Monstro: improve accuracy of env release
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@@ -921,7 +921,7 @@ void MonstroSynth::renderModulators( fpp_t _frames )
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// envelope 1
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// adjust phase for release
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if( m_nph->isReleased() && m_env1_phase < 4.0f )
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if( m_env1_phase < 4.0f && m_nph->isReleased() && f >= m_nph->framesBeforeRelease() )
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{
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if( m_env1_phase < 1.0f ) m_env1_phase = 5.0f;
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else if( m_env1_phase < 2.0f ) m_env1_phase = 5.0f - fraction( m_env1_phase );
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@@ -973,7 +973,7 @@ void MonstroSynth::renderModulators( fpp_t _frames )
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// adjust phase for release
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if( m_nph->isReleased() && m_env2_phase < 4.0f )
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if( m_env2_phase < 4.0f && m_nph->isReleased() && f >= m_nph->framesBeforeRelease() )
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{
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if( m_env2_phase < 1.0f ) m_env2_phase = 5.0f;
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else if( m_env2_phase < 2.0f ) m_env2_phase = 5.0f - fraction( m_env2_phase );
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