- moved framesPerTact() from songEditor to engine

- update frames per tact only when changes happen


git-svn-id: https://lmms.svn.sf.net/svnroot/lmms/trunk/lmms@275 0778d3d1-df1d-0410-868b-ea421aaaa00d
This commit is contained in:
Javier Serrano Polo
2006-08-01 21:27:06 +00:00
parent e7229bfdee
commit e6ff4b1c4b
3 changed files with 30 additions and 16 deletions

View File

@@ -139,8 +139,6 @@ public:
bool mayChangeProject( void );
float framesPerTact( void ) const;
// file management
void createNewProject( void );
void FASTCALL createNewProjectFromTemplate( const QString & _template );
@@ -311,6 +309,10 @@ private:
friend class engine;
private slots:
void updateFramesPerTact( void );
signals:
void tempoChanged( bpm_t _new_bpm );