Support for dB models
Add support for models that are in dB. There's a new member `m_modelIsLinear` which can be set via the constructor. The default value in the constructor is `true`. Add the method `modelIsLinear` which can be used to query the parameter. It is used in `calculateKnobPosYFromModel` and `setVolumeByLocalPixelValue`. Both methods got extended to deal with models in dB. They were also refactored to extract code that is common for both cases. Ensure that the constructor of `Fader` is called with `false` for `CrossoverEQControlDialog` and `EqFader` because these use models that are in dB.
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@@ -70,25 +70,25 @@ CrossoverEQControlDialog::CrossoverEQControlDialog( CrossoverEQControls * contro
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QPixmap const fader_knob(PLUGIN_NAME::getIconPixmap("fader_knob2"));
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// faders
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auto gain1 = new Fader(&controls->m_gain1, tr("Band 1 gain"), this, fader_knob);
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auto gain1 = new Fader(&controls->m_gain1, tr("Band 1 gain"), this, fader_knob, false);
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gain1->move( 7, 56 );
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gain1->setDisplayConversion( false );
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gain1->setHintText( tr( "Band 1 gain:" ), " dBFS" );
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gain1->setRenderUnityLine(false);
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auto gain2 = new Fader(&controls->m_gain2, tr("Band 2 gain"), this, fader_knob);
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auto gain2 = new Fader(&controls->m_gain2, tr("Band 2 gain"), this, fader_knob, false);
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gain2->move( 47, 56 );
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gain2->setDisplayConversion( false );
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gain2->setHintText( tr( "Band 2 gain:" ), " dBFS" );
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gain2->setRenderUnityLine(false);
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auto gain3 = new Fader(&controls->m_gain3, tr("Band 3 gain"), this, fader_knob);
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auto gain3 = new Fader(&controls->m_gain3, tr("Band 3 gain"), this, fader_knob, false);
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gain3->move( 87, 56 );
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gain3->setDisplayConversion( false );
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gain3->setHintText( tr( "Band 3 gain:" ), " dBFS" );
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gain3->setRenderUnityLine(false);
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auto gain4 = new Fader(&controls->m_gain4, tr("Band 4 gain"), this, fader_knob);
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auto gain4 = new Fader(&controls->m_gain4, tr("Band 4 gain"), this, fader_knob, false);
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gain4->move( 127, 56 );
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gain4->setDisplayConversion( false );
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gain4->setHintText( tr( "Band 4 gain:" ), " dBFS" );
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@@ -43,7 +43,7 @@ public:
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Q_OBJECT
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public:
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EqFader( FloatModel * model, const QString & name, QWidget * parent, float* lPeak, float* rPeak ) :
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Fader( model, name, parent )
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Fader(model, name, parent, false)
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{
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setMinimumSize( 23, 116 );
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setMaximumSize( 23, 116 );
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