start render-thread with normal priority on win32 as otherwise the whole GUI is almost frozen
git-svn-id: https://lmms.svn.sf.net/svnroot/lmms/trunk/lmms@1690 0778d3d1-df1d-0410-868b-ea421aaaa00d
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@@ -130,7 +130,11 @@ void projectRenderer::startProcessing( void )
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engine::getMixer()->setAudioDevice( m_fileDev,
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m_qualitySettings, FALSE );
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start( QThread::HighestPriority );
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start(
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#ifndef LMMS_BUILD_WIN32
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QThread::HighPriority
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#endif
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);
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}
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}
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