Add Sample

This commit is contained in:
sakertooth
2023-08-27 17:16:14 -04:00
parent 49e8852c1c
commit aeef0f8a88
3 changed files with 695 additions and 0 deletions

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/*
* Sample.h - State for container-class SampleBuffer2
*
* Copyright (c) 2023 saker <sakertooth@gmail.com>
*
* This file is part of LMMS - https://lmms.io
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License along with this program (see COPYING); if not, write to the
* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA.
*
*/
#ifndef LMMS_SAMPLE_H
#define LMMS_SAMPLE_H
#include <cmath>
#include <memory>
#include "Note.h"
#include "SampleBuffer2.h"
#include "lmms_export.h"
#ifdef __MINGW32__
#include <mingw.shared_mutex.h>
#include <mingw.mutex.h>
#else
#include <shared_mutex>
#include <mutex>
#endif
class QPainter;
class QRect;
namespace lmms {
class LMMS_EXPORT Sample
{
public:
// values for buffer margins, used for various libsamplerate interpolation modes
// the array positions correspond to the converter_type parameter values in libsamplerate
// if there appears problems with playback on some interpolation mode, then the value for that mode
// may need to be higher - conversely, to optimize, some may work with lower values
static constexpr auto s_interpolationMargins = std::array<int, 5>{64, 64, 64, 4, 4};
enum class Loop
{
Off,
On,
PingPong
};
class LMMS_EXPORT PlaybackState
{
public:
PlaybackState(bool varyingPitch = false, int mode = SRC_LINEAR);
~PlaybackState() noexcept;
auto frameIndex() const -> f_cnt_t;
auto varyingPitch() const -> bool;
auto isBackwards() const -> bool;
auto interpolationMode() const -> int;
auto setFrameIndex(f_cnt_t index) -> void;
auto setVaryingPitch(bool varyingPitch) -> void;
auto setBackwards(bool backwards) -> void;
private:
f_cnt_t m_frameIndex = 0;
bool m_varyingPitch = false;
bool m_backwards = false;
SRC_STATE* m_resampleState = nullptr;
int m_interpolationMode = SRC_LINEAR;
friend class Sample;
};
Sample() = default;
Sample(const QString& audioFile);
Sample(const QByteArray& base64, int sampleRate = Engine::audioEngine()->processingSampleRate());
Sample(const sampleFrame* data, int numFrames, int sampleRate = Engine::audioEngine()->processingSampleRate());
Sample(std::shared_ptr<const SampleBuffer2> buffer);
Sample(const Sample& other);
Sample(Sample&& other) noexcept;
Sample& operator=(Sample other) noexcept;
friend auto swap(Sample& first, Sample& second) -> void;
auto play(sampleFrame* dst, PlaybackState* state, int numFrames, float desiredFrequency = DefaultBaseFreq,
Loop loopMode = Loop::Off) const -> bool;
auto visualize(QPainter& p, const QRect& dr, int fromFrame = 0, int toFrame = 0) const -> void;
auto sampleDuration() const -> int;
auto playbackSize() const -> int;
auto buffer() const -> std::shared_ptr<const SampleBuffer2>;
auto startFrame() const -> int;
auto endFrame() const -> int;
auto loopStartFrame() const -> int;
auto loopEndFrame() const -> int;
auto amplification() const -> float;
auto frequency() const -> float;
auto reversed() const -> bool;
auto setStartFrame(int startFrame) -> void;
auto setEndFrame(int endFrame) -> void;
auto setLoopStartFrame(int loopStartFrame) -> void;
auto setLoopEndFrame(int loopEndFrame) -> void;
auto setAllPointFrames(int startFrame, int endFrame, int loopStartFrame, int loopEndFrame) -> void;
auto setAmplification(float amplification) -> void;
auto setFrequency(float frequency) -> void;
auto setReversed(bool reversed) -> void;
private:
auto playSampleRange(PlaybackState* state, sampleFrame* dst, int numFrames, float resampleRatio = 1.0f) const
-> bool;
auto playSampleRangeLoop(PlaybackState* state, sampleFrame* dst, int numFrames, float resampleRatio = 1.0f) const
-> bool;
auto playSampleRangePingPong(
PlaybackState* state, sampleFrame* dst, int numFrames, float resampleRatio = 1.0f) const -> bool;
auto copyBufferForward(sampleFrame* dst, int initialPosition, int advanceAmount) const -> void;
auto copyBufferBackward(sampleFrame* dst, int initialPosition, int advanceAmount) const -> void;
auto getPingPongIndex(int index, int startFrame, int endFrame) const -> int;
auto getLoopedIndex(int index, int startFrame, int endFrame) const -> int;
auto resampleSampleRange(SRC_STATE* state, sampleFrame* src, sampleFrame* dst, int numInputFrames,
int numOutputFrames, double ratio) const -> SRC_DATA;
auto amplifySampleRange(sampleFrame* src, int numFrames) const -> void;
private:
std::shared_ptr<const SampleBuffer2> m_buffer = std::make_shared<SampleBuffer2>();
int m_startFrame = 0;
int m_endFrame = 0;
int m_loopStartFrame = 0;
int m_loopEndFrame = 0;
float m_amplification = 1.0f;
float m_frequency = DefaultBaseFreq;
bool m_reversed = false;
mutable std::shared_mutex m_mutex;
};
} // namespace lmms
#endif