ValueBuffers
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m_valueBuffer.fill( m_value );
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return &m_valueBuffer;
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// if we have no sample-exact source for a ValueBuffer, return NULL to signify that no data is available at the moment
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// in which case the recipient knows to use the static value() instead
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m_lastUpdatedPeriod = s_periodCounter;
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m_hasSampleExactData = false;
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return NULL;
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}
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@@ -126,12 +126,8 @@ void FxChannel::doProcessing( sampleFrame * _buf )
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if( sender->m_hasInput || sender->m_stillRunning )
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{
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// figure out if we're getting sample-exact input
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ValueBuffer * sendBuf = sendModel->hasSampleExactData()
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? sendModel->valueBuffer()
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: NULL;
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ValueBuffer * volBuf = sender->m_volumeModel.hasSampleExactData()
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? sender->m_volumeModel.valueBuffer()
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: NULL;
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ValueBuffer * sendBuf = sendModel->valueBuffer();
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ValueBuffer * volBuf = sender->m_volumeModel.valueBuffer();
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// mix it's output with this one's output
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sampleFrame * ch_buf = sender->m_buffer;
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@@ -526,9 +522,7 @@ void FxMixer::masterMix( sampleFrame * _buf )
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//m_sendsMutex.unlock();
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// handle sample-exact data in master volume fader
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ValueBuffer * volBuf = m_fxChannels[0]->m_volumeModel.hasSampleExactData()
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? m_fxChannels[0]->m_volumeModel.valueBuffer()
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: NULL;
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ValueBuffer * volBuf = m_fxChannels[0]->m_volumeModel.valueBuffer();
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if( volBuf )
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{
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@@ -133,7 +133,7 @@ void InstrumentSoundShaping::processAudioBuffer( sampleFrame* buffer,
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if( n->isReleased() == false )
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{
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envReleaseBegin += engine::mixer()->framesPerPeriod();
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envReleaseBegin += frames;
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}
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// because of optimizations, there's special code for several cases:
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@@ -109,7 +109,7 @@ void LfoController::updateValueBuffer()
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? m_sampleFunction( phase )
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: m_userDefSampleBuffer->userWaveSample( phase );
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values[i] = m_baseModel.value() + ( m_amountModel.value() * currentSample / 2.0f );
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values[i] = qBound( 0.0f, m_baseModel.value() + ( m_amountModel.value() * currentSample / 2.0f ), 1.0f );
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phase += 1.0 / m_duration;
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}
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@@ -418,6 +418,7 @@ const surroundSampleFrame * Mixer::renderNextBuffer()
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// and trigger LFOs
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EnvelopeAndLfoParameters::instances()->trigger();
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Controller::triggerFrameCounter();
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AutomatableModel::incrementPeriodCounter();
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const float new_cpu_load = timer.elapsed() / 10000.0f *
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processingSampleRate() / m_framesPerPeriod;
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@@ -451,44 +452,40 @@ void Mixer::clear()
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void Mixer::bufferToPort( const sampleFrame * _buf,
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const fpp_t _frames,
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const f_cnt_t _offset,
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stereoVolumeVector _vv,
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AudioPort * _port )
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void Mixer::bufferToPort( const sampleFrame * buf,
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const fpp_t frames,
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stereoVolumeVector vv,
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AudioPort * port )
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{
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const int start_frame = _offset % m_framesPerPeriod;
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int end_frame = start_frame + _frames;
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const int loop1_frame = qMin<int>( end_frame, m_framesPerPeriod );
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const int loop1_frame = qMin<int>( frames, m_framesPerPeriod );
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_port->lockFirstBuffer();
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MixHelpers::addMultipliedStereo( _port->firstBuffer()+start_frame, // dst
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_buf, // src
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_vv.vol[0], _vv.vol[1], // coeff left/right
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loop1_frame - start_frame ); // frame count
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_port->unlockFirstBuffer();
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port->lockFirstBuffer();
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MixHelpers::addMultipliedStereo( port->firstBuffer(), // dst
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buf, // src
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vv.vol[0], vv.vol[1], // coeff left/right
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loop1_frame ); // frame count
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port->unlockFirstBuffer();
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_port->lockSecondBuffer();
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if( end_frame > m_framesPerPeriod )
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if( frames > m_framesPerPeriod )
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{
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const int frames_done = m_framesPerPeriod - start_frame;
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end_frame -= m_framesPerPeriod;
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end_frame = qMin<int>( end_frame, m_framesPerPeriod );
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port->lockSecondBuffer();
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const fpp_t framesLeft = qMin<int>( frames - m_framesPerPeriod, m_framesPerPeriod );
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MixHelpers::addMultipliedStereo( _port->secondBuffer(), // dst
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_buf+frames_done, // src
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_vv.vol[0], _vv.vol[1], // coeff left/right
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end_frame ); // frame count
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MixHelpers::addMultipliedStereo( port->secondBuffer(), // dst
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buf + m_framesPerPeriod, // src
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vv.vol[0], vv.vol[1], // coeff left/right
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framesLeft ); // frame count
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// we used both buffers so set flags
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_port->m_bufferUsage = AudioPort::BothBuffers;
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port->m_bufferUsage = AudioPort::BothBuffers;
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port->unlockSecondBuffer();
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}
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else if( _port->m_bufferUsage == AudioPort::NoUsage )
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else if( port->m_bufferUsage == AudioPort::NoUsage )
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{
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// only first buffer touched
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_port->m_bufferUsage = AudioPort::FirstBuffer;
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port->m_bufferUsage = AudioPort::FirstBuffer;
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}
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_port->unlockSecondBuffer();
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}
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@@ -61,7 +61,6 @@ NotePlayHandle::NotePlayHandle( InstrumentTrack* instrumentTrack,
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m_framesBeforeRelease( 0 ),
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m_releaseFramesToDo( 0 ),
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m_releaseFramesDone( 0 ),
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m_scheduledNoteOff( -1 ),
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m_released( false ),
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m_hasParent( parent != NULL ),
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m_hadChildren( false ),
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@@ -119,13 +118,6 @@ NotePlayHandle::NotePlayHandle( InstrumentTrack* instrumentTrack,
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NotePlayHandle::~NotePlayHandle()
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{
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noteOff( 0 );
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if( m_scheduledNoteOff >= 0 ) // ensure that scheduled noteoffs get triggered if somehow the nph got destructed prematurely
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{
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m_instrumentTrack->processOutEvent(
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MidiEvent( MidiNoteOff, midiChannel(), midiKey(), 0 ),
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MidiTime::fromFrames( m_scheduledNoteOff, engine::framesPerTick() ),
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m_scheduledNoteOff );
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}
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if( hasParent() == false )
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{
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@@ -190,23 +182,20 @@ int NotePlayHandle::midiKey() const
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void NotePlayHandle::play( sampleFrame * _working_buffer )
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{
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if( m_scheduledNoteOff >= 0 ) // always trigger scheduled noteoffs, because they're only scheduled if the note is released
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{
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m_instrumentTrack->processOutEvent(
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MidiEvent( MidiNoteOff, midiChannel(), midiKey(), 0 ),
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MidiTime::fromFrames( m_scheduledNoteOff, engine::framesPerTick() ),
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m_scheduledNoteOff );
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m_scheduledNoteOff = -1;
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}
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if( m_muted )
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{
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return;
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}
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// number of frames that can be played this period
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f_cnt_t framesThisPeriod = m_totalFramesPlayed == 0
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? engine::mixer()->framesPerPeriod() - offset()
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: engine::mixer()->framesPerPeriod();
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// check if we start release during this period
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if( m_released == false &&
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instrumentTrack()->isSustainPedalPressed() == false &&
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m_totalFramesPlayed + engine::mixer()->framesPerPeriod() > m_frames )
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m_totalFramesPlayed + framesThisPeriod > m_frames )
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{
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noteOff( m_frames - m_totalFramesPlayed );
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}
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@@ -216,13 +205,18 @@ void NotePlayHandle::play( sampleFrame * _working_buffer )
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// decreasing release of an instrument-track while the note is active
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if( framesLeft() > 0 )
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{
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// clear offset frames if we're at the first period
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if( m_totalFramesPlayed == 0 )
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{
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memset( _working_buffer, 0, sizeof( sampleFrame ) * offset() );
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}
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// play note!
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m_instrumentTrack->playNote( this, _working_buffer );
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}
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if( m_released )
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{
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f_cnt_t todo = engine::mixer()->framesPerPeriod();
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f_cnt_t todo = framesThisPeriod;
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// if this note is base-note for arpeggio, always set
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// m_releaseFramesToDo to bigger value than m_releaseFramesDone
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@@ -238,8 +232,7 @@ void NotePlayHandle::play( sampleFrame * _working_buffer )
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{
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// yes, then look whether these samples can be played
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// within one audio-buffer
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if( m_framesBeforeRelease <=
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engine::mixer()->framesPerPeriod() )
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if( m_framesBeforeRelease <= framesThisPeriod )
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{
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// yes, then we did less releaseFramesDone
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todo -= m_framesBeforeRelease;
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@@ -251,8 +244,7 @@ void NotePlayHandle::play( sampleFrame * _working_buffer )
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// and wait for next loop... (we're not in
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// release-phase yet)
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todo = 0;
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m_framesBeforeRelease -=
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engine::mixer()->framesPerPeriod();
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m_framesBeforeRelease -= framesThisPeriod;
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}
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}
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// look whether we're in release-phase
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@@ -290,7 +282,7 @@ void NotePlayHandle::play( sampleFrame * _working_buffer )
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}
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// update internal data
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m_totalFramesPlayed += engine::mixer()->framesPerPeriod();
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m_totalFramesPlayed += framesThisPeriod;
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}
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@@ -318,6 +310,10 @@ f_cnt_t NotePlayHandle::framesLeft() const
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fpp_t NotePlayHandle::framesLeftForCurrentPeriod() const
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{
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if( m_totalFramesPlayed == 0 )
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{
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return (fpp_t) qMin<f_cnt_t>( framesLeft(), engine::mixer()->framesPerPeriod() - offset() );
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}
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return (fpp_t) qMin<f_cnt_t>( framesLeft(), engine::mixer()->framesPerPeriod() );
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}
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@@ -352,18 +348,10 @@ void NotePlayHandle::noteOff( const f_cnt_t _s )
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if( hasParent() || ! m_instrumentTrack->isArpeggioEnabled() )
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{
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// send MidiNoteOff event
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f_cnt_t realOffset = offset() + _s; // get actual frameoffset of release, in global time
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if( realOffset < engine::mixer()->framesPerPeriod() ) // if release happens during this period, trigger midievent
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{
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m_instrumentTrack->processOutEvent(
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m_instrumentTrack->processOutEvent(
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MidiEvent( MidiNoteOff, midiChannel(), midiKey(), 0 ),
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MidiTime::fromFrames( realOffset, engine::framesPerTick() ),
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realOffset );
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}
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else // if release flows over to next period, use m_scheduledNoteOff to trigger it later
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{
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m_scheduledNoteOff = realOffset - engine::mixer()->framesPerPeriod();
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}
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MidiTime::fromFrames( _s, engine::framesPerTick() ),
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_s );
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}
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// inform attached components about MIDI finished (used for recording in Piano Roll)
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@@ -96,7 +96,7 @@ SamplePlayHandle::~SamplePlayHandle()
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void SamplePlayHandle::play( sampleFrame * _working_buffer )
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void SamplePlayHandle::play( sampleFrame * buffer )
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{
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//play( 0, _try_parallelizing );
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if( framesDone() >= totalFrames() )
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@@ -104,17 +104,27 @@ void SamplePlayHandle::play( sampleFrame * _working_buffer )
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return;
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}
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const fpp_t frames = engine::mixer()->framesPerPeriod();
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sampleFrame * workingBuffer = buffer;
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const fpp_t fpp = engine::mixer()->framesPerPeriod();
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f_cnt_t frames = fpp;
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// apply offset for the first period
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if( framesDone() == 0 )
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{
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buffer += offset();
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frames -= offset();
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}
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if( !( m_track && m_track->isMuted() )
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&& !( m_bbTrack && m_bbTrack->isMuted() ) )
|
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{
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stereoVolumeVector v =
|
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{ { m_volumeModel->value() / DefaultVolume,
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m_volumeModel->value() / DefaultVolume } };
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m_sampleBuffer->play( _working_buffer, &m_state, frames,
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m_sampleBuffer->play( workingBuffer, &m_state, frames,
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BaseFreq );
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engine::mixer()->bufferToPort( _working_buffer, frames,
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offset(), v, m_audioPort );
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engine::mixer()->bufferToPort( buffer, fpp,
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v, m_audioPort );
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}
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m_frame += frames;
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@@ -76,7 +76,7 @@
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#include "tab_widget.h"
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#include "tooltip.h"
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#include "track_label_button.h"
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#include "ValueBuffer.h"
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const char * volume_help = QT_TRANSLATE_NOOP( "InstrumentTrack",
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@@ -186,33 +186,58 @@ void InstrumentTrack::processAudioBuffer( sampleFrame* buf, const fpp_t frames,
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// now
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m_audioPort.effects()->startRunning();
|
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|
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float v_scale = (float) getVolume() / DefaultVolume;
|
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// get volume knob data
|
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static const float DefaultVolumeRatio = 1.0f / DefaultVolume;
|
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ValueBuffer * volBuf = m_volumeModel.valueBuffer();
|
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float v_scale = volBuf
|
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? 1.0f
|
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: getVolume() * DefaultVolumeRatio;
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// instruments using instrument-play-handles will call this method
|
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// without any knowledge about notes, so they pass NULL for n, which
|
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// is no problem for us since we just bypass the envelopes+LFOs
|
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if( m_instrument->flags().testFlag( Instrument::IsSingleStreamed ) == false && n != NULL )
|
||||
{
|
||||
m_soundShaping.processAudioBuffer( buf, frames, n );
|
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v_scale *= ( (float) n->getVolume() / DefaultVolume );
|
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const f_cnt_t offset = n->noteOffset();
|
||||
m_soundShaping.processAudioBuffer( buf + offset, frames - offset, n );
|
||||
v_scale *= ( (float) n->getVolume() * DefaultVolumeRatio );
|
||||
}
|
||||
|
||||
m_audioPort.setNextFxChannel( m_effectChannelModel.value() );
|
||||
|
||||
int framesToMix = frames;
|
||||
int offset = 0;
|
||||
int panning = m_panningModel.value();
|
||||
// get panning knob data
|
||||
ValueBuffer * panBuf = m_panningModel.valueBuffer();
|
||||
int panning = panBuf
|
||||
? 0
|
||||
: m_panningModel.value();
|
||||
|
||||
if( n )
|
||||
{
|
||||
framesToMix = qMin<f_cnt_t>( n->framesLeftForCurrentPeriod(), framesToMix );
|
||||
offset = n->offset();
|
||||
|
||||
panning += n->getPanning();
|
||||
panning = tLimit<int>( panning, PanningLeft, PanningRight );
|
||||
}
|
||||
|
||||
engine::mixer()->bufferToPort( buf, framesToMix, offset, panningToVolumeVector( panning, v_scale ), &m_audioPort );
|
||||
// apply sample-exact volume/panning data
|
||||
if( volBuf )
|
||||
{
|
||||
for( f_cnt_t f = 0; f < frames; ++f )
|
||||
{
|
||||
float v = volBuf->values()[ f ] * 0.01f;
|
||||
buf[f][0] *= v;
|
||||
buf[f][1] *= v;
|
||||
}
|
||||
}
|
||||
if( panBuf )
|
||||
{
|
||||
for( f_cnt_t f = 0; f < frames; ++f )
|
||||
{
|
||||
float p = panBuf->values()[ f ] * 0.01f;
|
||||
buf[f][0] *= ( p <= 0 ? 1.0f : 1.0f - p );
|
||||
buf[f][1] *= ( p >= 0 ? 1.0f : 1.0f + p );
|
||||
}
|
||||
}
|
||||
|
||||
engine::mixer()->bufferToPort( buf, frames, panningToVolumeVector( panning, v_scale ), &m_audioPort );
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user