ResourceModel: implement filter functionality
So far all subclasses implemented filtering on their own which doesn't make much sense. Now one can set filter keywords and a filter type for all ResourceModels. Subclasses simply have to call ResourceModel::itemMatchesFilter( ResourceItem ) in order to determine whether an item should be hidden or not. Additionally they have to implement the updateFilters() method in order to update their internal management data each time the filters change.
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@@ -213,7 +213,7 @@ public:
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void reload();
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// returns true if all given keywords match name, tags etc.
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bool keywordMatch( const QStringList & _keywords );
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bool keywordMatch( const QStringList & _keywords ) const;
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// return true, if given ResourceItem is equal
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bool operator==( const ResourceItem & _other ) const;
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@@ -1,5 +1,5 @@
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/*
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* ResourceListModel.h - a tree model implementation for resources
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* ResourceListModel.h - a list model implementation for resources
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*
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* Copyright (c) 2009 Tobias Doerffel <tobydox/at/users.sourceforge.net>
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*
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@@ -32,14 +32,13 @@
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class ResourceListModel : public ResourceModel
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{
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Q_OBJECT
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public:
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ResourceListModel( ResourceDB * _db, QObject * _parent = NULL );
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virtual ~ResourceListModel()
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{
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}
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int rowCount( const QModelIndex & _parent = QModelIndex() ) const;
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virtual int rowCount( const QModelIndex & _parent = QModelIndex() ) const;
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virtual QModelIndex index( int _row, int _col,
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const QModelIndex & _parent = QModelIndex() ) const;
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@@ -49,15 +48,10 @@ public:
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return QModelIndex();
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}
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virtual void setFilter( const QString & _s );
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private slots:
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void updateLookupTable();
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virtual void updateFilters();
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private:
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QStringList m_filterKeywords;
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QVector<ResourceItem *> m_lookupTable;
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} ;
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@@ -27,6 +27,7 @@
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#include <QtCore/QAbstractItemModel>
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#include "lmms_basics.h"
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#include "ResourceDB.h"
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@@ -70,12 +71,32 @@ public:
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int totalItems() const;
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int shownItems() const;
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QStringList keywordFilter() const
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{
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return m_keywordFilter;
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}
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ResourceItem::Type typeFilter() const
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{
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return m_typeFilter;
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}
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public slots:
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virtual void setFilter( const QString & _s ) = 0;
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virtual void updateFilters() = 0;
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void setKeywordFilter( const QString & _keywords );
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void setTypeFilter( ResourceItem::Type _type = ResourceItem::TypeUnknown );
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protected:
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inline bool itemMatchesFilter( const ResourceItem & _item ) const
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{
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return ( likely( typeFilter() == ResourceItem::TypeUnknown ) ||
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typeFilter() == _item.type() ) &&
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( likely( m_keywordFilterSet == false ) ||
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_item.keywordMatch( keywordFilter() ) );
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}
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ResourceDB * db() const
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{
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return m_db;
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@@ -84,6 +105,9 @@ protected:
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private:
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ResourceDB * m_db;
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QStringList m_keywordFilter;
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bool m_keywordFilterSet;
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ResourceItem::Type m_typeFilter;
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signals:
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@@ -36,20 +36,19 @@ public:
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{
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}
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int rowCount( const QModelIndex & _parent = QModelIndex() ) const;
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virtual int rowCount( const QModelIndex & _parent = QModelIndex() ) const;
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virtual QModelIndex index( int _row, int _col,
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const QModelIndex & _parent = QModelIndex() ) const;
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virtual QModelIndex parent( const QModelIndex & _index ) const;
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virtual void setFilter( const QString & _s );
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virtual void updateFilters();
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private:
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bool filterItems( ResourceItem::Relation * _item,
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const QModelIndex & _parent,
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const QStringList & _keywords );
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const QModelIndex & _parent );
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void setHidden( ResourceItem::Relation * _item,
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const QModelIndex & _parent,
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bool _hidden,
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