Merge remote-tracking branch 'origin/stable-0.4-new-fx-mixer'

Conflicts:
	include/PlayHandle.h
	src/core/FxMixer.cpp
	src/core/Mixer.cpp
	src/gui/FxMixerView.cpp
	src/tracks/InstrumentTrack.cpp
This commit is contained in:
Tobias Doerffel
2014-03-26 11:21:15 +01:00
21 changed files with 1678 additions and 608 deletions

View File

@@ -1,7 +1,7 @@
/*
* AudioPort.h - base-class for objects providing sound at a port
*
* Copyright (c) 2005-2009 Tobias Doerffel <tobydox/at/users.sourceforge.net>
* Copyright (c) 2005-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
*
@@ -33,7 +33,7 @@
class EffectChain;
class AudioPort
class AudioPort : public ThreadableJob
{
public:
AudioPort( const QString & _name, bool _has_effect_chain = true );
@@ -109,6 +109,13 @@ public:
bool processEffects();
// ThreadableJob stuff
virtual void doProcessing( sampleFrame * );
virtual bool requiresProcessing() const
{
return true;
}
enum bufferUsages
{

66
include/FxLine.h Normal file
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@@ -0,0 +1,66 @@
/*
* FxLine.h - FX line widget
*
* Copyright (c) 2009 Andrew Kelley <superjoe30/at/gmail/dot/com>
* Copyright (c) 2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef _FX_LINE_H
#define _FX_LINE_H
#include <QWidget>
#include <QLabel>
#include "knob.h"
#include "LcdWidget.h"
#include "SendButtonIndicator.h"
class FxMixerView;
class SendButtonIndicator;
class FxLine : public QWidget
{
Q_OBJECT
public:
FxLine( QWidget * _parent, FxMixerView * _mv, int _channelIndex);
~FxLine();
virtual void paintEvent( QPaintEvent * );
virtual void mousePressEvent( QMouseEvent * );
virtual void mouseDoubleClickEvent( QMouseEvent * );
inline int channelIndex() { return m_channelIndex; }
void setChannelIndex(int index);
knob * m_sendKnob;
SendButtonIndicator * m_sendBtn;
private:
FxMixerView * m_mv;
LcdWidget* m_lcd;
int m_channelIndex;
} ;
#endif // FXLINE_H

View File

@@ -1,7 +1,7 @@
/*
* FxMixer.h - effect-mixer for LMMS
*
* Copyright (c) 2008-2009 Tobias Doerffel <tobydox/at/users.sourceforge.net>
* Copyright (c) 2008-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
*
@@ -29,46 +29,58 @@
#include "Mixer.h"
#include "EffectChain.h"
#include "JournallingObject.h"
#include "ThreadableJob.h"
const int NumFxChannels = 64;
struct FxChannel
class FxChannel : public ThreadableJob
{
FxChannel( Model * _parent );
~FxChannel();
public:
FxChannel( int idx, Model * _parent );
virtual ~FxChannel();
EffectChain m_fxChain;
bool m_used;
bool m_stillRunning;
float m_peakLeft;
float m_peakRight;
sampleFrame * m_buffer;
BoolModel m_muteModel;
FloatModel m_volumeModel;
QString m_name;
QMutex m_lock;
EffectChain m_fxChain;
} ;
// set to true if any effect in the channel is enabled and running
bool m_stillRunning;
float m_peakLeft;
float m_peakRight;
sampleFrame * m_buffer;
BoolModel m_muteModel;
FloatModel m_volumeModel;
QString m_name;
QMutex m_lock;
int m_channelIndex; // what channel index are we
bool m_queued; // are we queued up for rendering yet?
// pointers to other channels that this one sends to
QVector<fx_ch_t> m_sends;
QVector<FloatModel *> m_sendAmount;
// pointers to other channels that send to this one
QVector<fx_ch_t> m_receives;
virtual bool requiresProcessing() const { return true; }
private:
virtual void doProcessing( sampleFrame * _working_buffer );
};
class FxMixer : public JournallingObject, public Model
class EXPORT FxMixer : public JournallingObject, public Model
{
public:
FxMixer();
virtual ~FxMixer();
void mixToChannel( const sampleFrame * _buf, fx_ch_t _ch );
void processChannel( fx_ch_t _ch, sampleFrame * _buf = NULL );
void prepareMasterMix();
void masterMix( sampleFrame * _buf );
void clear();
virtual void saveSettings( QDomDocument & _doc, QDomElement & _parent );
virtual void loadSettings( const QDomElement & _this );
@@ -79,17 +91,55 @@ public:
FxChannel * effectChannel( int _ch )
{
if( _ch >= 0 && _ch <= NumFxChannels )
{
return m_fxChannels[_ch];
}
return NULL;
return m_fxChannels[_ch];
}
// make the output of channel fromChannel go to the input of channel toChannel
// it is safe to call even if the send already exists
void createChannelSend(fx_ch_t fromChannel, fx_ch_t toChannel,
float amount = 1.0f);
// delete the connection made by createChannelSend
void deleteChannelSend(fx_ch_t fromChannel, fx_ch_t toChannel);
// determine if adding a send from sendFrom to
// sendTo would result in an infinite mixer loop.
bool isInfiniteLoop(fx_ch_t fromChannel, fx_ch_t toChannel);
// return the FloatModel of fromChannel sending its output to the input of
// toChannel. NULL if there is no send.
FloatModel * channelSendModel(fx_ch_t fromChannel, fx_ch_t toChannel);
// add a new channel to the Fx Mixer.
// returns the index of the channel that was just added
int createChannel();
// delete a channel from the FX mixer.
void deleteChannel(int index);
// delete all the mixer channels except master and remove all effects
void clear();
// re-arrange channels
void moveChannelLeft(int index);
void moveChannelRight(int index);
// reset a channel's name, fx, sends, etc
void clearChannel(fx_ch_t channelIndex);
inline fx_ch_t numChannels() const
{
return m_fxChannels.size();
}
private:
FxChannel * m_fxChannels[NumFxChannels+1]; // +1 = master
// the fx channels in the mixer. index 0 is always master.
QVector<FxChannel *> m_fxChannels;
// make sure we have at least num channels
void allocateChannelsTo(int num);
void addChannelLeaf( int _ch, sampleFrame * _buf );
friend class MixerWorkerThread;
friend class FxMixerView;

View File

@@ -26,59 +26,91 @@
#define _FX_MIXER_VIEW_H
#include <QtGui/QWidget>
#include <QtGui/QHBoxLayout>
#include <QtGui/QScrollArea>
#include "FxLine.h"
#include "FxMixer.h"
#include "ModelView.h"
#include "engine.h"
#include "fader.h"
#include "pixmap_button.h"
#include "tooltip.h"
#include "embed.h"
#include "EffectRackView.h"
class QStackedLayout;
class QButtonGroup;
class fader;
class FxLine;
class EffectRackView;
class pixmapButton;
class FxMixerView : public QWidget, public ModelView,
class EXPORT FxMixerView : public QWidget, public ModelView,
public SerializingObjectHook
{
Q_OBJECT
public:
struct FxChannelView
{
FxChannelView(QWidget * _parent, FxMixerView * _mv, int _chIndex );
FxLine * m_fxLine;
pixmapButton * m_muteBtn;
fader * m_fader;
};
FxMixerView();
virtual ~FxMixerView();
virtual void keyPressEvent(QKeyEvent * e);
virtual void saveSettings( QDomDocument & _doc, QDomElement & _this );
virtual void loadSettings( const QDomElement & _this );
FxLine * currentFxLine()
inline FxLine * currentFxLine()
{
return m_currentFxLine;
}
inline FxChannelView * channelView(int index)
{
return m_fxChannelViews[index];
}
void setCurrentFxLine( FxLine * _line );
void setCurrentFxLine( int _line );
void clear();
// display the send button and knob correctly
void updateFxLine(int index);
// notify the view that an fx channel was deleted
void deleteChannel(int index);
// move the channel to the left or right
void moveChannelLeft(int index);
void moveChannelRight(int index);
// make sure the display syncs up with the fx mixer.
// useful for loading projects
void refreshDisplay();
private slots:
void updateFaders();
void addNewChannel();
private:
struct FxChannelView
{
FxLine * m_fxLine;
EffectRackView * m_rackView;
pixmapButton * m_muteBtn;
fader * m_fader;
} ;
FxChannelView m_fxChannelViews[NumFxChannels+1];
QVector<FxChannelView *> m_fxChannelViews;
QStackedLayout * m_fxRacksLayout;
QStackedLayout * m_fxLineBanks;
QButtonGroup * m_bankButtons;
FxLine * m_currentFxLine;
QScrollArea * channelArea;
QHBoxLayout * chLayout;
QWidget * m_channelAreaWidget;
EffectRackView * m_rackView;
void updateMaxChannelSelector();
} ;
#endif

118
include/MixerWorkerThread.h Normal file
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@@ -0,0 +1,118 @@
/*
* MixerWorkerThread.h - declaration of class MixerWorkerThread
*
* Copyright (c) 2009-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef _MIXER_WORKER_THREAD_H
#define _MIXER_WORKER_THREAD_H
#include <QtCore/QAtomicPointer>
#include <QtCore/QThread>
#include "ThreadableJob.h"
#include "Mixer.h"
class MixerWorkerThread : public QThread
{
public:
// internal representation of the job queue - all functions are thread-safe
class JobQueue
{
public:
enum OperationMode
{
Static, // no jobs added while processing queue
Dynamic // jobs can be added while processing queue
} ;
JobQueue() :
m_items(),
m_queueSize( 0 ),
m_itemsDone( 0 ),
m_opMode( Static )
{
}
void reset( OperationMode _opMode );
void addJob( ThreadableJob * _job );
void run( sampleFrame * _buffer );
void wait();
private:
#define JOB_QUEUE_SIZE 1024
QAtomicPointer<ThreadableJob> m_items[JOB_QUEUE_SIZE];
QAtomicInt m_queueSize;
QAtomicInt m_itemsDone;
OperationMode m_opMode;
} ;
MixerWorkerThread( Mixer* mixer );
virtual ~MixerWorkerThread();
virtual void quit();
static void resetJobQueue( JobQueue::OperationMode _opMode =
JobQueue::Static )
{
globalJobQueue.reset( _opMode );
}
static void addJob( ThreadableJob * _job )
{
globalJobQueue.addJob( _job );
}
// a convenient helper function allowing to pass a container with pointers
// to ThreadableJob objects
template<typename T>
static void fillJobQueue( const T & _vec,
JobQueue::OperationMode _opMode = JobQueue::Static )
{
resetJobQueue( _opMode );
for( typename T::ConstIterator it = _vec.begin(); it != _vec.end(); ++it )
{
addJob( *it );
}
}
static void startAndWaitForJobs();
private:
virtual void run();
static JobQueue globalJobQueue;
static QWaitCondition * queueReadyWaitCond;
static QList<MixerWorkerThread *> workerThreads;
sampleFrame * m_workingBuf;
volatile bool m_quit;
} ;
#endif

View File

@@ -28,12 +28,13 @@
#include <QtCore/QThread>
#include <QtCore/QVector>
#include "ThreadableJob.h"
#include "lmms_basics.h"
class track;
class PlayHandle
class PlayHandle : public ThreadableJob
{
public:
enum Types
@@ -72,6 +73,18 @@ public:
return m_type;
}
// required for ThreadableJob
virtual void doProcessing( sampleFrame* buffer )
{
play( buffer );
}
virtual bool requiresProcessing() const
{
return !isFinished();
}
virtual void play( sampleFrame* buffer ) = 0;
virtual bool isFinished( void ) const = 0;

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@@ -0,0 +1,32 @@
#ifndef SENDBUTTONINDICATOR_H
#define SENDBUTTONINDICATOR_H
#include <QDebug>
#include <QtGui/QLabel>
#include <QtGui/QPixmap>
#include "FxLine.h"
#include "FxMixerView.h"
class FxLine;
class FxMixerView;
class SendButtonIndicator : public QLabel {
public:
SendButtonIndicator( QWidget * _parent, FxLine * _owner,
FxMixerView * _mv);
virtual void mousePressEvent( QMouseEvent * e );
void updateLightStatus();
private:
FxLine * m_parent;
FxMixerView * m_mv;
QPixmap qpmOn;
QPixmap qpmOff;
FloatModel * getSendModel();
};
#endif // SENDBUTTONINDICATOR_H

84
include/ThreadableJob.h Normal file
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@@ -0,0 +1,84 @@
/*
* ThreadableJob.h - declaration of class ThreadableJob
*
* Copyright (c) 2009-2014 Tobias Doerffel <tobydox/at/users.sourceforge.net>
*
* This file is part of Linux MultiMedia Studio - http://lmms.sourceforge.net
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef _THREADABLE_JOB_H
#define _THREADABLE_JOB_H
#include <QtCore/QAtomicInt>
#include "lmms_basics.h"
class ThreadableJob
{
public:
enum ProcessingState
{
Unstarted,
Queued,
InProgress,
Done
};
ThreadableJob() :
m_state( ThreadableJob::Unstarted )
{
}
inline ProcessingState state() const
{
return static_cast<ProcessingState>( (int) m_state );
}
inline void reset()
{
m_state = Unstarted;
}
inline void queue()
{
m_state = Queued;
}
void process( sampleFrame* workingBuffer = NULL )
{
if( m_state.testAndSetOrdered( Queued, InProgress ) )
{
doProcessing( workingBuffer );
m_state = Done;
}
}
virtual bool requiresProcessing() const = 0;
protected:
virtual void doProcessing( sampleFrame* workingBuffer) = 0;
QAtomicInt m_state;
} ;
#endif