Auto-save - Fix double negations and some cleanup
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@@ -725,7 +725,7 @@ int main( int argc, char * * argv )
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bool recoveryFilePresent = QFileInfo( recoveryFile ).exists() &&
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QFileInfo( recoveryFile ).isFile();
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bool autoSaveEnabled =
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!ConfigManager::inst()->value( "ui", "disableautosave" ).toInt();
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ConfigManager::inst()->value( "ui", "enableautosave" ).toInt();
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if( recoveryFilePresent )
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{
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QMessageBox mb;
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@@ -199,7 +199,7 @@ MainWindow::MainWindow() :
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m_updateTimer.start( 1000 / 20, this ); // 20 fps
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if( !ConfigManager::inst()->value( "ui", "disableautosave" ).toInt() )
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if( ConfigManager::inst()->value( "ui", "enableautosave" ).toInt() )
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{
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// connect auto save
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connect(&m_autoSaveTimer, SIGNAL(timeout()), this, SLOT(autoSave()));
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@@ -1373,7 +1373,7 @@ void MainWindow::closeEvent( QCloseEvent * _ce )
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if( mayChangeProject(true) )
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{
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// delete recovery file
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if( !ConfigManager::inst()->value( "ui", "disableautosave" ).toInt()
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if( ConfigManager::inst()->value( "ui", "enableautosave" ).toInt()
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&& getSession() != Limited )
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{
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sessionCleanup();
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@@ -1529,10 +1529,11 @@ void MainWindow::browseHelp()
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void MainWindow::autoSave()
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{
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if( ( !ConfigManager::inst()->value( "ui", "disablerunningautosave" ).toInt() ||
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! Engine::getSong()->isPlaying() ) &&
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!( Engine::getSong()->isExporting() ||
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QApplication::mouseButtons() ) )
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if( !Engine::getSong()->isExporting() &&
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!QApplication::mouseButtons() &&
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( ConfigManager::inst()->value( "ui",
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"enablerunningautosave" ).toInt() ||
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! Engine::getSong()->isPlaying() ) )
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{
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Engine::getSong()->saveProjectFile(ConfigManager::inst()->recoveryFile());
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autoSaveTimerReset(); // Reset timer
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@@ -1552,7 +1553,7 @@ void MainWindow::autoSave()
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// from the timer where we need to do extra tests.
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void MainWindow::runAutoSave()
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{
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if( !ConfigManager::inst()->value( "ui", "disableautosave" ).toInt() &&
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if( ConfigManager::inst()->value( "ui", "enableautosave" ).toInt() &&
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getSession() != Limited )
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{
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autoSave();
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@@ -45,7 +45,6 @@
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#include "Engine.h"
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#include "debug.h"
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#include "ToolTip.h"
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#include "LcdSpinBox.h"
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#include "FileDialog.h"
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@@ -124,8 +123,8 @@ SetupDialog::SetupDialog( ConfigTabs _tab_to_open ) :
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#endif
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m_backgroundArtwork( QDir::toNativeSeparators( ConfigManager::inst()->backgroundArtwork() ) ),
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m_smoothScroll( ConfigManager::inst()->value( "ui", "smoothscroll" ).toInt() ),
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m_disableAutoSave( !ConfigManager::inst()->value( "ui", "disableautosave" ).toInt() ),
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m_disableRunningAutoSave( !ConfigManager::inst()->value( "ui", "disablerunningautosave" ).toInt() ),
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m_enableAutoSave( ConfigManager::inst()->value( "ui", "enableautosave" ).toInt() ),
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m_enableRunningAutoSave( ConfigManager::inst()->value( "ui", "enablerunningautosave" ).toInt() ),
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m_saveInterval( ConfigManager::inst()->value( "ui", "saveinterval" ).toInt() < 1 ?
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MainWindow::DEFAULT_SAVE_INTERVAL_MINUTES :
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ConfigManager::inst()->value( "ui", "saveinterval" ).toInt() ),
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@@ -666,14 +665,14 @@ SetupDialog::SetupDialog( ConfigTabs _tab_to_open ) :
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m_autoSave = new LedCheckBox(
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tr( "Enable auto-save" ), auto_save_tw );
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m_autoSave->move( 10, 70 );
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m_autoSave->setChecked( m_disableAutoSave );
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m_autoSave->setChecked( m_enableAutoSave );
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connect( m_autoSave, SIGNAL( toggled( bool ) ),
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this, SLOT( toggleAutoSave( bool ) ) );
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m_runningAutoSave = new LedCheckBox(
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tr( "Allow auto-save while playing" ), auto_save_tw );
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m_runningAutoSave->move( 20, 90 );
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m_runningAutoSave->setChecked( m_disableRunningAutoSave );
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m_runningAutoSave->setChecked( m_enableRunningAutoSave );
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connect( m_runningAutoSave, SIGNAL( toggled( bool ) ),
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this, SLOT( toggleRunningAutoSave( bool ) ) );
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@@ -690,8 +689,8 @@ SetupDialog::SetupDialog( ConfigTabs _tab_to_open ) :
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connect( saveIntervalBtn, SIGNAL( clicked() ), this,
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SLOT( displaySaveIntervalHelp() ) );
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m_saveIntervalSlider->setEnabled( m_disableAutoSave );
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m_runningAutoSave->setVisible( m_disableAutoSave );
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m_saveIntervalSlider->setEnabled( m_enableAutoSave );
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m_runningAutoSave->setVisible( m_enableAutoSave );
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perf_layout->addWidget( auto_save_tw );
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@@ -1027,12 +1026,12 @@ void SetupDialog::accept()
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QString::number( m_hqAudioDev ) );
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ConfigManager::inst()->setValue( "ui", "smoothscroll",
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QString::number( m_smoothScroll ) );
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ConfigManager::inst()->setValue( "ui", "disableautosave",
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QString::number( !m_disableAutoSave ) );
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ConfigManager::inst()->setValue( "ui", "enableautosave",
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QString::number( m_enableAutoSave ) );
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ConfigManager::inst()->setValue( "ui", "saveinterval",
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QString::number( m_saveInterval ) );
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ConfigManager::inst()->setValue( "ui", "disablerunningautosave",
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QString::number( !m_disableRunningAutoSave ) );
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ConfigManager::inst()->setValue( "ui", "enablerunningautosave",
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QString::number( m_enableRunningAutoSave ) );
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ConfigManager::inst()->setValue( "ui", "oneinstrumenttrackwindow",
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QString::number( m_oneInstrumentTrackWindow ) );
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ConfigManager::inst()->setValue( "ui", "compacttrackbuttons",
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@@ -1215,7 +1214,7 @@ void SetupDialog::toggleSmoothScroll( bool _enabled )
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void SetupDialog::toggleAutoSave( bool _enabled )
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{
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m_disableAutoSave = _enabled;
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m_enableAutoSave = _enabled;
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m_saveIntervalSlider->setEnabled( _enabled );
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m_runningAutoSave->setVisible( _enabled );
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setAutoSaveInterval( m_saveIntervalSlider->value() );
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@@ -1226,13 +1225,12 @@ void SetupDialog::toggleAutoSave( bool _enabled )
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void SetupDialog::toggleRunningAutoSave( bool _enabled )
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{
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m_disableRunningAutoSave = _enabled;
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m_enableRunningAutoSave = _enabled;
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}
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void SetupDialog::toggleCompactTrackButtons( bool _enabled )
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{
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m_compactTrackButtons = _enabled;
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@@ -1512,7 +1510,7 @@ void SetupDialog::setAutoSaveInterval( int value )
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m_saveIntervalSlider->setValue( m_saveInterval );
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QString minutes = m_saveInterval > 1 ? tr( "minutes" ) : tr( "minute" );
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minutes = QString( "%1 %2" ).arg( QString::number( m_saveInterval ), minutes );
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minutes = m_disableAutoSave ? minutes : tr( "Disabled" );
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minutes = m_enableAutoSave ? minutes : tr( "Disabled" );
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m_saveIntervalLbl->setText( tr( "Auto-save interval: %1" ).arg( minutes ) );
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}
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@@ -1534,7 +1532,7 @@ void SetupDialog::displaySaveIntervalHelp()
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QWhatsThis::showText( QCursor::pos(),
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tr( "Set the time between automatic backup to %1.\n"
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"Remember to also save your project manually. "
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"You can also choose to disable saving while playing, "
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"You can choose to disable saving while playing, "
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"something some older systems find difficult." ).arg(
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ConfigManager::inst()->recoveryFile() ) );
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}
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