Revisit the initialization for local variables (#7143)

* clang-tidy: Apply cppcoreguidelines-init-variables everywhere (treating NaNs as zeros)

* Initialize msec and tick outside switch

* Update plugins/Vestige/Vestige.cpp

Co-authored-by: Kevin Zander <veratil@gmail.com>

* Update plugins/Vestige/Vestige.cpp

Co-authored-by: Kevin Zander <veratil@gmail.com>

* Update plugins/Vestige/Vestige.cpp

Co-authored-by: Kevin Zander <veratil@gmail.com>

* Update plugins/VstEffect/VstEffectControls.cpp

Co-authored-by: Kevin Zander <veratil@gmail.com>

* Update src/core/DrumSynth.cpp

Co-authored-by: Kevin Zander <veratil@gmail.com>

* Update plugins/VstEffect/VstEffectControls.cpp

Co-authored-by: Kevin Zander <veratil@gmail.com>

* Update plugins/VstEffect/VstEffectControls.cpp

Co-authored-by: Kevin Zander <veratil@gmail.com>

* Update src/core/DrumSynth.cpp

Co-authored-by: Kevin Zander <veratil@gmail.com>

* Update src/core/DrumSynth.cpp

Co-authored-by: Kevin Zander <veratil@gmail.com>

* Update src/core/DrumSynth.cpp

Co-authored-by: Kevin Zander <veratil@gmail.com>

* Update src/core/DrumSynth.cpp

Co-authored-by: Kevin Zander <veratil@gmail.com>

* Update src/core/DrumSynth.cpp

Co-authored-by: Kevin Zander <veratil@gmail.com>

* Update src/core/DrumSynth.cpp

Co-authored-by: Kevin Zander <veratil@gmail.com>

* Use initialization with =

* Use tabs

* Use static_cast

* Update DrumSynth.cpp

Co-authored-by: Kevin Zander <veratil@gmail.com>

* Update DrumSynth.cpp

Co-authored-by: Kevin Zander <veratil@gmail.com>

* Update DrumSynth.cpp

Co-authored-by: Kevin Zander <veratil@gmail.com>

* Update src/core/DrumSynth.cpp

Co-authored-by: Kevin Zander <veratil@gmail.com>

* Do not use tabs for alignment in src/core/DrumSynth.cpp

Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>

* Move x variable inside loop

* Use ternary operator for b variable

* Revert "Use tabs"

This reverts commit 07afd8a83f58b539c3673310b2aad4b63c9198a0.

* Remove unnecessary variables in XpressiveView

* Simplify initialization in Plugin

* Combine declaration and initialization in EqCurve

* Combine declaration and initialization in Song

* Combine declaration and initialization in AudioAlsa

* Combine declaration and initialization in EqCurve (again)

* Missed some

* Undo changes made to non-LMMS files

* Undo indentation changes in SidInstrument.cpp

* Combine declaration with assignment in IoHelper

* Combine declaration with assignment using auto in Carla

* Combine declaration with assignment

* Combine declaration with assignment in BasicFilters

* Simplify assignments in AudioFileProcessorWaveView::zoom

* Simplify out sample variable in BitInvader

* Remove sampleLength variable in DelayEffect

* Move gain variable in DynamicsProcessor

* Combine peak variable declaration with assignment in EqSpectrumView

* Move left/right lfo variables in for loop in FlangerEffect

* Use ternary operator for group variable in LadspaControlDialog

* Combine declaration with assignment in Lb302

* Combine declaration with assignment in MidiExport

* Combine declaration with assignment in MidiFile

* Combine declaration with assignment in MidiImport

* Use ternary operator for vel_adjusted variable in OpulenZ

* Move tmpL and dcblkL variables in for loop in ReverbSC

* Combine declaration with initialization in SlicerT

* Combine declaration with assignment in SaSpectrumView

* Combine declaration with assignment in SaWaterfallView

* Combine declaration with assignment in StereoEnhancerEffect

* Combine declaration with assignment in VibratingString

* Combine declaration with assignment in VstEffectControls

* Combine declaration with assignment in Xpressive

* Combine declaration with assignment in AutomatableModel

* Combine declaration with assignment in AutomationClip

* Move sample variable in for loop in BandLimitedWave

* Combine declaration with assignment in DataFile

* Combine declaration with assignment in DrumSynth

* Combine declaration with assignment in Effect

* Remove redundant assignment to nphsLeft in InstrumentPlayHandle

* Combine declaration with assignment in LadspaManager

* Combine declaration with assignment in LinkedModelGroups

* Combine declaration with assignment in MemoryHelper

* Combine declaration with assignment in AudioAlsa

* Combine declaration with assignment in AudioFileOgg

* Combine declaration with assignment in AudioPortAudio

* Combine declaration with assignment in AudioSoundIo

* Combine declaration with assignment in Lv2Evbuf

* Combine declaration with assignment in Lv2Proc

* Combine declaration with assignment in main

* Combine declaration with assignment in MidiAlsaRaw

* Combine declaration with assignment in MidiAlsaSeq

* Combine declaration with assignment in MidiController

* Combine declaration with assignment in MidiJack

* Combine declaration with assignment in MidiSndio

* Combine declaration with assignment in ControlLayout

* Combine declaration with assignment in MainWindow

* Combine declaration with assignment in ProjectNotes

* Use ternary operator for nextValue variable in AutomationClipView

* Combine declaration with assignment in AutomationEditor

* Move length variable in for-loop in PianoRoll

* Combine declaration with assignment in ControllerConnectionDialog

* Combine declaration with assignment in Graph

* Combine declaration with assignment in LcdFloatSpinBox

* Combine declaration with assignment in TimeDisplayWidget

* Remove currentNote variable in InstrumentTrack

* Combine declaration with assignment in DrumSynth (again)

* Use ternary operator for factor variable in BitInvader

* Use ternary operator for highestBandwich variable in EqCurve

Bandwich?

* Move sum variable into for loop in Graph

* Fix format in MidiSndio

* Fixup a few more

* Cleanup error variables

* Use ternary operators and combine declaration with initialization

* Combine declaration with initialization

* Update plugins/LadspaEffect/LadspaControlDialog.cpp

Co-authored-by: Kevin Zander <veratil@gmail.com>

* Update plugins/OpulenZ/OpulenZ.cpp

Co-authored-by: Kevin Zander <veratil@gmail.com>

* Update plugins/SpectrumAnalyzer/SaProcessor.cpp

Co-authored-by: Kevin Zander <veratil@gmail.com>

* Update src/core/midi/MidiAlsaRaw.cpp

Co-authored-by: Kevin Zander <veratil@gmail.com>

* Update src/gui/MainWindow.cpp

Co-authored-by: Kevin Zander <veratil@gmail.com>

* Update src/gui/clips/AutomationClipView.cpp

Co-authored-by: Kevin Zander <veratil@gmail.com>

* Update src/gui/editors/AutomationEditor.cpp

Co-authored-by: Kevin Zander <veratil@gmail.com>

* Update src/gui/widgets/Fader.cpp

Co-authored-by: Kevin Zander <veratil@gmail.com>

* Move static_cast conversion into separate variable

* Use real index when interpolating

* Remove empty line

* Make helpBtn a private member

* Move controller type into separate variable

* Fix format of DrumSynth::waveform function

* Use tabs and static_cast

* Remove redundant if branch

* Refactor using static_cast/reinterpret_cast

* Add std namespace prefix

* Store repeated conditional into boolean variable

* Cast to int before assigning to m_currentLength

* Rename note_frames to noteFrames

* Update src/core/Controller.cpp

Co-authored-by: Kevin Zander <veratil@gmail.com>

* Update src/core/DrumSynth.cpp

Co-authored-by: Kevin Zander <veratil@gmail.com>

* Update src/gui/widgets/Graph.cpp

Co-authored-by: Kevin Zander <veratil@gmail.com>

* Revert changes that initialized variables redudantly

For situations where the initialization is
more complex or passed into a function
by a pointer, we dont need to do
initialization ourselves since it is
already done for us, just in a different way.

* Remove redundant err variable

* Remove explicit check of err variable

* Clean up changes and address review

* Do not initialize to 0/nullptr when not needed

* Wrap condition in parentheses for readability

---------

Co-authored-by: Kevin Zander <veratil@gmail.com>
Co-authored-by: Dalton Messmer <messmer.dalton@gmail.com>
This commit is contained in:
saker
2024-03-28 17:21:31 -04:00
committed by GitHub
parent 6f5f2c2ddd
commit b2f2fc4ad1
72 changed files with 503 additions and 821 deletions

View File

@@ -354,32 +354,21 @@ void AudioFileProcessorWaveView::zoom(const bool out)
const double comp_ratio = double(qMin(d_from, d_to))
/ qMax(1, qMax(d_from, d_to));
f_cnt_t new_from;
f_cnt_t new_to;
const auto boundedFrom = std::clamp(m_from + step_from, 0, start);
const auto boundedTo = std::clamp(m_to + step_to, end, frames);
if ((out && d_from < d_to) || (! out && d_to < d_from))
{
new_from = qBound(0, m_from + step_from, start);
new_to = qBound(
end,
m_to + f_cnt_t(step_to * (new_from == m_from ? 1 : comp_ratio)),
frames
);
}
else
{
new_to = qBound(end, m_to + step_to, frames);
new_from = qBound(
0,
m_from + f_cnt_t(step_from * (new_to == m_to ? 1 : comp_ratio)),
start
);
}
const auto toStep = static_cast<f_cnt_t>(step_from * (boundedTo == m_to ? 1 : comp_ratio));
const auto newFrom
= (out && d_from < d_to) || (!out && d_to < d_from) ? boundedFrom : std::clamp(m_from + toStep, 0, start);
if (static_cast<double>(new_to - new_from) / m_sample->sampleRate() > 0.05)
const auto fromStep = static_cast<f_cnt_t>(step_to * (boundedFrom == m_from ? 1 : comp_ratio));
const auto newTo
= (out && d_from < d_to) || (!out && d_to < d_from) ? std::clamp(m_to + fromStep, end, frames) : boundedTo;
if (static_cast<double>(newTo - newFrom) / m_sample->sampleRate() > 0.05)
{
setFrom(new_from);
setTo(new_to);
setFrom(newFrom);
setTo(newTo);
}
}

View File

@@ -110,34 +110,18 @@ sample_t BSynth::nextStringSample( float sample_length )
sample_realindex -= sample_length;
}
sample_t sample;
if (interpolation) {
// find position in shape
int a = static_cast<int>(sample_realindex);
int b;
if (a < (sample_length-1)) {
b = static_cast<int>(sample_realindex+1);
} else {
b = 0;
}
// Nachkommaanteil
const float frac = fraction( sample_realindex );
sample = linearInterpolate( sample_shape[a], sample_shape[b], frac );
} else {
// No interpolation
sample_index = static_cast<int>(sample_realindex);
sample = sample_shape[sample_index];
}
// progress in shape
const auto currentRealIndex = sample_realindex;
const auto currentIndex = static_cast<int>(sample_realindex);
sample_realindex += sample_step;
return sample;
if (!interpolation)
{
sample_index = currentIndex;
return sample_shape[sample_index];
}
const auto nextIndex = currentIndex < sample_length - 1 ? currentIndex + 1 : 0;
return linearInterpolate(sample_shape[currentIndex], sample_shape[nextIndex], fraction(currentRealIndex));
}
/***********************************************************************
@@ -276,16 +260,7 @@ void BitInvader::playNote( NotePlayHandle * _n,
{
if (!_n->m_pluginData)
{
float factor;
if( !m_normalize.value() )
{
factor = defaultNormalizationFactor;
}
else
{
factor = m_normalizeFactor;
}
float factor = !m_normalize.value() ? defaultNormalizationFactor : m_normalizeFactor;
_n->m_pluginData = new BSynth(
const_cast<float*>( m_graph.samples() ),
_n,

View File

@@ -1116,16 +1116,15 @@ void CarlaParamsView::clearKnobs()
}
// Remove spacers
QLayoutItem* item;
for (int16_t i=m_inputScrollAreaLayout->count() - 1; i > 0; i--)
{
item = m_inputScrollAreaLayout->takeAt(i);
auto item = m_inputScrollAreaLayout->takeAt(i);
if (item->widget()) {continue;}
delete item;
}
for (int16_t i=m_outputScrollAreaLayout->count() - 1; i > 0; i--)
{
item = m_outputScrollAreaLayout->takeAt(i);
auto item = m_outputScrollAreaLayout->takeAt(i);
if (item->widget()) {continue;}
delete item;
}

View File

@@ -115,7 +115,7 @@ bool DelayEffect::processAudioBuffer( sampleFrame* buf, const fpp_t frames )
{
m_outGain = dbfsToAmp( m_delayControls.m_outGainModel.value() );
}
int sampleLength;
for( fpp_t f = 0; f < frames; ++f )
{
dryS[0] = buf[f][0];
@@ -123,8 +123,7 @@ bool DelayEffect::processAudioBuffer( sampleFrame* buf, const fpp_t frames )
m_delay->setFeedback( *feedbackPtr );
m_lfo->setFrequency( *lfoTimePtr );
sampleLength = *lengthPtr * Engine::audioEngine()->processingSampleRate();
m_currentLength = sampleLength;
m_currentLength = static_cast<int>(*lengthPtr * Engine::audioEngine()->processingSampleRate());
m_delay->setLength( m_currentLength + ( *amplitudePtr * ( float )m_lfo->tick() ) );
m_delay->tick( buf[f] );

View File

@@ -106,7 +106,6 @@ bool DynProcEffect::processAudioBuffer( sampleFrame * _buf,
int i = 0;
auto sm_peak = std::array{0.0f, 0.0f};
float gain;
double out_sum = 0.0;
const float d = dryLevel();
@@ -196,20 +195,10 @@ bool DynProcEffect::processAudioBuffer( sampleFrame * _buf,
if( sm_peak[i] > DYN_NOISE_FLOOR )
{
if ( lookup < 1 )
{
gain = frac * samples[0];
}
else
if ( lookup < 200 )
{
gain = linearInterpolate( samples[ lookup - 1 ],
samples[ lookup ], frac );
}
else
{
gain = samples[199];
};
float gain;
if (lookup < 1) { gain = frac * samples[0]; }
else if (lookup < 200) { gain = linearInterpolate(samples[lookup - 1], samples[lookup], frac); }
else { gain = samples[199]; }
s[i] *= gain;
s[i] /= sm_peak[i];

View File

@@ -208,15 +208,14 @@ float EqHandle::getPeakCurve( float x )
double Q = getResonance();
double A = pow( 10, yPixelToGain( EqHandle::y(), m_heigth, m_pixelsPerUnitHeight ) / 40 );
double alpha = s * sinh( log( 2 ) / 2 * Q * w0 / sinf( w0 ) );
double a0, a1, a2, b0, b1, b2; // coeffs to calculate
//calc coefficents
b0 = 1 + alpha * A;
b1 = -2 * c;
b2 = 1 - alpha * A;
a0 = 1 + alpha / A;
a1 = -2 * c;
a2 = 1 - alpha / A;
double b0 = 1 + alpha * A;
double b1 = -2 * c;
double b2 = 1 - alpha * A;
double a0 = 1 + alpha / A;
double a1 = -2 * c;
double a2 = 1 - alpha / A;
//normalise
b0 /= a0;
@@ -245,15 +244,15 @@ float EqHandle::getHighShelfCurve( float x )
double s = sinf( w0 );
double A = pow( 10, yPixelToGain( EqHandle::y(), m_heigth, m_pixelsPerUnitHeight ) * 0.025 );
double beta = sqrt( A ) / m_resonance;
double a0, a1, a2, b0, b1, b2; // coeffs to calculate
//calc coefficents
b0 = A * ( ( A + 1 ) + ( A - 1 ) * c + beta * s);
b1 = -2 * A * ( ( A - 1 ) + ( A + 1 ) * c );
b2 = A * ( ( A + 1 ) + ( A - 1 ) * c - beta * s);
a0 = ( A + 1 ) - ( A - 1 ) * c + beta * s;
a1 = 2 * ( ( A - 1 ) - ( A + 1 ) * c );
a2 = ( A + 1 ) - ( A - 1 ) * c - beta * s;
double b0 = A * ((A + 1) + (A - 1) * c + beta * s);
double b1 = -2 * A * ((A - 1) + (A + 1) * c);
double b2 = A * ((A + 1) + (A - 1) * c - beta * s);
double a0 = (A + 1) - (A - 1) * c + beta * s;
double a1 = 2 * ((A - 1) - (A + 1) * c);
double a2 = (A + 1) - (A - 1) * c - beta * s;
//normalise
b0 /= a0;
b1 /= a0;
@@ -281,15 +280,14 @@ float EqHandle::getLowShelfCurve( float x )
double s = sinf( w0 );
double A = pow( 10, yPixelToGain( EqHandle::y(), m_heigth, m_pixelsPerUnitHeight ) / 40 );
double beta = sqrt( A ) / m_resonance;
double a0, a1, a2, b0, b1, b2; // coeffs to calculate
//calc coefficents
b0 = A * ( ( A + 1 ) - ( A - 1 ) * c + beta * s );
b1 = 2 * A * ( ( A - 1 ) - ( A + 1 ) * c ) ;
b2 = A * ( ( A + 1 ) - ( A - 1 ) * c - beta * s);
a0 = ( A + 1 ) + ( A - 1 ) * c + beta * s;
a1 = -2 * ( ( A - 1 ) + ( A + 1 ) * c );
a2 = ( A + 1 ) + ( A - 1) * c - beta * s;
double b0 = A * ((A + 1) - (A - 1) * c + beta * s);
double b1 = 2 * A * ((A - 1) - (A + 1) * c);
double b2 = A * ((A + 1) - (A - 1) * c - beta * s);
double a0 = (A + 1) + (A - 1) * c + beta * s;
double a1 = -2 * ((A - 1) + (A + 1) * c);
double a2 = (A + 1) + (A - 1) * c - beta * s;
//normalise
b0 /= a0;
@@ -318,14 +316,14 @@ float EqHandle::getLowCutCurve( float x )
double s = sinf( w0 );
double resonance = getResonance();
double alpha = s / (2 * resonance);
double a0, a1, a2, b0, b1, b2; // coeffs to calculate
b0 = ( 1 + c ) * 0.5;
b1 = ( -( 1 + c ) );
b2 = ( 1 + c ) * 0.5;
a0 = 1 + alpha;
a1 = ( -2 * c );
a2 = 1 - alpha;
double b0 = (1 + c) * 0.5;
double b1 = (-(1 + c));
double b2 = (1 + c) * 0.5;
double a0 = 1 + alpha;
double a1 = (-2 * c);
double a2 = 1 - alpha;
//normalise
b0 /= a0;
b1 /= a0;
@@ -361,14 +359,14 @@ float EqHandle::getHighCutCurve( float x )
double s = sinf( w0 );
double resonance = getResonance();
double alpha = s / (2 * resonance);
double a0, a1, a2, b0, b1, b2; // coeffs to calculate
b0 = ( 1 - c ) * 0.5;
b1 = 1 - c;
b2 = ( 1 - c ) * 0.5;
a0 = 1 + alpha;
a1 = -2 * c;
a2 = 1 - alpha;
double b0 = (1 - c) * 0.5;
double b1 = 1 - c;
double b2 = (1 - c) * 0.5;
double a0 = 1 + alpha;
double a1 = -2 * c;
double a2 = 1 - alpha;
//normalise
b0 /= a0;
b1 /= a0;
@@ -569,16 +567,7 @@ void EqHandle::mouseReleaseEvent( QGraphicsSceneMouseEvent *event )
void EqHandle::wheelEvent( QGraphicsSceneWheelEvent *wevent )
{
float highestBandwich;
if( m_type != EqHandleType::Para )
{
highestBandwich = 10;
}
else
{
highestBandwich = 4;
}
float highestBandwich = m_type != EqHandleType::Para ? 10 : 4;
int numDegrees = wevent->delta() / 120;
float numSteps = 0;
if( wevent->modifiers() == Qt::ControlModifier )

View File

@@ -190,15 +190,13 @@ public :
float s = sinf( w0 );
float alpha = s / ( 2 * m_res );
float a0, a1, a2, b0, b1, b2; // coeffs to calculate
//calc coefficents
b0 = ( 1 + c ) * 0.5;
b1 = ( -( 1 + c ) );
b2 = ( 1 + c ) * 0.5;
a0 = 1 + alpha;
a1 = ( -2 * c );
a2 = 1 - alpha;
float b0 = (1 + c) * 0.5;
float b1 = (-(1 + c));
float b2 = (1 + c) * 0.5;
float a0 = 1 + alpha;
float a1 = (-2 * c);
float a2 = 1 - alpha;
//normalise
b0 /= a0;
@@ -235,15 +233,13 @@ public :
float s = sinf( w0 );
float alpha = s / ( 2 * m_res );
float a0, a1, a2, b0, b1, b2; // coeffs to calculate
//calc coefficents
b0 = ( 1 - c ) * 0.5;
b1 = 1 - c;
b2 = ( 1 - c ) * 0.5;
a0 = 1 + alpha;
a1 = -2 * c;
a2 = 1 - alpha;
float b0 = (1 - c) * 0.5;
float b1 = 1 - c;
float b2 = (1 - c) * 0.5;
float a0 = 1 + alpha;
float a1 = -2 * c;
float a2 = 1 - alpha;
//normalise
b0 /= a0;
@@ -279,15 +275,13 @@ public:
float A = pow( 10, m_gain * 0.025);
float alpha = s * sinh( log( 2 ) / 2 * m_bw * w0 / sinf(w0) );
float a0, a1, a2, b0, b1, b2; // coeffs to calculate
//calc coefficents
b0 = 1 + alpha*A;
b1 = -2*c;
b2 = 1 - alpha*A;
a0 = 1 + alpha/A;
a1 = -2*c;
a2 = 1 - alpha/A;
float b0 = 1 + alpha * A;
float b1 = -2 * c;
float b2 = 1 - alpha * A;
float a0 = 1 + alpha / A;
float a1 = -2 * c;
float a2 = 1 - alpha / A;
//normalise
b0 /= a0;
@@ -345,15 +339,13 @@ public :
// float alpha = s / ( 2 * m_res );
float beta = sqrt( A ) / m_res;
float a0, a1, a2, b0, b1, b2; // coeffs to calculate
//calc coefficents
b0 = A * ( ( A+1 ) - ( A-1 ) * c + beta * s );
b1 = 2 * A * ( ( A - 1 ) - ( A + 1 ) * c) ;
b2 = A * ( ( A + 1 ) - ( A - 1 ) * c - beta * s);
a0 = ( A + 1 ) + ( A - 1 ) * c + beta * s;
a1 = -2 * ( ( A - 1 ) + ( A + 1 ) * c );
a2 = ( A + 1 ) + ( A - 1) * c - beta * s;
float b0 = A * ((A + 1) - (A - 1) * c + beta * s);
float b1 = 2 * A * ((A - 1) - (A + 1) * c);
float b2 = A * ((A + 1) - (A - 1) * c - beta * s);
float a0 = (A + 1) + (A - 1) * c + beta * s;
float a1 = -2 * ((A - 1) + (A + 1) * c);
float a2 = (A + 1) + (A - 1) * c - beta * s;
//normalise
b0 /= a0;
@@ -383,15 +375,14 @@ public :
float A = pow( 10, m_gain * 0.025 );
float beta = sqrt( A ) / m_res;
float a0, a1, a2, b0, b1, b2; // coeffs to calculate
//calc coefficents
b0 = A *( ( A +1 ) + ( A - 1 ) * c + beta * s);
b1 = -2 * A * ( ( A - 1 ) + ( A + 1 ) * c );
b2 = A * ( ( A + 1 ) + ( A - 1 ) * c - beta * s);
a0 = ( A + 1 ) - ( A - 1 ) * c + beta * s;
a1 = 2 * ( ( A - 1 ) - ( A + 1 ) * c );
a2 = ( A + 1) - ( A - 1 ) * c - beta * s;
float b0 = A * ((A + 1) + (A - 1) * c + beta * s);
float b1 = -2 * A * ((A - 1) + (A + 1) * c);
float b2 = A * ((A + 1) + (A - 1) * c - beta * s);
float a0 = (A + 1) - (A - 1) * c + beta * s;
float a1 = 2 * ((A - 1) - (A + 1) * c);
float a2 = (A + 1) - (A - 1) * c - beta * s;
//normalise
b0 /= a0;
b1 /= a0;

View File

@@ -228,13 +228,12 @@ void EqSpectrumView::paintEvent(QPaintEvent *event)
//Now we calculate the path
m_path = QPainterPath();
float *bands = m_analyser->m_bands;
float peak;
m_path.moveTo( 0, height() );
m_peakSum = 0;
const float fallOff = 1.07;
for( int x = 0; x < MAX_BANDS; ++x, ++bands )
{
peak = *bands != 0. ? (fh * 2.0 / 3.0 * (20. * log10(*bands / energy) - LOWER_Y) / (-LOWER_Y)) : 0.;
float peak = *bands != 0. ? (fh * 2.0 / 3.0 * (20. * log10(*bands / energy) - LOWER_Y) / (-LOWER_Y)) : 0.;
if( peak < 0 )
{

View File

@@ -108,10 +108,11 @@ bool FlangerEffect::processAudioBuffer( sampleFrame *buf, const fpp_t frames )
m_lDelay->setFeedback( m_flangerControls.m_feedbackModel.value() );
m_rDelay->setFeedback( m_flangerControls.m_feedbackModel.value() );
auto dryS = std::array<sample_t, 2>{};
float leftLfo;
float rightLfo;
for( fpp_t f = 0; f < frames; ++f )
{
float leftLfo;
float rightLfo;
buf[f][0] += m_noise->tick() * noise;
buf[f][1] += m_noise->tick() * noise;
dryS[0] = buf[f][0];

View File

@@ -88,17 +88,9 @@ void LadspaControlDialog::updateEffectView( LadspaControls * _ctl )
int col = 0;
BufferDataType last_port = BufferDataType::None;
QGroupBox * grouper;
if( _ctl->m_processors > 1 )
{
grouper = new QGroupBox( tr( "Channel " ) +
QString::number( proc + 1 ),
this );
}
else
{
grouper = new QGroupBox( this );
}
auto grouper = _ctl->m_processors > 1
? new QGroupBox(tr("Channel ") + QString::number(proc + 1), this)
: new QGroupBox(this);
auto gl = new QGridLayout(grouper);
grouper->setLayout( gl );

View File

@@ -166,12 +166,10 @@ void Lb302FilterIIR2::recalc()
void Lb302FilterIIR2::envRecalc()
{
float k, w;
Lb302Filter::envRecalc();
w = vcf_e0 + vcf_c0; // e0 is adjusted for Hz and doesn't need ENVINC
k = exp(-w/vcf_rescoeff); // Does this mean c0 is inheritantly?
float w = vcf_e0 + vcf_c0; // e0 is adjusted for Hz and doesn't need ENVINC
float k = exp(-w/vcf_rescoeff); // Does this mean c0 is inheritantly?
vcf_a = 2.0*cos(2.0*w) * k;
vcf_b = -k*k;
@@ -219,18 +217,15 @@ void Lb302Filter3Pole::recalc()
// TODO: Try using k instead of vcf_reso
void Lb302Filter3Pole::envRecalc()
{
float w,k;
float kfco;
Lb302Filter::envRecalc();
// e0 is adjusted for Hz and doesn't need ENVINC
w = vcf_e0 + vcf_c0;
k = (fs->cutoff > 0.975)?0.975:fs->cutoff;
float w = vcf_e0 + vcf_c0;
float k = (fs->cutoff > 0.975)?0.975:fs->cutoff;
// sampleRateCutoff should not be changed to anything dynamic that is outside the
// scope of LB302 (like e.g. the audio engine's sample rate) as this changes the filter's cutoff
// behavior without any modification to its controls.
kfco = 50.f + (k)*((2300.f-1600.f*(fs->envmod))+(w) *
float kfco = 50.f + (k)*((2300.f-1600.f*(fs->envmod))+(w) *
(700.f+1500.f*(k)+(1500.f+(k)*(sampleRateCutoff/2.f-6000.f)) *
(fs->envmod)) );
//+iacc*(.3+.7*kfco*kenvmod)*kaccent*kaccurve*2000
@@ -461,8 +456,6 @@ inline float GET_INC(float freq) {
int Lb302Synth::process(sampleFrame *outbuf, const int size)
{
const float sampleRatio = 44100.f / Engine::audioEngine()->processingSampleRate();
float w;
float samp;
// Hold on to the current VCF, and use it throughout this period
Lb302Filter *filter = vcf.loadAcquire();
@@ -566,7 +559,7 @@ int Lb302Synth::process(sampleFrame *outbuf, const int size)
vco_k = -0.5 ;
}
else if (vco_k>0.5) {
w = 2.0*(vco_k-0.5)-1.0;
float w = 2.0 * (vco_k - 0.5) - 1.0;
vco_k = 0.5 - sqrtf(1.0-(w*w));
}
vco_k *= 2.0; // MOOG wave gets filtered away
@@ -610,7 +603,7 @@ int Lb302Synth::process(sampleFrame *outbuf, const int size)
#ifdef LB_FILTERED
//samp = vcf->process(vco_k)*2.0*vca_a;
//samp = vcf->process(vco_k)*2.0;
samp = filter->process(vco_k) * vca_a;
float samp = filter->process(vco_k) * vca_a;
//printf("%f %d\n", vco_c, sample_cnt);

View File

@@ -76,21 +76,18 @@ bool MidiExport::tryExport(const TrackContainer::TrackList &tracks,
f.open(QIODevice::WriteOnly);
QDataStream midiout(&f);
InstrumentTrack* instTrack;
PatternTrack* patternTrack;
QDomElement element;
int nTracks = 0;
auto buffer = std::array<uint8_t, BUFFER_SIZE>{};
uint32_t size;
for (const Track* track : tracks) if (track->type() == Track::Type::Instrument) nTracks++;
for (const Track* track : patternStoreTracks) if (track->type() == Track::Type::Instrument) nTracks++;
// midi header
MidiFile::MIDIHeader header(nTracks);
size = header.writeToBuffer(buffer.data());
uint32_t size = header.writeToBuffer(buffer.data());
midiout.writeRawData((char *)buffer.data(), size);
std::vector<std::vector<std::pair<int,int>>> plists;
@@ -108,7 +105,7 @@ bool MidiExport::tryExport(const TrackContainer::TrackList &tracks,
//mtrack.addProgramChange(0, 0);
mtrack.addTempo(tempo, 0);
instTrack = dynamic_cast<InstrumentTrack *>(track);
auto instTrack = dynamic_cast<InstrumentTrack *>(track);
element = instTrack->saveState(dataFile, dataFile.content());
int base_pitch = 0;
@@ -146,7 +143,7 @@ bool MidiExport::tryExport(const TrackContainer::TrackList &tracks,
if (track->type() == Track::Type::Pattern)
{
patternTrack = dynamic_cast<PatternTrack*>(track);
auto patternTrack = dynamic_cast<PatternTrack*>(track);
element = patternTrack->saveState(dataFile, dataFile.content());
std::vector<std::pair<int,int>> plist;
@@ -184,7 +181,7 @@ bool MidiExport::tryExport(const TrackContainer::TrackList &tracks,
//mtrack.addProgramChange(0, 0);
mtrack.addTempo(tempo, 0);
instTrack = dynamic_cast<InstrumentTrack *>(track);
auto instTrack = dynamic_cast<InstrumentTrack *>(track);
element = instTrack->saveState(dataFile, dataFile.content());
int base_pitch = 0;

View File

@@ -25,6 +25,7 @@
#include <set>
#include <algorithm>
#include <assert.h>
#include <array>
using std::string;
using std::vector;
@@ -47,8 +48,8 @@ int writeVarLength(uint32_t val, uint8_t *buffer)
byte in question is the last in the stream
*/
int size = 0;
uint8_t result, little_endian[4];
result = val & 0x7F;
uint8_t little_endian[4];
uint8_t result = val & 0x7F;
little_endian[size++] = result;
val = val >> 7;
while (val > 0)
@@ -129,31 +130,37 @@ struct Event
inline int writeToBuffer(uint8_t *buffer) const
{
uint8_t code, fourbytes[4];
int size=0;
switch (type)
int size = 0;
switch (type)
{
case NOTE_ON:
code = 0x9 << 4 | channel;
{
uint8_t code = 0x9 << 4 | channel;
size += writeVarLength(time, buffer+size);
buffer[size++] = code;
buffer[size++] = pitch;
buffer[size++] = volume;
break;
}
case NOTE_OFF:
code = 0x8 << 4 | channel;
{
uint8_t code = 0x8 << 4 | channel;
size += writeVarLength(time, buffer+size);
buffer[size++] = code;
buffer[size++] = pitch;
buffer[size++] = volume;
break;
}
case TEMPO:
code = 0xFF;
{
uint8_t code = 0xFF;
size += writeVarLength(time, buffer+size);
buffer[size++] = code;
buffer[size++] = 0x51;
buffer[size++] = 0x03;
writeBigEndian4(int(60000000.0 / tempo), fourbytes);
std::array<uint8_t, 4> fourbytes;
writeBigEndian4(int(60000000.0 / tempo), fourbytes.data());
//printf("tempo of %x translates to ", tempo);
/*
@@ -164,23 +171,27 @@ struct Event
buffer[size++] = fourbytes[2];
buffer[size++] = fourbytes[3];
break;
}
case PROG_CHANGE:
code = 0xC << 4 | channel;
{
uint8_t code = 0xC << 4 | channel;
size += writeVarLength(time, buffer+size);
buffer[size++] = code;
buffer[size++] = programNumber;
break;
}
case TRACK_NAME:
{
size += writeVarLength(time, buffer+size);
buffer[size++] = 0xFF;
buffer[size++] = 0x03;
size += writeVarLength(trackName.size(), buffer+size);
trackName.copy((char *)(&buffer[size]), trackName.size());
size += trackName.size();
// buffer[size++] = '\0';
// buffer[size++] = '\0';
break;
// buffer[size++] = '\0';
// buffer[size++] = '\0';
}
}
return size;
} // writeEventsToBuffer
@@ -275,7 +286,7 @@ class MIDITrack
vector<Event> _events = events;
std::sort(_events.begin(), _events.end());
vector<Event>::const_iterator it;
uint32_t time_last = 0, tmp;
uint32_t time_last = 0;
for (it = _events.begin(); it!=_events.end(); ++it)
{
Event e = *it;
@@ -283,7 +294,7 @@ class MIDITrack
printf("error: e.time=%d time_last=%d\n", e.time, time_last);
assert(false);
}
tmp = e.time;
uint32_t tmp = e.time;
e.time -= time_last;
time_last = tmp;
start += e.writeToBuffer(buffer+start);

View File

@@ -61,10 +61,10 @@ private:
inline int readInt( int _bytes )
{
int c, value = 0;
int value = 0;
do
{
c = readByte();
int c = readByte();
if( c == -1 )
{
return( -1 );

View File

@@ -244,14 +244,12 @@ void OpulenzInstrument::reloadEmulator() {
// This shall only be called from code protected by the holy Mutex!
void OpulenzInstrument::setVoiceVelocity(int voice, int vel) {
int vel_adjusted;
int vel_adjusted = !fm_mdl.value()
? 63 - (op1_lvl_mdl.value() * vel / 127.0)
: 63 - op1_lvl_mdl.value();
// Velocity calculation, some kind of approximation
// Only calculate for operator 1 if in adding mode, don't want to change timbre
if( fm_mdl.value() == false ) {
vel_adjusted = 63 - ( op1_lvl_mdl.value() * vel/127.0) ;
} else {
vel_adjusted = 63 - op1_lvl_mdl.value();
}
theEmulator->write(0x40+adlib_opadd[voice],
( (int)op1_scale_mdl.value() & 0x03 << 6) +
( vel_adjusted & 0x3f ) );
@@ -297,66 +295,60 @@ int OpulenzInstrument::pushVoice(int v) {
bool OpulenzInstrument::handleMidiEvent( const MidiEvent& event, const TimePos& time, f_cnt_t offset )
{
emulatorMutex.lock();
int key, vel, voice, tmp_pb;
switch(event.type()) {
case MidiNoteOn:
key = event.key();
vel = event.velocity();
voice = popVoice();
if( voice != OPL2_NO_VOICE ) {
int key = event.key();
int vel = event.velocity();
switch (event.type())
{
case MidiNoteOn:
if (int voice = popVoice(); voice != OPL2_NO_VOICE)
{
// Turn voice on, NB! the frequencies are straight by voice number,
// not by the adlib_opadd table!
theEmulator->write(0xA0+voice, fnums[key] & 0xff);
theEmulator->write(0xB0+voice, 32 + ((fnums[key] & 0x1f00) >> 8) );
theEmulator->write(0xA0 + voice, fnums[key] & 0xff);
theEmulator->write(0xB0 + voice, 32 + ((fnums[key] & 0x1f00) >> 8));
setVoiceVelocity(voice, vel);
voiceNote[voice] = key;
velocities[key] = vel;
}
break;
case MidiNoteOff:
key = event.key();
for(voice=0; voice<OPL2_VOICES; ++voice) {
if( voiceNote[voice] == key ) {
theEmulator->write(0xA0+voice, fnums[key] & 0xff);
theEmulator->write(0xB0+voice, (fnums[key] & 0x1f00) >> 8 );
voiceNote[voice] |= OPL2_VOICE_FREE;
break;
case MidiNoteOff:
for (int voice = 0; voice < OPL2_VOICES; ++voice)
{
if (voiceNote[voice] == key)
{
theEmulator->write(0xA0 + voice, fnums[key] & 0xff);
theEmulator->write(0xB0 + voice, (fnums[key] & 0x1f00) >> 8);
voiceNote[voice] |= OPL2_VOICE_FREE;
pushVoice(voice);
}
}
velocities[key] = 0;
break;
case MidiKeyPressure:
key = event.key();
vel = event.velocity();
if( velocities[key] != 0) {
velocities[key] = vel;
}
for(voice=0; voice<OPL2_VOICES; ++voice) {
if(voiceNote[voice] == key) {
setVoiceVelocity(voice, vel);
}
}
break;
case MidiPitchBend:
velocities[key] = 0;
break;
case MidiKeyPressure:
if (velocities[key] != 0) { velocities[key] = vel; }
for (int voice = 0; voice < OPL2_VOICES; ++voice)
{
if (voiceNote[voice] == key) { setVoiceVelocity(voice, vel); }
}
break;
case MidiPitchBend:
// Update fnumber table
// Neutral = 8192, full downbend = 0, full upbend = 16383
tmp_pb = ( event.pitchBend()-8192 ) * pitchBendRange / 8192;
if( tmp_pb != pitchbend ) {
if (int tmp_pb = (event.pitchBend() - 8192) * pitchBendRange / 8192; tmp_pb != pitchbend)
{
pitchbend = tmp_pb;
tuneEqual(69, 440.0);
}
// Update pitch of all voices (also released ones)
for( int v=0; v<OPL2_VOICES; ++v ) {
int vn = (voiceNote[v] & ~OPL2_VOICE_FREE); // remove the flag bit
for (int v = 0; v < OPL2_VOICES; ++v)
{
int vn = (voiceNote[v] & ~OPL2_VOICE_FREE); // remove the flag bit
int playing = (voiceNote[v] & OPL2_VOICE_FREE) == 0; // just the flag bit
theEmulator->write(0xA0+v, fnums[vn] & 0xff);
theEmulator->write(0xB0+v, (playing ? 32 : 0) + ((fnums[vn] & 0x1f00) >> 8) );
}
break;
theEmulator->write(0xA0 + v, fnums[vn] & 0xff);
theEmulator->write(0xB0 + v, (playing ? 32 : 0) + ((fnums[vn] & 0x1f00) >> 8));
}
break;
case MidiControlChange:
switch (event.controllerNumber()) {
case MidiControllerRegisteredParameterNumberLSB:
@@ -382,7 +374,7 @@ bool OpulenzInstrument::handleMidiEvent( const MidiEvent& event, const TimePos&
printf("Midi event type %d\n",event.type());
#endif
break;
}
}
emulatorMutex.unlock();
return true;
}
@@ -504,9 +496,8 @@ void OpulenzInstrument::loadPatch(const unsigned char inst[14]) {
}
void OpulenzInstrument::tuneEqual(int center, float Hz) {
float tmp;
for(int n=0; n<128; ++n) {
tmp = Hz*pow( 2.0, ( n - center ) * ( 1.0 / 12.0 ) + pitchbend * ( 1.0 / 1200.0 ) );
float tmp = Hz * pow(2.0, (n - center) * (1.0 / 12.0) + pitchbend * (1.0 / 1200.0));
fnums[n] = Hz2fnum( tmp );
}
}

View File

@@ -298,17 +298,16 @@ PatmanInstrument::LoadError PatmanInstrument::loadPatch(
SKIP_BYTES( 2 + 2 + 36 );
f_cnt_t frames;
sample_t * wave_samples;
std::unique_ptr<sample_t[]> wave_samples;
if( modes & MODES_16BIT )
{
frames = data_length >> 1;
wave_samples = new sample_t[frames];
wave_samples = std::make_unique<sample_t[]>(frames);
for( f_cnt_t frame = 0; frame < frames; ++frame )
{
short sample;
if ( fread( &sample, 2, 1, fd ) != 1 )
{
delete[] wave_samples;
fclose( fd );
return( LoadError::IO );
}
@@ -326,13 +325,12 @@ PatmanInstrument::LoadError PatmanInstrument::loadPatch(
else
{
frames = data_length;
wave_samples = new sample_t[frames];
wave_samples = std::make_unique<sample_t[]>(frames);
for( f_cnt_t frame = 0; frame < frames; ++frame )
{
char sample;
if ( fread( &sample, 1, 1, fd ) != 1 )
{
delete[] wave_samples;
fclose( fd );
return( LoadError::IO );
}
@@ -366,7 +364,6 @@ PatmanInstrument::LoadError PatmanInstrument::loadPatch(
m_patchSamples.push_back(psample);
delete[] wave_samples;
delete[] data;
}
fclose( fd );

View File

@@ -241,24 +241,21 @@ f_cnt_t SidInstrument::desiredReleaseFrames() const
static int sid_fillbuffer(unsigned char* sidreg, reSID::SID *sid, int tdelta, short *ptr, int samples)
{
int tdelta2;
int result;
int total = 0;
int c;
// customly added
int residdelay = 0;
int badline = rand() % NUMSIDREGS;
for (c = 0; c < NUMSIDREGS; c++)
for (int c = 0; c < NUMSIDREGS; c++)
{
unsigned char o = sidorder[c];
// Extra delay for loading the waveform (and mt_chngate,x)
if ((o == 4) || (o == 11) || (o == 18))
{
tdelta2 = SIDWAVEDELAY;
result = sid->clock(tdelta2, ptr, samples);
int tdelta2 = SIDWAVEDELAY;
int result = sid->clock(tdelta2, ptr, samples);
total += result;
ptr += result;
samples -= result;
@@ -268,8 +265,8 @@ static int sid_fillbuffer(unsigned char* sidreg, reSID::SID *sid, int tdelta, sh
// Possible random badline delay once per writing
if ((badline == c) && (residdelay))
{
tdelta2 = residdelay;
result = sid->clock(tdelta2, ptr, samples);
int tdelta2 = residdelay;
int result = sid->clock(tdelta2, ptr, samples);
total += result;
ptr += result;
samples -= result;
@@ -278,14 +275,14 @@ static int sid_fillbuffer(unsigned char* sidreg, reSID::SID *sid, int tdelta, sh
sid->write(o, sidreg[o]);
tdelta2 = SIDWRITEDELAY;
result = sid->clock(tdelta2, ptr, samples);
int tdelta2 = SIDWRITEDELAY;
int result = sid->clock(tdelta2, ptr, samples);
total += result;
ptr += result;
samples -= result;
tdelta -= SIDWRITEDELAY;
}
result = sid->clock(tdelta, ptr, samples);
int result = sid->clock(tdelta, ptr, samples);
total += result;
return total;

View File

@@ -198,7 +198,6 @@ void SlicerT::findSlices()
int lastPoint = -minDist - 1; // to always store 0 first
float spectralFlux = 0;
float prevFlux = 1E-10; // small value, no divison by zero
float real, imag, magnitude, diff;
for (int i = 0; i < singleChannel.size() - windowSize; i += windowSize)
{
@@ -209,12 +208,12 @@ void SlicerT::findSlices()
// calculate spectral flux in regard to last window
for (int j = 0; j < windowSize / 2; j++) // only use niquistic frequencies
{
real = fftOut[j][0];
imag = fftOut[j][1];
magnitude = std::sqrt(real * real + imag * imag);
float real = fftOut[j][0];
float imag = fftOut[j][1];
float magnitude = std::sqrt(real * real + imag * imag);
// using L2-norm (euclidean distance)
diff = std::sqrt(std::pow(magnitude - prevMags[j], 2));
float diff = std::sqrt(std::pow(magnitude - prevMags[j], 2));
spectralFlux += diff;
prevMags[j] = magnitude;

View File

@@ -209,7 +209,6 @@ void SaProcessor::analyze(LocklessRingBuffer<sampleFrame> &ring_buffer)
memset(pixel, 0, waterfallWidth() * sizeof (QRgb));
// add newest result on top
int target; // pixel being constructed
float accL = 0; // accumulators for merging multiple bins
float accR = 0;
for (unsigned int i = 0; i < binCount(); i++)
@@ -233,7 +232,8 @@ void SaProcessor::analyze(LocklessRingBuffer<sampleFrame> &ring_buffer)
if (band_end - band_start > 1.0)
{
// band spans multiple pixels: draw all pixels it covers
for (target = std::max((int)band_start, 0); target < band_end && target < waterfallWidth(); target++)
for (int target = std::max(static_cast<int>(band_start), 0);
target < band_end && target < waterfallWidth(); target++)
{
pixel[target] = makePixel(m_normSpectrumL[i], m_normSpectrumR[i]);
}
@@ -245,7 +245,7 @@ void SaProcessor::analyze(LocklessRingBuffer<sampleFrame> &ring_buffer)
else
{
// sub-pixel drawing; add contribution of current band
target = (int)band_start;
int target = static_cast<int>(band_start);
if ((int)band_start == (int)band_end)
{
// band ends within current target pixel, accumulate
@@ -270,7 +270,8 @@ void SaProcessor::analyze(LocklessRingBuffer<sampleFrame> &ring_buffer)
else
{
// Linear: always draws one or more pixels per band
for (target = std::max((int)band_start, 0); target < band_end && target < waterfallWidth(); target++)
for (int target = std::max(static_cast<int>(band_start), 0);
target < band_end && target < waterfallWidth(); target++)
{
pixel[target] = makePixel(m_normSpectrumL[i], m_normSpectrumR[i]);
}
@@ -361,30 +362,20 @@ void SaProcessor::setWaterfallActive(bool active)
// Reallocate data buffers according to newly set block size.
void SaProcessor::reallocateBuffers()
{
unsigned int new_size_index = m_controls->m_blockSizeModel.value();
unsigned int new_in_size, new_fft_size;
unsigned int new_bins;
m_zeroPadFactor = m_controls->m_zeroPaddingModel.value();
// get new block sizes and bin count based on selected index
if (new_size_index < FFT_BLOCK_SIZES.size())
{
new_in_size = FFT_BLOCK_SIZES[new_size_index];
}
else
{
new_in_size = FFT_BLOCK_SIZES.back();
}
m_zeroPadFactor = m_controls->m_zeroPaddingModel.value();
if (new_size_index + m_zeroPadFactor < FFT_BLOCK_SIZES.size())
{
new_fft_size = FFT_BLOCK_SIZES[new_size_index + m_zeroPadFactor];
}
else
{
new_fft_size = FFT_BLOCK_SIZES.back();
}
const unsigned int new_size_index = m_controls->m_blockSizeModel.value();
new_bins = new_fft_size / 2 +1;
const unsigned int new_in_size = new_size_index < FFT_BLOCK_SIZES.size()
? FFT_BLOCK_SIZES[new_size_index]
: FFT_BLOCK_SIZES.back();
const unsigned int new_fft_size = (new_size_index + m_zeroPadFactor < FFT_BLOCK_SIZES.size())
? FFT_BLOCK_SIZES[new_size_index + m_zeroPadFactor]
: FFT_BLOCK_SIZES.back();
const unsigned int new_bins = new_fft_size / 2 + 1;
// Use m_reallocating to tell analyze() to avoid asking for the lock. This
// is needed because under heavy load the FFT thread requests data lock so

View File

@@ -647,14 +647,13 @@ float SaSpectrumView::ampToYPixel(float amplitude, unsigned int height)
std::vector<std::pair<int, std::string>> SaSpectrumView::makeLogFreqTics(int low, int high)
{
std::vector<std::pair<int, std::string>> result;
int i, j;
auto a = std::array{10, 20, 50}; // sparse series multipliers
auto b = std::array{14, 30, 70}; // additional (denser) series
// generate main steps (powers of 10); use the series to specify smaller steps
for (i = 1; i <= high; i *= 10)
for (int i = 1; i <= high; i *= 10)
{
for (j = 0; j < 3; j++)
for (int j = 0; j < 3; j++)
{
// insert a label from sparse series if it falls within bounds
if (i * a[j] >= low && i * a[j] <= high)
@@ -691,7 +690,7 @@ std::vector<std::pair<int, std::string>> SaSpectrumView::makeLogFreqTics(int low
std::vector<std::pair<int, std::string>> SaSpectrumView::makeLinearFreqTics(int low, int high)
{
std::vector<std::pair<int, std::string>> result;
int i, increment;
int increment;
// select a suitable increment based on zoom level
if (high - low < 500) {increment = 50;}
@@ -700,7 +699,7 @@ std::vector<std::pair<int, std::string>> SaSpectrumView::makeLinearFreqTics(int
else {increment = 2000;}
// generate steps based on increment, starting at 0
for (i = 0; i <= high; i += increment)
for (int i = 0; i <= high; i += increment)
{
if (i >= low)
{
@@ -724,7 +723,6 @@ std::vector<std::pair<int, std::string>> SaSpectrumView::makeLinearFreqTics(int
std::vector<std::pair<float, std::string>> SaSpectrumView::makeLogAmpTics(int low, int high)
{
std::vector<std::pair<float, std::string>> result;
float i;
double increment;
// Base zoom level on selected range and how close is the current height
@@ -744,7 +742,7 @@ std::vector<std::pair<float, std::string>> SaSpectrumView::makeLogAmpTics(int lo
// Generate n dB increments, start checking at -90 dB. Limits are tweaked
// just a little bit to make sure float comparisons do not miss edges.
for (i = 0.000000001; 10 * log10(i) <= (high + 0.001); i *= increment)
for (float i = 0.000000001; 10 * log10(i) <= (high + 0.001); i *= increment)
{
if (10 * log10(i) >= (low - 0.001))
{
@@ -764,8 +762,6 @@ std::vector<std::pair<float, std::string>> SaSpectrumView::makeLogAmpTics(int lo
std::vector<std::pair<float, std::string>> SaSpectrumView::makeLinearAmpTics(int low, int high)
{
std::vector<std::pair<float, std::string>> result;
double i, nearest;
// make about 5 labels when window is small, 10 if it is big
float split = (float)height() / sizeHint().height() >= 1.5 ? 10.0 : 5.0;
@@ -777,28 +773,28 @@ std::vector<std::pair<float, std::string>> SaSpectrumView::makeLinearAmpTics(int
// multiples, just generate a few evenly spaced increments across the range,
// paying attention only to the decimal places to keep labels short.
// Limits are shifted a bit so that float comparisons do not miss edges.
for (i = 0; i <= (lin_high + 0.0001); i += (lin_high - lin_low) / split)
for (double i = 0; i <= (lin_high + 0.0001); i += (lin_high - lin_low) / split)
{
if (i >= (lin_low - 0.0001))
{
if (i >= 9.99 && i < 99.9)
{
nearest = std::round(i);
double nearest = std::round(i);
result.emplace_back(nearest, std::to_string(nearest).substr(0, 2));
}
else if (i >= 0.099)
{ // also covers numbers above 100
nearest = std::round(i * 10) / 10;
double nearest = std::round(i * 10) / 10;
result.emplace_back(nearest, std::to_string(nearest).substr(0, 3));
}
else if (i >= 0.0099)
{
nearest = std::round(i * 1000) / 1000;
double nearest = std::round(i * 1000) / 1000;
result.emplace_back(nearest, std::to_string(nearest).substr(0, 4));
}
else if (i >= 0.00099)
{
nearest = std::round(i * 10000) / 10000;
double nearest = std::round(i * 10000) / 10000;
result.emplace_back(nearest, std::to_string(nearest).substr(1, 4));
}
else if (i > -0.01 && i < 0.01)

View File

@@ -213,7 +213,6 @@ float SaWaterfallView::yPixelToTime(float position, int height)
std::vector<std::pair<float, std::string>> SaWaterfallView::makeTimeTics()
{
std::vector<std::pair<float, std::string>> result;
float i;
// get time value of the last line
float limit = yPixelToTime(m_displayBottom, m_displayHeight);
@@ -223,7 +222,7 @@ std::vector<std::pair<float, std::string>> SaWaterfallView::makeTimeTics()
if (increment < 0.1) {increment = 0.1;}
// NOTE: labels positions are rounded to match the (rounded) label value
for (i = 0; i <= limit; i += increment)
for (float i = 0; i <= limit; i += increment)
{
if (i > 99)
{

View File

@@ -90,10 +90,6 @@ bool StereoEnhancerEffect::processAudioBuffer( sampleFrame * _buf,
// audio with this effect
double out_sum = 0.0;
float width;
int frameIndex = 0;
if( !isEnabled() || !isRunning() )
{
return( false );
@@ -110,10 +106,10 @@ bool StereoEnhancerEffect::processAudioBuffer( sampleFrame * _buf,
m_delayBuffer[m_currFrame][1] = _buf[f][1];
// Get the width knob value from the Stereo Enhancer effect
width = m_seFX.wideCoeff();
float width = m_seFX.wideCoeff();
// Calculate the correct sample frame for processing
frameIndex = m_currFrame - width;
int frameIndex = m_currFrame - width;
if( frameIndex < 0 )
{
@@ -149,8 +145,7 @@ bool StereoEnhancerEffect::processAudioBuffer( sampleFrame * _buf,
void StereoEnhancerEffect::clearMyBuffer()
{
int i;
for (i = 0; i < DEFAULT_BUFFER_SIZE; i++)
for (int i = 0; i < DEFAULT_BUFFER_SIZE; i++)
{
m_delayBuffer[i][0] = 0.0f;
m_delayBuffer[i][1] = 0.0f;

View File

@@ -138,8 +138,6 @@ void VectorView::paintEvent(QPaintEvent *event)
std::size_t frameCount = inBuffer.size();
// Draw new points on top
float left, right;
int x, y;
const bool logScale = m_controls->m_logarithmicModel.value();
const unsigned short activeSize = hq ? m_displaySize : m_displaySize / 2;
@@ -164,6 +162,8 @@ void VectorView::paintEvent(QPaintEvent *event)
// The longer the line is, the dimmer, simulating real electron trace on luminescent screen.
for (std::size_t frame = 0; frame < frameCount; frame++)
{
float left = 0.0f;
float right = 0.0f;
float inLeft = inBuffer[frame][0] * m_zoom;
float inRight = inBuffer[frame][1] * m_zoom;
// Scale left and right channel from (-1.0, 1.0) to display range
@@ -185,8 +185,8 @@ void VectorView::paintEvent(QPaintEvent *event)
}
// Rotate display coordinates 45 degrees, flip Y axis and make sure the result stays within bounds
x = saturate(right - left + activeSize / 2.f);
y = saturate(activeSize - (right + left + activeSize / 2.f));
int x = saturate(right - left + activeSize / 2.f);
int y = saturate(activeSize - (right + left + activeSize / 2.f));
// Estimate number of points needed to fill space between the old and new pixel. Cap at 100.
unsigned char points = std::min((int)sqrt((m_oldX - x) * (m_oldX - x) + (m_oldY - y) * (m_oldY - y)), 100);
@@ -222,6 +222,8 @@ void VectorView::paintEvent(QPaintEvent *event)
// one full-color pixel per sample.
for (std::size_t frame = 0; frame < frameCount; frame++)
{
float left = 0.0f;
float right = 0.0f;
float inLeft = inBuffer[frame][0] * m_zoom;
float inRight = inBuffer[frame][1] * m_zoom;
if (logScale) {
@@ -235,8 +237,8 @@ void VectorView::paintEvent(QPaintEvent *event)
left = inLeft * (activeSize - 1) / 4;
right = inRight * (activeSize - 1) / 4;
}
x = saturate(right - left + activeSize / 2.f);
y = saturate(activeSize - (right + left + activeSize / 2.f));
int x = saturate(right - left + activeSize / 2.f);
int y = saturate(activeSize - (right + left + activeSize / 2.f));
((QRgb*)m_displayBuffer.data())[x + y * activeSize] = m_controls->m_colorFG.rgb();
}
}

View File

@@ -1053,7 +1053,6 @@ void ManageVestigeInstrumentView::syncPlugin( void )
auto paramStr = std::array<char, 35>{};
QStringList s_dumpValues;
const QMap<QString, QString> & dump = m_vi->m_plugin->parameterDump();
float f_value;
for( int i = 0; i < m_vi->paramCount; i++ )
{
@@ -1063,7 +1062,7 @@ void ManageVestigeInstrumentView::syncPlugin( void )
{
sprintf(paramStr.data(), "param%d", i);
s_dumpValues = dump[paramStr.data()].split(":");
f_value = LocaleHelper::toFloat(s_dumpValues.at(2));
float f_value = LocaleHelper::toFloat(s_dumpValues.at(2));
m_vi->knobFModel[ i ]->setAutomatedValue( f_value );
m_vi->knobFModel[ i ]->setInitValue( f_value );
}

View File

@@ -75,12 +75,10 @@ std::unique_ptr<VibratingString::DelayLine> VibratingString::initDelayLine(int l
if (len > 0)
{
dl->data = std::make_unique<sample_t[]>(len);
float r;
float offset = 0.0f;
for (int i = 0; i < dl->length; ++i)
{
r = static_cast<float>(std::rand()) / RAND_MAX;
offset = (m_randomize / 2.0f - m_randomize) * r;
float r = static_cast<float>(std::rand()) / RAND_MAX;
float offset = (m_randomize / 2.0f - m_randomize) * r;
dl->data[i] = offset;
}
}

View File

@@ -49,8 +49,6 @@ public:
sample_t nextSample()
{
sample_t ym0;
sample_t ypM;
for (int i = 0; i < m_oversample; ++i)
{
// Output at pickup position
@@ -58,9 +56,9 @@ public:
m_outsamp[i] += toBridgeAccess(m_toBridge.get(), m_pickupLoc);
// Sample traveling into "bridge"
ym0 = toBridgeAccess(m_toBridge.get(), 1);
sample_t ym0 = toBridgeAccess(m_toBridge.get(), 1);
// Sample to "nut"
ypM = fromBridgeAccess(m_fromBridge.get(), m_fromBridge->length - 2);
sample_t ypM = fromBridgeAccess(m_fromBridge.get(), m_fromBridge->length - 2);
// String state update
@@ -105,21 +103,18 @@ private:
*/
void setDelayLine(DelayLine* dl, int pick, const float* values, int len, float scale, bool state)
{
float r;
float offset;
if (!state)
{
for (int i = 0; i < pick; ++i)
{
r = static_cast<float>(std::rand()) / RAND_MAX;
offset = (m_randomize / 2.0f - m_randomize) * r;
float r = static_cast<float>(std::rand()) / RAND_MAX;
float offset = (m_randomize / 2.0f - m_randomize) * r;
dl->data[i] = scale * values[dl->length - i - 1] + offset;
}
for (int i = pick; i < dl->length; ++i)
{
r = static_cast<float>(std::rand()) / RAND_MAX;
offset = (m_randomize / 2.0f - m_randomize) * r;
float r = static_cast<float>(std::rand()) / RAND_MAX;
float offset = (m_randomize / 2.0f - m_randomize) * r;
dl->data[i] = scale * values[i - pick] + offset;
}
}
@@ -129,8 +124,8 @@ private:
{
for (int i = pick; i < dl->length; ++i)
{
r = static_cast<float>(std::rand()) / RAND_MAX;
offset = (m_randomize / 2.0f - m_randomize) * r;
float r = static_cast<float>(std::rand()) / RAND_MAX;
float offset = (m_randomize / 2.0f - m_randomize) * r;
dl->data[i] = scale * values[i - pick] + offset;
}
}
@@ -138,8 +133,8 @@ private:
{
for (int i = 0; i < len; ++i)
{
r = static_cast<float>(std::rand()) / RAND_MAX;
offset = (m_randomize / 2.0f - m_randomize) * r;
float r = static_cast<float>(std::rand()) / RAND_MAX;
float offset = (m_randomize / 2.0f - m_randomize) * r;
dl->data[i+pick] = scale * values[i] + offset;
}
}

View File

@@ -452,7 +452,6 @@ void ManageVSTEffectView::syncPlugin()
auto paramStr = std::array<char, 35>{};
QStringList s_dumpValues;
const QMap<QString, QString> & dump = m_effect->m_plugin->parameterDump();
float f_value;
for( int i = 0; i < m_vi2->paramCount; i++ )
{
@@ -463,7 +462,7 @@ void ManageVSTEffectView::syncPlugin()
{
sprintf(paramStr.data(), "param%d", i);
s_dumpValues = dump[paramStr.data()].split(":");
f_value = LocaleHelper::toFloat(s_dumpValues.at(2));
float f_value = LocaleHelper::toFloat(s_dumpValues.at(2));
m_vi2->knobFModel[ i ]->setAutomatedValue( f_value );
m_vi2->knobFModel[ i ]->setInitValue( f_value );
}

View File

@@ -322,14 +322,8 @@ struct RandomVectorSeedFunction : public exprtk::ifunction<float>
inline float operator()(const float& index,const float& seed) override
{
int irseed;
if (seed < 0 || std::isnan(seed) || std::isinf(seed))
{
irseed=0;
}
else
irseed=(int)seed;
return randv(index,irseed);
const int irseed = seed < 0 || std::isnan(seed) || std::isinf(seed) ? 0 : static_cast<int>(seed);
return randv(index, irseed);
}
static const int data_size=sizeof(random_data)/sizeof(int);

View File

@@ -256,13 +256,12 @@ void Xpressive::smooth(float smoothness,const graphModel * in,graphModel * out)
auto const guassian = new float[guass_size];
float sum = 0.0f;
float temp = 0.0f;
int i;
for (i = 0; i < guass_size; i++ )
for (int i = 0; i < guass_size; i++)
{
temp = (i - guass_center) / delta;
sum += guassian[i] = a * powf(F_E, -0.5f * temp * temp);
}
for (i = 0; i < guass_size; i++ )
for (int i = 0; i < guass_size; i++)
{
guassian[i] = guassian[i] / sum;
}
@@ -336,13 +335,6 @@ XpressiveView::XpressiveView(Instrument * _instrument, QWidget * _parent) :
pal.setBrush(backgroundRole(), PLUGIN_NAME::getIconPixmap("wavegraph"));
m_graph->setPalette(pal);
PixmapButton * m_w1Btn;
PixmapButton * m_w2Btn;
PixmapButton * m_w3Btn;
PixmapButton * m_o1Btn;
PixmapButton * m_o2Btn;
PixmapButton * m_helpBtn;
m_w1Btn = new PixmapButton(this, nullptr);
m_w1Btn->move(3, ROW_BTN);
m_w1Btn->setActiveGraphic(PLUGIN_NAME::getIconPixmap("w1_active"));

View File

@@ -190,6 +190,7 @@ private:
PixmapButton *m_w3Btn;
PixmapButton *m_o1Btn;
PixmapButton *m_o2Btn;
PixmapButton *m_helpBtn;
PixmapButton *m_sinWaveBtn;
PixmapButton *m_triangleWaveBtn;
PixmapButton *m_sqrWaveBtn;